2011-07-27 00:56:34 +00:00
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; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx -mattr=+avx | FileCheck %s
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; CHECK: vpermilps
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define <8 x float> @funcA(<8 x float> %a) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <8 x float> %a, <8 x float> undef, <8 x i32> <i32 1, i32 2, i32 3, i32 1, i32 5, i32 6, i32 7, i32 5>
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ret <8 x float> %shuffle
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}
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; CHECK: vpermilpd
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define <4 x double> @funcB(<4 x double> %a) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <4 x double> %a, <4 x double> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 3>
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ret <4 x double> %shuffle
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}
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2011-07-29 01:31:07 +00:00
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; CHECK: vpermilps
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define <8 x i32> @funcC(<8 x i32> %a) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <8 x i32> %a, <8 x i32> undef, <8 x i32> <i32 1, i32 2, i32 3, i32 1, i32 5, i32 6, i32 7, i32 5>
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ret <8 x i32> %shuffle
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}
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; CHECK: vpermilpd
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define <4 x i64> @funcD(<4 x i64> %a) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <4 x i64> %a, <4 x i64> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 3>
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ret <4 x i64> %shuffle
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}
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2011-07-29 01:31:15 +00:00
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2011-11-29 07:49:05 +00:00
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; CHECK: vpermilpd
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define <4 x i64> @funcQ(<4 x i64>* %a) nounwind uwtable readnone ssp {
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entry:
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%a2 = load <4 x i64>* %a
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%shuffle = shufflevector <4 x i64> %a2, <4 x i64> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 3>
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ret <4 x i64> %shuffle
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}
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2011-07-29 01:31:15 +00:00
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; vpermil should match masks like this: <u,3,1,2,4,u,5,6>. Check that the
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; target specific mask was correctly generated.
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; CHECK: vpermilps $-100
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2011-07-29 02:05:28 +00:00
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define <8 x float> @funcE(<8 x float> %a) nounwind uwtable readnone ssp {
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2011-07-29 01:31:15 +00:00
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entry:
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%shuffle = shufflevector <8 x float> %a, <8 x float> undef, <8 x i32> <i32 8, i32 3, i32 1, i32 2, i32 4, i32 8, i32 5, i32 6>
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ret <8 x float> %shuffle
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}
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2013-03-07 18:48:40 +00:00
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; CHECK: palignr $8
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2013-05-17 14:48:34 +00:00
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; CHECK: palignr $8
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2011-08-10 01:54:17 +00:00
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define <8 x float> @funcF(<8 x float> %a) nounwind uwtable readnone ssp {
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entry:
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%shuffle = shufflevector <8 x float> %a, <8 x float> zeroinitializer, <8 x i32> <i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9>
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ret <8 x float> %shuffle
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}
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