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https://github.com/c64scene-ar/llvm-6502.git
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44 lines
1.4 KiB
LLVM
44 lines
1.4 KiB
LLVM
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; RUN: llvm-as < %s | llc -march=ppc32 -mcpu=g5 &&
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; RUN: llvm-as < %s | llc -march=ppc32 -mcpu=g5 | not grep vperm
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<4 x float> %test_uu72(<4 x float> *%P1, <4 x float> *%P2) {
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%V1 = load <4 x float> *%P1
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%V2 = load <4 x float> *%P2
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; vmrglw + vsldoi
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%V3 = shufflevector <4 x float> %V1, <4 x float> %V2,
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<4 x uint> <uint undef, uint undef, uint 7, uint 2>
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ret <4 x float> %V3
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}
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<4 x float> %test_30u5(<4 x float> *%P1, <4 x float> *%P2) {
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%V1 = load <4 x float> *%P1
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%V2 = load <4 x float> *%P2
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%V3 = shufflevector <4 x float> %V1, <4 x float> %V2,
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<4 x uint> <uint 3, uint 0, uint undef, uint 5>
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ret <4 x float> %V3
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}
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<4 x float> %test_3u73(<4 x float> *%P1, <4 x float> *%P2) {
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%V1 = load <4 x float> *%P1
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%V2 = load <4 x float> *%P2
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%V3 = shufflevector <4 x float> %V1, <4 x float> %V2,
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<4 x uint> <uint 3, uint undef, uint 7, uint 3>
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ret <4 x float> %V3
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}
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<4 x float> %test_3774(<4 x float> *%P1, <4 x float> *%P2) {
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%V1 = load <4 x float> *%P1
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%V2 = load <4 x float> *%P2
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%V3 = shufflevector <4 x float> %V1, <4 x float> %V2,
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<4 x uint> <uint 3, uint 7, uint 7, uint 4>
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ret <4 x float> %V3
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}
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<4 x float> %test_4450(<4 x float> *%P1, <4 x float> *%P2) {
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%V1 = load <4 x float> *%P1
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%V2 = load <4 x float> *%P2
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%V3 = shufflevector <4 x float> %V1, <4 x float> %V2,
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<4 x uint> <uint 4, uint 4, uint 5, uint 0>
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ret <4 x float> %V3
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}
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