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https://github.com/c64scene-ar/llvm-6502.git
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32 lines
832 B
LLVM
32 lines
832 B
LLVM
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; RUN: llc < %s -march=r600 -mcpu=cayman | FileCheck %s
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; CHECK-LABEL: @main
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; CHECK: LOOP_START_DX10
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; CHECK: ALU_PUSH_BEFORE
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; CHECK: LOOP_START_DX10
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; CHECK: PUSH
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; CHECK-NOT: ALU_PUSH_BEFORE
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; CHECK: END_LOOP
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; CHECK: END_LOOP
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define void @main (<4 x float> inreg %reg0) #0 {
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entry:
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br label %outer_loop
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outer_loop:
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%cnt = phi i32 [0, %entry], [%cnt_incr, %inner_loop]
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%cond = icmp eq i32 %cnt, 16
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br i1 %cond, label %outer_loop_body, label %exit
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outer_loop_body:
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%cnt_incr = add i32 %cnt, 1
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br label %inner_loop
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inner_loop:
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%cnt2 = phi i32 [0, %outer_loop_body], [%cnt2_incr, %inner_loop_body]
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%cond2 = icmp eq i32 %cnt2, 16
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br i1 %cond, label %inner_loop_body, label %outer_loop
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inner_loop_body:
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%cnt2_incr = add i32 %cnt2, 1
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br label %inner_loop
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exit:
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ret void
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}
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attributes #0 = { "ShaderType"="0" }
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