2014-04-01 21:49:04 +00:00
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//===-- llvm/CodeGen/DebugLocEntry.h - Entry in debug_loc list -*- C++ -*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef CODEGEN_ASMPRINTER_DEBUGLOCENTRY_H__
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#define CODEGEN_ASMPRINTER_DEBUGLOCENTRY_H__
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#include "llvm/IR/Constants.h"
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#include "llvm/MC/MachineLocation.h"
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#include "llvm/MC/MCSymbol.h"
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namespace llvm {
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class DwarfCompileUnit;
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class MDNode;
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/// \brief This struct describes location entries emitted in the .debug_loc
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/// section.
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class DebugLocEntry {
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// Begin and end symbols for the address range that this location is valid.
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const MCSymbol *Begin;
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const MCSymbol *End;
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// Type of entry that this represents.
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enum EntryType { E_Location, E_Integer, E_ConstantFP, E_ConstantInt };
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enum EntryType EntryKind;
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union {
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int64_t Int;
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const ConstantFP *CFP;
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const ConstantInt *CIP;
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} Constants;
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// The location in the machine frame.
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MachineLocation Loc;
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// The variable to which this location entry corresponds.
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const MDNode *Variable;
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// The compile unit to which this location entry is referenced by.
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const DwarfCompileUnit *Unit;
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2014-04-01 22:04:07 +00:00
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bool hasSameValueOrLocation(const DebugLocEntry &Next) {
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if (EntryKind != Next.EntryKind)
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return false;
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2014-04-01 22:25:09 +00:00
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bool EqualValues;
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2014-04-01 22:04:07 +00:00
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switch (EntryKind) {
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case E_Location:
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2014-04-01 22:25:09 +00:00
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EqualValues = Loc == Next.Loc;
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break;
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2014-04-01 22:04:07 +00:00
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case E_Integer:
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2014-04-01 22:25:09 +00:00
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EqualValues = Constants.Int == Next.Constants.Int;
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break;
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2014-04-01 22:04:07 +00:00
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case E_ConstantFP:
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2014-04-01 22:25:09 +00:00
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EqualValues = Constants.CFP == Next.Constants.CFP;
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break;
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2014-04-01 22:04:07 +00:00
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case E_ConstantInt:
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2014-04-01 22:25:09 +00:00
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EqualValues = Constants.CIP == Next.Constants.CIP;
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break;
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2014-04-01 22:04:07 +00:00
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}
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2014-04-01 22:25:09 +00:00
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return EqualValues;
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2014-04-01 22:04:07 +00:00
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}
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2014-04-01 21:49:04 +00:00
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public:
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DebugLocEntry() : Begin(0), End(0), Variable(0), Unit(0) {
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Constants.Int = 0;
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}
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DebugLocEntry(const MCSymbol *B, const MCSymbol *E, MachineLocation &L,
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const MDNode *V, const DwarfCompileUnit *U)
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: Begin(B), End(E), Loc(L), Variable(V), Unit(U) {
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Constants.Int = 0;
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EntryKind = E_Location;
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}
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DebugLocEntry(const MCSymbol *B, const MCSymbol *E, int64_t i,
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const DwarfCompileUnit *U)
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: Begin(B), End(E), Variable(0), Unit(U) {
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Constants.Int = i;
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EntryKind = E_Integer;
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}
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DebugLocEntry(const MCSymbol *B, const MCSymbol *E, const ConstantFP *FPtr,
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const DwarfCompileUnit *U)
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: Begin(B), End(E), Variable(0), Unit(U) {
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Constants.CFP = FPtr;
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EntryKind = E_ConstantFP;
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}
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DebugLocEntry(const MCSymbol *B, const MCSymbol *E, const ConstantInt *IPtr,
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const DwarfCompileUnit *U)
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: Begin(B), End(E), Variable(0), Unit(U) {
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Constants.CIP = IPtr;
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EntryKind = E_ConstantInt;
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}
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2014-04-01 23:34:45 +00:00
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/// \brief Attempt to merge this DebugLocEntry with Next and return
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/// true if the merge was successful. Entries can be merged if they
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2014-04-02 15:49:45 +00:00
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/// share the same Loc/Constant and if Next immediately follows this
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/// Entry.
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2014-04-01 21:49:04 +00:00
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bool Merge(const DebugLocEntry &Next) {
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2014-04-01 23:19:23 +00:00
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if (End == Next.Begin && hasSameValueOrLocation(Next)) {
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End = Next.End;
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return true;
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}
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return false;
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2014-04-01 21:49:04 +00:00
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}
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bool isLocation() const { return EntryKind == E_Location; }
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bool isInt() const { return EntryKind == E_Integer; }
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bool isConstantFP() const { return EntryKind == E_ConstantFP; }
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bool isConstantInt() const { return EntryKind == E_ConstantInt; }
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int64_t getInt() const { return Constants.Int; }
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const ConstantFP *getConstantFP() const { return Constants.CFP; }
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const ConstantInt *getConstantInt() const { return Constants.CIP; }
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const MDNode *getVariable() const { return Variable; }
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const MCSymbol *getBeginSym() const { return Begin; }
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const MCSymbol *getEndSym() const { return End; }
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const DwarfCompileUnit *getCU() const { return Unit; }
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MachineLocation getLoc() const { return Loc; }
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};
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}
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#endif
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