2002-04-07 20:49:59 +00:00
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|
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//===- FunctionInlining.cpp - Code to perform function inlining -----------===//
|
2001-06-06 20:29:01 +00:00
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//
|
2002-04-07 20:49:59 +00:00
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// This file implements inlining of functions.
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2001-06-06 20:29:01 +00:00
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//
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// Specifically, this:
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2002-04-07 20:49:59 +00:00
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// * Exports functionality to inline any function call
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// * Inlines functions that consist of a single basic block
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// * Is able to inline ANY function call
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// . Has a smart heuristic for when to inline a function
|
2001-06-06 20:29:01 +00:00
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//
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// Notice that:
|
2002-01-21 23:17:48 +00:00
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// * This pass opens up a lot of opportunities for constant propogation. It
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// is a good idea to to run a constant propogation pass, then a DCE pass
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2001-06-06 20:29:01 +00:00
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// sometime after running this pass.
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//
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2002-04-18 18:52:03 +00:00
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// FIXME: This pass should transform alloca instructions in the called function
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// into malloc/free pairs!
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//
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2001-06-06 20:29:01 +00:00
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//===----------------------------------------------------------------------===//
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2002-04-27 07:27:19 +00:00
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#include "llvm/Transforms/FunctionInlining.h"
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2001-06-06 20:29:01 +00:00
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#include "llvm/Module.h"
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2002-02-26 21:46:54 +00:00
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#include "llvm/Pass.h"
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2001-06-06 20:29:01 +00:00
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#include "llvm/iTerminators.h"
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2001-12-03 18:02:31 +00:00
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#include "llvm/iPHINode.h"
|
2001-06-06 20:29:01 +00:00
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#include "llvm/iOther.h"
|
2002-04-08 22:03:00 +00:00
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#include "llvm/Type.h"
|
2002-10-01 22:38:37 +00:00
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#include "Support/Statistic.h"
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2001-06-06 20:29:01 +00:00
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#include <algorithm>
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2002-06-25 16:13:24 +00:00
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2002-10-01 22:38:37 +00:00
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static Statistic<> NumInlined("inline", "Number of functions inlined");
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2002-01-20 22:54:45 +00:00
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using std::cerr;
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2001-06-06 20:29:01 +00:00
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|
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// RemapInstruction - Convert the instruction operands from referencing the
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// current values into those specified by ValueMap.
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//
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static inline void RemapInstruction(Instruction *I,
|
2002-01-20 22:54:45 +00:00
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std::map<const Value *, Value*> &ValueMap) {
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2001-06-06 20:29:01 +00:00
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|
2001-07-07 08:36:50 +00:00
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for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
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const Value *Op = I->getOperand(op);
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2001-06-06 20:29:01 +00:00
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Value *V = ValueMap[Op];
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2001-12-03 22:26:30 +00:00
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if (!V && (isa<GlobalValue>(Op) || isa<Constant>(Op)))
|
2001-10-31 02:27:26 +00:00
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|
continue; // Globals and constants don't get relocated
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2001-06-06 20:29:01 +00:00
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if (!V) {
|
2002-01-20 22:54:45 +00:00
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cerr << "Val = \n" << Op << "Addr = " << (void*)Op;
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cerr << "\nInst = " << I;
|
2001-06-06 20:29:01 +00:00
|
|
|
}
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|
assert(V && "Referenced value not in value map!");
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|
|
I->setOperand(op, V);
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|
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|
}
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|
|
}
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|
2002-04-27 06:56:12 +00:00
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// InlineFunction - This function forcibly inlines the called function into the
|
2001-06-06 20:29:01 +00:00
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// basic block of the caller. This returns false if it is not possible to
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// inline this call. The program is still in a well defined state if this
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// occurs though.
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//
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// Note that this only does one level of inlining. For example, if the
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// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
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// exists in the instruction stream. Similiarly this will inline a recursive
|
2002-04-07 20:49:59 +00:00
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// function by one level.
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2001-06-06 20:29:01 +00:00
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//
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2002-06-25 16:13:24 +00:00
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bool InlineFunction(CallInst *CI) {
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assert(isa<CallInst>(CI) && "InlineFunction only works on CallInst nodes");
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assert(CI->getParent() && "Instruction not embedded in basic block!");
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assert(CI->getParent()->getParent() && "Instruction not in function!");
|
2001-06-06 20:29:01 +00:00
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|
2002-06-25 16:13:24 +00:00
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const Function *CalledFunc = CI->getCalledFunction();
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if (CalledFunc == 0 || // Can't inline external function or indirect call!
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CalledFunc->isExternal()) return false;
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2001-06-06 20:29:01 +00:00
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2002-06-25 16:13:24 +00:00
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//cerr << "Inlining " << CalledFunc->getName() << " into "
|
2002-01-20 22:54:45 +00:00
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// << CurrentMeth->getName() << "\n";
|
2001-06-06 20:29:01 +00:00
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BasicBlock *OrigBB = CI->getParent();
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// Call splitBasicBlock - The original basic block now ends at the instruction
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// immediately before the call. The original basic block now ends with an
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// unconditional branch to NewBB, and NewBB starts with the call instruction.
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//
|
2002-06-25 16:13:24 +00:00
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BasicBlock *NewBB = OrigBB->splitBasicBlock(CI);
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2002-02-25 00:31:02 +00:00
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NewBB->setName("InlinedFunctionReturnNode");
|
2001-06-06 20:29:01 +00:00
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// Remove (unlink) the CallInst from the start of the new basic block.
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NewBB->getInstList().remove(CI);
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// If we have a return value generated by this call, convert it into a PHI
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// node that gets values from each of the old RET instructions in the original
|
2002-04-07 20:49:59 +00:00
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// function.
|
2001-06-06 20:29:01 +00:00
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//
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PHINode *PHI = 0;
|
2002-06-25 16:13:24 +00:00
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if (CalledFunc->getReturnType() != Type::VoidTy) {
|
2001-06-06 20:29:01 +00:00
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|
// The PHI node should go at the front of the new basic block to merge all
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// possible incoming values.
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//
|
2002-09-10 22:38:49 +00:00
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PHI = new PHINode(CalledFunc->getReturnType(), CI->getName(),
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NewBB->begin());
|
2001-06-06 20:29:01 +00:00
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// Anything that used the result of the function call should now use the PHI
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// node as their operand.
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//
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CI->replaceAllUsesWith(PHI);
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|
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|
}
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|
2002-04-07 20:49:59 +00:00
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// Keep a mapping between the original function's values and the new
|
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// duplicated code's values. This includes all of: Function arguments,
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|
// instruction values, constant pool entries, and basic blocks.
|
2001-06-06 20:29:01 +00:00
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//
|
2002-01-20 22:54:45 +00:00
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std::map<const Value *, Value*> ValueMap;
|
2001-06-06 20:29:01 +00:00
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|
2002-04-07 20:49:59 +00:00
|
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// Add the function arguments to the mapping: (start counting at 1 to skip the
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|
// function reference itself)
|
2001-06-06 20:29:01 +00:00
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//
|
2002-06-25 16:13:24 +00:00
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Function::const_aiterator PTI = CalledFunc->abegin();
|
2001-07-07 08:36:50 +00:00
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|
for (unsigned a = 1, E = CI->getNumOperands(); a != E; ++a, ++PTI)
|
2002-06-25 16:13:24 +00:00
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|
ValueMap[PTI] = CI->getOperand(a);
|
2001-06-06 20:29:01 +00:00
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ValueMap[NewBB] = NewBB; // Returns get converted to reference NewBB
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|
2002-04-07 20:49:59 +00:00
|
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// Loop over all of the basic blocks in the function, inlining them as
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// appropriate. Keep track of the first basic block of the function...
|
2001-06-06 20:29:01 +00:00
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//
|
2002-06-25 16:13:24 +00:00
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|
for (Function::const_iterator BB = CalledFunc->begin();
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|
|
BB != CalledFunc->end(); ++BB) {
|
2001-06-06 20:29:01 +00:00
|
|
|
assert(BB->getTerminator() && "BasicBlock doesn't have terminator!?!?");
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// Create a new basic block to copy instructions into!
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|
BasicBlock *IBB = new BasicBlock("", NewBB->getParent());
|
2002-02-25 00:31:02 +00:00
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|
if (BB->hasName()) IBB->setName(BB->getName()+".i"); // .i = inlined once
|
2001-06-06 20:29:01 +00:00
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|
2001-10-14 23:29:30 +00:00
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ValueMap[BB] = IBB; // Add basic block mapping.
|
2001-06-06 20:29:01 +00:00
|
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// Make sure to capture the mapping that a return will use...
|
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|
|
// TODO: This assumes that the RET is returning a value computed in the same
|
|
|
|
// basic block as the return was issued from!
|
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|
//
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|
|
|
const TerminatorInst *TI = BB->getTerminator();
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|
|
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|
|
// Loop over all instructions copying them over...
|
|
|
|
Instruction *NewInst;
|
2001-06-27 23:41:11 +00:00
|
|
|
for (BasicBlock::const_iterator II = BB->begin();
|
2002-06-25 16:13:24 +00:00
|
|
|
II != --BB->end(); ++II) {
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|
|
IBB->getInstList().push_back((NewInst = II->clone()));
|
|
|
|
ValueMap[II] = NewInst; // Add instruction map to value.
|
|
|
|
if (II->hasName())
|
|
|
|
NewInst->setName(II->getName()+".i"); // .i = inlined once
|
2001-06-06 20:29:01 +00:00
|
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|
}
|
|
|
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|
|
|
|
// Copy over the terminator now...
|
2001-07-07 19:24:15 +00:00
|
|
|
switch (TI->getOpcode()) {
|
2001-06-06 20:29:01 +00:00
|
|
|
case Instruction::Ret: {
|
2002-06-25 16:13:24 +00:00
|
|
|
const ReturnInst *RI = cast<ReturnInst>(TI);
|
2001-06-06 20:29:01 +00:00
|
|
|
|
|
|
|
if (PHI) { // The PHI node should include this value!
|
|
|
|
assert(RI->getReturnValue() && "Ret should have value!");
|
|
|
|
assert(RI->getReturnValue()->getType() == PHI->getType() &&
|
2002-04-07 20:49:59 +00:00
|
|
|
"Ret value not consistent in function!");
|
2002-06-25 16:13:24 +00:00
|
|
|
PHI->addIncoming((Value*)RI->getReturnValue(),
|
|
|
|
(BasicBlock*)cast<BasicBlock>(&*BB));
|
2001-06-06 20:29:01 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Add a branch to the code that was after the original Call.
|
2002-09-16 22:30:20 +00:00
|
|
|
IBB->getInstList().push_back(new BranchInst(NewBB));
|
2001-06-06 20:29:01 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Instruction::Br:
|
|
|
|
IBB->getInstList().push_back(TI->clone());
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
2002-04-07 20:49:59 +00:00
|
|
|
cerr << "FunctionInlining: Don't know how to handle terminator: " << TI;
|
2001-06-06 20:29:01 +00:00
|
|
|
abort();
|
|
|
|
}
|
|
|
|
}
|
|
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|
|
|
|
|
|
2002-04-07 20:49:59 +00:00
|
|
|
// Loop over all of the instructions in the function, fixing up operand
|
2001-06-06 20:29:01 +00:00
|
|
|
// references as we go. This uses ValueMap to do all the hard work.
|
|
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|
//
|
2002-06-25 16:13:24 +00:00
|
|
|
for (Function::const_iterator BB = CalledFunc->begin();
|
|
|
|
BB != CalledFunc->end(); ++BB) {
|
2001-06-06 20:29:01 +00:00
|
|
|
BasicBlock *NBB = (BasicBlock*)ValueMap[BB];
|
|
|
|
|
|
|
|
// Loop over all instructions, fixing each one as we find it...
|
|
|
|
//
|
2002-06-25 16:13:24 +00:00
|
|
|
for (BasicBlock::iterator II = NBB->begin(); II != NBB->end(); ++II)
|
|
|
|
RemapInstruction(II, ValueMap);
|
2001-06-06 20:29:01 +00:00
|
|
|
}
|
|
|
|
|
2002-09-22 18:41:25 +00:00
|
|
|
if (PHI) {
|
|
|
|
RemapInstruction(PHI, ValueMap); // Fix the PHI node also...
|
|
|
|
|
|
|
|
// Check to see if the PHI node only has one argument. This is a common
|
|
|
|
// case resulting from there only being a single return instruction in the
|
|
|
|
// function call. Because this is so common, eliminate the PHI node.
|
|
|
|
//
|
|
|
|
if (PHI->getNumIncomingValues() == 1) {
|
|
|
|
PHI->replaceAllUsesWith(PHI->getIncomingValue(0));
|
|
|
|
PHI->getParent()->getInstList().erase(PHI);
|
|
|
|
}
|
|
|
|
}
|
2001-06-06 20:29:01 +00:00
|
|
|
|
|
|
|
// Change the branch that used to go to NewBB to branch to the first basic
|
2002-04-07 20:49:59 +00:00
|
|
|
// block of the inlined function.
|
2001-06-06 20:29:01 +00:00
|
|
|
//
|
|
|
|
TerminatorInst *Br = OrigBB->getTerminator();
|
2001-07-07 19:24:15 +00:00
|
|
|
assert(Br && Br->getOpcode() == Instruction::Br &&
|
2001-06-06 20:29:01 +00:00
|
|
|
"splitBasicBlock broken!");
|
2002-06-25 16:13:24 +00:00
|
|
|
Br->setOperand(0, ValueMap[&CalledFunc->front()]);
|
2001-06-06 20:29:01 +00:00
|
|
|
|
|
|
|
// Since we are now done with the CallInst, we can finally delete it.
|
|
|
|
delete CI;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2002-04-07 20:49:59 +00:00
|
|
|
static inline bool ShouldInlineFunction(const CallInst *CI, const Function *F) {
|
2001-06-06 20:29:01 +00:00
|
|
|
assert(CI->getParent() && CI->getParent()->getParent() &&
|
2002-04-27 06:56:12 +00:00
|
|
|
"Call not embedded into a function!");
|
2001-06-06 20:29:01 +00:00
|
|
|
|
|
|
|
// Don't inline a recursive call.
|
2002-04-07 20:49:59 +00:00
|
|
|
if (CI->getParent()->getParent() == F) return false;
|
2001-06-06 20:29:01 +00:00
|
|
|
|
|
|
|
// Don't inline something too big. This is a really crappy heuristic
|
2002-04-07 20:49:59 +00:00
|
|
|
if (F->size() > 3) return false;
|
2001-06-06 20:29:01 +00:00
|
|
|
|
|
|
|
// Don't inline into something too big. This is a **really** crappy heuristic
|
2001-06-27 23:41:11 +00:00
|
|
|
if (CI->getParent()->getParent()->size() > 10) return false;
|
2001-06-06 20:29:01 +00:00
|
|
|
|
|
|
|
// Go ahead and try just about anything else.
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2002-04-07 20:49:59 +00:00
|
|
|
static inline bool DoFunctionInlining(BasicBlock *BB) {
|
2001-06-27 23:41:11 +00:00
|
|
|
for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
|
2002-06-25 16:13:24 +00:00
|
|
|
if (CallInst *CI = dyn_cast<CallInst>(&*I)) {
|
2002-04-07 20:49:59 +00:00
|
|
|
// Check to see if we should inline this function
|
|
|
|
Function *F = CI->getCalledFunction();
|
2002-06-25 16:13:24 +00:00
|
|
|
if (F && ShouldInlineFunction(CI, F)) {
|
|
|
|
return InlineFunction(CI);
|
|
|
|
}
|
2001-06-06 20:29:01 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2002-04-07 20:49:59 +00:00
|
|
|
// doFunctionInlining - Use a heuristic based approach to inline functions that
|
2002-02-26 21:46:54 +00:00
|
|
|
// seem to look good.
|
|
|
|
//
|
2002-06-25 16:13:24 +00:00
|
|
|
static bool doFunctionInlining(Function &F) {
|
2001-06-06 20:29:01 +00:00
|
|
|
bool Changed = false;
|
|
|
|
|
|
|
|
// Loop through now and inline instructions a basic block at a time...
|
2002-06-25 16:13:24 +00:00
|
|
|
for (Function::iterator I = F.begin(); I != F.end(); )
|
|
|
|
if (DoFunctionInlining(I)) {
|
2002-05-10 15:38:35 +00:00
|
|
|
++NumInlined;
|
2001-06-06 20:29:01 +00:00
|
|
|
Changed = true;
|
|
|
|
} else {
|
|
|
|
++I;
|
|
|
|
}
|
|
|
|
|
|
|
|
return Changed;
|
|
|
|
}
|
2002-02-26 21:46:54 +00:00
|
|
|
|
|
|
|
namespace {
|
2002-04-27 06:56:12 +00:00
|
|
|
struct FunctionInlining : public FunctionPass {
|
2002-06-25 16:13:24 +00:00
|
|
|
virtual bool runOnFunction(Function &F) {
|
2002-04-07 20:49:59 +00:00
|
|
|
return doFunctionInlining(F);
|
2002-02-26 21:46:54 +00:00
|
|
|
}
|
|
|
|
};
|
2002-07-26 21:12:46 +00:00
|
|
|
RegisterOpt<FunctionInlining> X("inline", "Function Integration/Inlining");
|
2002-02-26 21:46:54 +00:00
|
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}
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2002-04-27 06:56:12 +00:00
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Pass *createFunctionInliningPass() { return new FunctionInlining(); }
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