llvm-6502/include/llvm/System/MappedFile.h

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//===- llvm/System/MappedFile.h - MappedFile OS Concept ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Reid Spencer and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the llvm::sys::MappedFile class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SYSTEM_MAPPEDFILE_H
#define LLVM_SYSTEM_MAPPEDFILE_H
#include "llvm/System/Path.h"
namespace llvm {
namespace sys {
/// Forward declare a class used for holding platform specific information
/// that needs to be
struct MappedFileInfo;
/// This class provides an abstraction for a memory mapped file in the
/// operating system's filesystem. It provides platform independent operations
/// for mapping a file into memory for both read and write access. This class
/// does not provide facilities for finding the file or operating on paths to
/// files. The sys::Path class is used for that.
/// @since 1.4
/// @brief An abstraction for memory mapped files.
class MappedFile {
/// @name Types
/// @{
public:
enum MappingOptions {
READ_ACCESS = 0x0001, ///< Map the file for reading
WRITE_ACCESS = 0x0002, ///< Map the file for write access
EXEC_ACCESS = 0x0004, ///< Map the file for execution access
SHARED_MAPPING = 0x0008, ///< Map the file shared with other processes
};
/// @}
/// @name Constructors
/// @{
public:
/// Construct a MappedFile to the \p path in the operating system's file
/// system with the mapping \p options provided.
/// @throws std::string if an error occurs
MappedFile(const Path& path, int options = READ_ACCESS)
: path_(path), options_(options), base_(0), info_(0) { initialize(); }
/// Destruct a MappedFile and release all memory associated with it.
/// @throws std::string if an error occurs
~MappedFile() { if (info_) terminate(); }
/// @}
/// @name Accessors
/// @{
public:
/// This function determines if the file is currently mapped or not.
/// @returns true iff the file is mapped into memory, false otherwise
/// @brief Determine if a MappedFile is currently mapped
/// @throws nothing
bool isMapped() const { return base_ != 0; }
/// This function returns a void* pointer to the base address of the file
/// mapping. This is the memory address of the first byte in the file.
/// Note that although a non-const pointer is returned, the memory might
/// not actually be writable, depending on the MappingOptions used when
/// the MappedFile was opened.
/// @returns The base pointer to the memory mapped file.
/// @brief Obtain the base pointer to the memory mapped file.
/// @throws nothing
void* base() const { return base_; }
/// This function returns a char* pointer to the base address of the file
/// mapping. This is the memory address of the first byte in the file.
/// Note that although a non-const pointer is returned, the memory might
/// not actually be writable, depending on the MappingOptions used when
/// the MappedFile was opened.
/// @returns The base pointer to the memory mapped file as a char pointer.
/// @brief Obtain the base pointer to the memory mapped file.
/// @throws nothing
char* charBase() const { return reinterpret_cast<char*>(base_); }
/// This function returns a reference to the sys::Path object kept by the
/// MappedFile object. This contains the path to the file that is or
/// will be mapped.
/// @returns sys::Path containing the path name.
/// @brief Returns the mapped file's path as a sys::Path
/// @throws nothing
const sys::Path& path() const { return path_; }
/// This function returns the number of bytes in the file.
/// @throws std::string if an error occurs
size_t size() const;
/// @}
/// @name Mutators
/// @{
public:
/// The mapped file is removed from memory. If the file was mapped for
/// write access, the memory contents will be automatically synchronized
/// with the file's disk contents.
/// @brief Remove the file mapping from memory.
void unmap();
/// The mapped file is put into memory.
/// @returns The base memory address of the mapped file.
/// @brief Map the file into memory.
void* map();
/// This method causes the size of the file, and consequently the size
/// of the mapping to be set. This is logically the same as unmap(),
/// adjust size of the file, map(). Consequently, when calling this
/// function, the caller should not rely on previous results of the
/// map(), base(), or baseChar() members as they may point to invalid
/// areas of memory after this call.
/// @throws std::string if an error occurs
/// @brief Set the size of the file and memory mapping.
void size(size_t new_size);
void close() { terminate(); }
/// @}
/// @name Implementation
/// @{
private:
void initialize(); ///< Initialize platform-specific portion
void terminate(); ///< Terminate platform-specific portion
/// @}
/// @name Data
/// @{
private:
sys::Path path_; ///< Path to the file.
int options_; ///< Options used to create the mapping
void* base_; ///< Pointer to the base memory address
mutable MappedFileInfo* info_; ///< Platform specific info for the mapping
/// @}
/// @name Disabled
/// @{
private:
///< Disallow assignment
MappedFile& operator = ( const MappedFile & that );
///< Disallow copying
MappedFile(const MappedFile& that);
/// @}
};
}
}
#endif