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https://github.com/c64scene-ar/llvm-6502.git
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Make Binary the parent of ObjectFile and update children to new interface.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@133870 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -14,15 +14,13 @@
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#ifndef LLVM_OBJECT_OBJECT_FILE_H
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#define LLVM_OBJECT_OBJECT_FILE_H
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#include "llvm/Object/Binary.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/DataTypes.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include <cstring>
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namespace llvm {
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class MemoryBuffer;
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class StringRef;
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namespace object {
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class ObjectFile;
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@ -93,16 +91,17 @@ const uint64_t UnknownAddressOrSize = ~0ULL;
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/// ObjectFile - This class is the base class for all object file types.
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/// Concrete instances of this object are created by createObjectFile, which
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/// figure out which type to create.
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class ObjectFile {
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class ObjectFile : public Binary {
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private:
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ObjectFile(); // = delete
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ObjectFile(const ObjectFile &other); // = delete
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protected:
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MemoryBuffer *MapFile;
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const uint8_t *base;
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ObjectFile(unsigned int Type, MemoryBuffer *source, error_code &ec);
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ObjectFile(MemoryBuffer *Object);
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const uint8_t *base() const {
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return reinterpret_cast<const uint8_t *>(Data->getBufferStart());
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}
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// These functions are for SymbolRef to call internally. The main goal of
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// this is to allow SymbolRef::SymbolPimpl to point directly to the symbol
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@ -156,8 +155,6 @@ public:
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typedef content_iterator<SymbolRef> symbol_iterator;
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typedef content_iterator<SectionRef> section_iterator;
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virtual ~ObjectFile();
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virtual symbol_iterator begin_symbols() const = 0;
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virtual symbol_iterator end_symbols() const = 0;
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@ -171,8 +168,6 @@ public:
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virtual StringRef getFileFormatName() const = 0;
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virtual /* Triple::ArchType */ unsigned getArch() const = 0;
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StringRef getFilename() const;
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/// @returns Pointer to ObjectFile subclass to handle this type of object.
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/// @param ObjectPath The path to the object file. ObjectPath.isObject must
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/// return true.
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@ -180,12 +175,16 @@ public:
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static ObjectFile *createObjectFile(StringRef ObjectPath);
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static ObjectFile *createObjectFile(MemoryBuffer *Object);
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private:
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static inline bool classof(const Binary *v) {
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return v->getType() >= isObject &&
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v->getType() < lastObject;
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}
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static inline bool classof(const ObjectFile *v) { return true; }
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public:
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static ObjectFile *createCOFFObjectFile(MemoryBuffer *Object);
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static ObjectFile *createELFObjectFile(MemoryBuffer *Object);
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static ObjectFile *createMachOObjectFile(MemoryBuffer *Object);
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static ObjectFile *createArchiveObjectFile(MemoryBuffer *Object);
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static ObjectFile *createLibObjectFile(MemoryBuffer *Object);
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};
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// Inline function definitions.
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