mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2026-04-26 12:20:42 +00:00
Initial revision
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@@ -0,0 +1,154 @@
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//===-- WriteConst.cpp - Functions for writing constants ---------*- C++ -*--=//
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//
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// This file implements the routines for encoding constants to a bytecode
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// stream.
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//
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// Note that the performance of this library is not terribly important, because
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// it shouldn't be used by JIT type applications... so it is not a huge focus
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// at least. :)
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//
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//===----------------------------------------------------------------------===//
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#include "WriterInternals.h"
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#include "llvm/ConstPoolVals.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/DerivedTypes.h"
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void BytecodeWriter::outputType(const Type *T) {
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output_vbr((unsigned)T->getPrimitiveID(), Out);
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// That's all there is to handling primitive types...
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if (T->isPrimitiveType())
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return; // We might do this if we alias a prim type: %x = type int
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switch (T->getPrimitiveID()) { // Handle derived types now.
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case Type::MethodTyID: {
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const MethodType *MT = (const MethodType*)T;
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int Slot = Table.getValSlot(MT->getReturnType());
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assert(Slot != -1 && "Type used but not available!!");
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output_vbr((unsigned)Slot, Out);
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// Output all of the arguments...
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MethodType::ParamTypes::const_iterator I = MT->getParamTypes().begin();
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for (; I != MT->getParamTypes().end(); I++) {
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Slot = Table.getValSlot(*I);
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assert(Slot != -1 && "Type used but not available!!");
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output_vbr((unsigned)Slot, Out);
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}
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// Terminate list with VoidTy
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output_vbr((unsigned)Type::VoidTy->getPrimitiveID(), Out);
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break;
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}
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case Type::ArrayTyID: {
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const ArrayType *AT = (const ArrayType*)T;
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int Slot = Table.getValSlot(AT->getElementType());
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assert(Slot != -1 && "Type used but not available!!");
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output_vbr((unsigned)Slot, Out);
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//cerr << "Type slot = " << Slot << " Type = " << T->getName() << endl;
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output_vbr(AT->getNumElements(), Out);
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break;
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}
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case Type::StructTyID: {
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const StructType *ST = (const StructType*)T;
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// Output all of the element types...
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StructType::ElementTypes::const_iterator I = ST->getElementTypes().begin();
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for (; I != ST->getElementTypes().end(); I++) {
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int Slot = Table.getValSlot(*I);
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assert(Slot != -1 && "Type used but not available!!");
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output_vbr((unsigned)Slot, Out);
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}
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// Terminate list with VoidTy
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output_vbr((unsigned)Type::VoidTy->getPrimitiveID(), Out);
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break;
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}
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case Type::PointerTyID: {
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const PointerType *PT = (const PointerType*)T;
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int Slot = Table.getValSlot(PT->getValueType());
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assert(Slot != -1 && "Type used but not available!!");
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output_vbr((unsigned)Slot, Out);
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break;
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}
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case Type::ModuleTyID:
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case Type::PackedTyID:
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default:
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cerr << __FILE__ << ":" << __LINE__ << ": Don't know how to serialize"
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<< " Type '" << T->getName() << "'\n";
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break;
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}
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}
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bool BytecodeWriter::outputConstant(const ConstPoolVal *CPV) {
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switch (CPV->getType()->getPrimitiveID()) {
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case Type::BoolTyID: // Boolean Types
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if (((const ConstPoolBool*)CPV)->getValue())
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output_vbr((unsigned)1, Out);
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else
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output_vbr((unsigned)0, Out);
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break;
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case Type::UByteTyID: // Unsigned integer types...
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case Type::UShortTyID:
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case Type::UIntTyID:
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case Type::ULongTyID:
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output_vbr(((const ConstPoolUInt*)CPV)->getValue(), Out);
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break;
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case Type::SByteTyID: // Signed integer types...
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case Type::ShortTyID:
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case Type::IntTyID:
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case Type::LongTyID:
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output_vbr(((const ConstPoolSInt*)CPV)->getValue(), Out);
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break;
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case Type::TypeTyID: // Serialize type type
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outputType(((const ConstPoolType*)CPV)->getValue());
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break;
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case Type::ArrayTyID: {
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const ConstPoolArray *CPA = (const ConstPoolArray *)CPV;
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unsigned size = CPA->getValues().size();
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if (!((const ArrayType *)CPA->getType())->isSized())
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output_vbr(size, Out); // Not for sized arrays!!!
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for (unsigned i = 0; i < size; i++) {
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int Slot = Table.getValSlot(CPA->getValues()[i]);
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assert(Slot != -1 && "Constant used but not available!!");
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output_vbr((unsigned)Slot, Out);
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}
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break;
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}
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case Type::StructTyID: {
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const ConstPoolStruct *CPS = (const ConstPoolStruct*)CPV;
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const vector<ConstPoolUse> &Vals = CPS->getValues();
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for (unsigned i = 0; i < Vals.size(); ++i) {
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int Slot = Table.getValSlot(Vals[i]);
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assert(Slot != -1 && "Constant used but not available!!");
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output_vbr((unsigned)Slot, Out);
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}
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break;
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}
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case Type::FloatTyID: // Floating point types...
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case Type::DoubleTyID:
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// TODO: Floating point type serialization
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case Type::VoidTyID:
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case Type::LabelTyID:
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default:
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cerr << __FILE__ << ":" << __LINE__ << ": Don't know how to serialize"
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<< " type '" << CPV->getType()->getName() << "'\n";
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break;
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}
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return false;
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}
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@@ -0,0 +1,184 @@
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//===-- WriteInst.cpp - Functions for writing instructions -------*- C++ -*--=//
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//
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// This file implements the routines for encoding instruction opcodes to a
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// bytecode stream.
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//
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// Note that the performance of this library is not terribly important, because
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// it shouldn't be used by JIT type applications... so it is not a huge focus
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// at least. :)
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//
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//===----------------------------------------------------------------------===//
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#include "WriterInternals.h"
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#include "llvm/Module.h"
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#include "llvm/Method.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/Instruction.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Tools/DataTypes.h"
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#include <algorithm>
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typedef unsigned char uchar;
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// outputInstructionFormat0 - Output those wierd instructions that have a large
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// number of operands or have large operands themselves...
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//
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// Format: [opcode] [type] [numargs] [arg0] [arg1] ... [arg<numargs-1>]
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//
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static void outputInstructionFormat0(const Instruction *I,
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const SlotCalculator &Table,
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unsigned Type, vector<uchar> &Out) {
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// Opcode must have top two bits clear...
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output_vbr(I->getInstType(), Out); // Instruction Opcode ID
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output_vbr(Type, Out); // Result type
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unsigned NumArgs; // Count the number of arguments to the instruction
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for (NumArgs = 0; I->getOperand(NumArgs); NumArgs++) /*empty*/;
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output_vbr(NumArgs, Out);
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for (unsigned i = 0; const Value *N = I->getOperand(i); i++) {
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assert(i < NumArgs && "Count of arguments failed!");
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int Slot = Table.getValSlot(N);
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output_vbr((unsigned)Slot, Out);
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}
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align32(Out); // We must maintain correct alignment!
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}
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// outputInstructionFormat1 - Output one operand instructions, knowing that no
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// operand index is >= 2^12.
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//
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static void outputInstructionFormat1(const Instruction *I,
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const SlotCalculator &Table, int *Slots,
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unsigned Type, vector<uchar> &Out) {
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unsigned IType = I->getInstType(); // Instruction Opcode ID
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// bits Instruction format:
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// --------------------------
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// 31-30: Opcode type, fixed to 1.
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// 29-24: Opcode
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// 23-12: Resulting type plane
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// 11- 0: Operand #1 (if set to (2^12-1), then zero operands)
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//
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unsigned Opcode = (1 << 30) | (IType << 24) | (Type << 12) | Slots[0];
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// cerr << "1 " << IType << " " << Type << " " << Slots[0] << endl;
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output(Opcode, Out);
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}
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// outputInstructionFormat2 - Output two operand instructions, knowing that no
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// operand index is >= 2^8.
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//
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static void outputInstructionFormat2(const Instruction *I,
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const SlotCalculator &Table, int *Slots,
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unsigned Type, vector<uchar> &Out) {
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unsigned IType = I->getInstType(); // Instruction Opcode ID
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// bits Instruction format:
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// --------------------------
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// 31-30: Opcode type, fixed to 2.
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// 29-24: Opcode
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// 23-16: Resulting type plane
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// 15- 8: Operand #1
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// 7- 0: Operand #2
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//
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unsigned Opcode = (2 << 30) | (IType << 24) | (Type << 16) |
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(Slots[0] << 8) | (Slots[1] << 0);
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// cerr << "2 " << IType << " " << Type << " " << Slots[0] << " "
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// << Slots[1] << endl;
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output(Opcode, Out);
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}
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// outputInstructionFormat3 - Output three operand instructions, knowing that no
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// operand index is >= 2^6.
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//
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static void outputInstructionFormat3(const Instruction *I,
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const SlotCalculator &Table, int *Slots,
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unsigned Type, vector<uchar> &Out) {
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unsigned IType = I->getInstType(); // Instruction Opcode ID
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// bits Instruction format:
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// --------------------------
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// 31-30: Opcode type, fixed to 3
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// 29-24: Opcode
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// 23-18: Resulting type plane
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// 17-12: Operand #1
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// 11- 6: Operand #2
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// 5- 0: Operand #3
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//
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unsigned Opcode = (3 << 30) | (IType << 24) | (Type << 18) |
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(Slots[0] << 12) | (Slots[1] << 6) | (Slots[2] << 0);
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// cerr << "3 " << IType << " " << Type << " " << Slots[0] << " "
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// << Slots[1] << " " << Slots[2] << endl;
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output(Opcode, Out);
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}
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bool BytecodeWriter::processInstruction(const Instruction *I) {
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assert(I->getInstType() < 64 && "Opcode too big???");
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unsigned NumOperands = 0;
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int MaxOpSlot = 0;
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int Slots[3]; Slots[0] = (1 << 12)-1;
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const Value *Def;
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while ((Def = I->getOperand(NumOperands))) {
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int slot = Table.getValSlot(Def);
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assert(slot != -1 && "Broken bytecode!");
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if (slot > MaxOpSlot) MaxOpSlot = slot;
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if (NumOperands < 3) Slots[NumOperands] = slot;
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NumOperands++;
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}
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// Figure out which type to encode with the instruction. Typically we want
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// the type of the first parameter, as opposed to the type of the instruction
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// (for example, with setcc, we always know it returns bool, but the type of
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// the first param is actually interesting). But if we have no arguments
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// we take the type of the instruction itself.
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//
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const Type *Ty;
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if (NumOperands)
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Ty = I->getOperand(0)->getType();
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else
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Ty = I->getType();
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unsigned Type;
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int Slot = Table.getValSlot(Ty);
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assert(Slot != -1 && "Type not available!!?!");
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Type = (unsigned)Slot;
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// Decide which instruction encoding to use. This is determined primarily by
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// the number of operands, and secondarily by whether or not the max operand
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// will fit into the instruction encoding. More operands == fewer bits per
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// operand.
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//
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switch (NumOperands) {
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case 0:
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case 1:
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if (MaxOpSlot < (1 << 12)-1) { // -1 because we use 4095 to indicate 0 ops
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outputInstructionFormat1(I, Table, Slots, Type, Out);
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return false;
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}
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break;
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case 2:
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if (MaxOpSlot < (1 << 8)) {
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outputInstructionFormat2(I, Table, Slots, Type, Out);
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return false;
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}
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break;
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case 3:
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if (MaxOpSlot < (1 << 6)) {
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outputInstructionFormat3(I, Table, Slots, Type, Out);
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return false;
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}
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break;
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}
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outputInstructionFormat0(I, Table, Type, Out);
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return false;
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}
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@@ -0,0 +1,7 @@
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LEVEL = ../../..
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LIBRARYNAME = bcwriter
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include $(LEVEL)/Makefile.common
|
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|
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@@ -0,0 +1,195 @@
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//===-- SlotCalculator.cpp - Calculate what slots values land in ------------=//
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//
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// This file implements a useful analysis step to figure out what numbered
|
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// slots values in a program will land in (keeping track of per plane
|
||||
// information as required.
|
||||
//
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||||
// This is used primarily for when writing a file to disk, either in bytecode
|
||||
// or source format.
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//
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||||
//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/SlotCalculator.h"
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#include "llvm/ConstantPool.h"
|
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#include "llvm/Method.h"
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#include "llvm/Module.h"
|
||||
#include "llvm/BasicBlock.h"
|
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#include "llvm/ConstPoolVals.h"
|
||||
#include "llvm/iOther.h"
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||||
#include "llvm/DerivedTypes.h"
|
||||
|
||||
SlotCalculator::SlotCalculator(const Module *M, bool IgnoreNamed) {
|
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IgnoreNamedNodes = IgnoreNamed;
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||||
TheModule = M;
|
||||
|
||||
// Preload table... Make sure that all of the primitive types are in the table
|
||||
// and that their Primitive ID is equal to their slot #
|
||||
//
|
||||
for (unsigned i = 0; i < Type::FirstDerivedTyID; ++i) {
|
||||
assert(Type::getPrimitiveType((Type::PrimitiveID)i));
|
||||
insertVal(Type::getPrimitiveType((Type::PrimitiveID)i));
|
||||
}
|
||||
|
||||
if (M == 0) return; // Empty table...
|
||||
|
||||
bool Result = processModule(M);
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||||
assert(Result == false && "Error in processModule!");
|
||||
}
|
||||
|
||||
SlotCalculator::SlotCalculator(const Method *M, bool IgnoreNamed) {
|
||||
IgnoreNamedNodes = IgnoreNamed;
|
||||
TheModule = M ? M->getParent() : 0;
|
||||
|
||||
// Preload table... Make sure that all of the primitive types are in the table
|
||||
// and that their Primitive ID is equal to their slot #
|
||||
//
|
||||
for (unsigned i = 0; i < Type::FirstDerivedTyID; ++i) {
|
||||
assert(Type::getPrimitiveType((Type::PrimitiveID)i));
|
||||
insertVal(Type::getPrimitiveType((Type::PrimitiveID)i));
|
||||
}
|
||||
|
||||
if (TheModule == 0) return; // Empty table...
|
||||
|
||||
bool Result = processModule(TheModule);
|
||||
assert(Result == false && "Error in processModule!");
|
||||
|
||||
incorporateMethod(M);
|
||||
}
|
||||
|
||||
void SlotCalculator::incorporateMethod(const Method *M) {
|
||||
assert(ModuleLevel.size() == 0 && "Module already incorporated!");
|
||||
|
||||
// Save the Table state before we process the method...
|
||||
for (unsigned i = 0; i < Table.size(); ++i) {
|
||||
ModuleLevel.push_back(Table[i].size());
|
||||
}
|
||||
|
||||
// Process the method to incorporate its values into our table
|
||||
processMethod(M);
|
||||
}
|
||||
|
||||
void SlotCalculator::purgeMethod() {
|
||||
assert(ModuleLevel.size() != 0 && "Module not incorporated!");
|
||||
unsigned NumModuleTypes = ModuleLevel.size();
|
||||
|
||||
// First, remove values from existing type planes
|
||||
for (unsigned i = 0; i < NumModuleTypes; ++i) {
|
||||
unsigned ModuleSize = ModuleLevel[i]; // Size of plane before method came
|
||||
while (Table[i].size() != ModuleSize) {
|
||||
NodeMap.erase(NodeMap.find(Table[i].back())); // Erase from nodemap
|
||||
Table[i].pop_back(); // Shrink plane
|
||||
}
|
||||
}
|
||||
|
||||
// We don't need this state anymore, free it up.
|
||||
ModuleLevel.clear();
|
||||
|
||||
// Next, remove any type planes defined by the method...
|
||||
while (NumModuleTypes != Table.size()) {
|
||||
TypePlane &Plane = Table.back();
|
||||
while (Plane.size()) {
|
||||
NodeMap.erase(NodeMap.find(Plane.back())); // Erase from nodemap
|
||||
Plane.pop_back(); // Shrink plane
|
||||
}
|
||||
|
||||
Table.pop_back(); // Nuke the plane, we don't like it.
|
||||
}
|
||||
}
|
||||
|
||||
bool SlotCalculator::processConstant(const ConstPoolVal *CPV) {
|
||||
//cerr << "Inserting constant: '" << CPV->getStrValue() << endl;
|
||||
insertVal(CPV);
|
||||
return false;
|
||||
}
|
||||
|
||||
// processType - This callback occurs when an derived type is discovered
|
||||
// at the class level. This activity occurs when processing a constant pool.
|
||||
//
|
||||
bool SlotCalculator::processType(const Type *Ty) {
|
||||
//cerr << "processType: " << Ty->getName() << endl;
|
||||
// TODO: Don't leak memory!!! Free this in the dtor!
|
||||
insertVal(new ConstPoolType(Ty));
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SlotCalculator::visitMethod(const Method *M) {
|
||||
//cerr << "visitMethod: '" << M->getType()->getName() << "'\n";
|
||||
insertVal(M);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SlotCalculator::processMethodArgument(const MethodArgument *MA) {
|
||||
insertVal(MA);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SlotCalculator::processBasicBlock(const BasicBlock *BB) {
|
||||
insertVal(BB);
|
||||
ModuleAnalyzer::processBasicBlock(BB); // Lets visit the instructions too!
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SlotCalculator::processInstruction(const Instruction *I) {
|
||||
insertVal(I);
|
||||
return false;
|
||||
}
|
||||
|
||||
int SlotCalculator::getValSlot(const Value *D) const {
|
||||
map<const Value*, unsigned>::const_iterator I = NodeMap.find(D);
|
||||
if (I == NodeMap.end()) return -1;
|
||||
|
||||
return (int)I->second;
|
||||
}
|
||||
|
||||
void SlotCalculator::insertVal(const Value *D) {
|
||||
if (D == 0) return;
|
||||
|
||||
// If this node does not contribute to a plane, or if the node has a
|
||||
// name and we don't want names, then ignore the silly node...
|
||||
//
|
||||
if (D->getType() == Type::VoidTy || (IgnoreNamedNodes && D->hasName()))
|
||||
return;
|
||||
|
||||
const Type *Typ = D->getType();
|
||||
unsigned Ty = Typ->getPrimitiveID();
|
||||
if (Typ->isDerivedType()) {
|
||||
int DefSlot = getValSlot(Typ);
|
||||
if (DefSlot == -1) { // Have we already entered this type?
|
||||
// This can happen if a type is first seen in an instruction. For
|
||||
// example, if you say 'malloc uint', this defines a type 'uint*' that
|
||||
// may be undefined at this point.
|
||||
//
|
||||
cerr << "SHOULDNT HAPPEN Adding Type ba: " << Typ->getName() << endl;
|
||||
assert(0 && "SHouldn't this be taken care of by processType!?!?!");
|
||||
// Nope... add this to the Type plane now!
|
||||
insertVal(Typ);
|
||||
|
||||
DefSlot = getValSlot(Typ);
|
||||
assert(DefSlot >= 0 && "Type didn't get inserted correctly!");
|
||||
}
|
||||
Ty = (unsigned)DefSlot;
|
||||
}
|
||||
|
||||
if (Table.size() <= Ty) // Make sure we have the type plane allocated...
|
||||
Table.resize(Ty+1, TypePlane());
|
||||
|
||||
// Insert node into table and NodeMap...
|
||||
NodeMap[D] = Table[Ty].size();
|
||||
|
||||
if (Typ == Type::TypeTy && // If it's a type constant, add the Type also
|
||||
D->getValueType() != Value::TypeVal) {
|
||||
assert(D->getValueType() == Value::ConstantVal &&
|
||||
"All Type instances should be constant types!");
|
||||
|
||||
const ConstPoolType *CPT = (const ConstPoolType*)D;
|
||||
int Slot = getValSlot(CPT->getValue());
|
||||
if (Slot == -1) {
|
||||
// Only add if it's not already here!
|
||||
NodeMap[CPT->getValue()] = Table[Ty].size();
|
||||
} else if (!CPT->hasName()) { // If the type has no name...
|
||||
NodeMap[D] = (unsigned)Slot; // Don't readd type, merge.
|
||||
return;
|
||||
}
|
||||
}
|
||||
Table[Ty].push_back(D);
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
//===-- llvm/Analysis/SlotCalculator.h - Calculate value slots ---*- C++ -*-==//
|
||||
//
|
||||
// This ModuleAnalyzer subclass calculates the slots that values will land in.
|
||||
// This is useful for when writing bytecode or assembly out, because you have
|
||||
// to know these things.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_ANALYSIS_SLOTCALCULATOR_H
|
||||
#define LLVM_ANALYSIS_SLOTCALCULATOR_H
|
||||
|
||||
#include "llvm/Analysis/ModuleAnalyzer.h"
|
||||
#include "llvm/SymTabValue.h"
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
class SlotCalculator : public ModuleAnalyzer {
|
||||
const Module *TheModule;
|
||||
bool IgnoreNamedNodes; // Shall we not count named nodes?
|
||||
|
||||
typedef vector<const Value*> TypePlane;
|
||||
vector <TypePlane> Table;
|
||||
map<const Value *, unsigned> NodeMap;
|
||||
|
||||
// ModuleLevel - Used to keep track of which values belong to the module,
|
||||
// and which values belong to the currently incorporated method.
|
||||
//
|
||||
vector <unsigned> ModuleLevel;
|
||||
|
||||
public:
|
||||
SlotCalculator(const Module *M, bool IgnoreNamed);
|
||||
SlotCalculator(const Method *M, bool IgnoreNamed);// Start out in incorp state
|
||||
inline ~SlotCalculator() {}
|
||||
|
||||
// getValSlot returns < 0 on error!
|
||||
int getValSlot(const Value *D) const;
|
||||
|
||||
inline unsigned getNumPlanes() const { return Table.size(); }
|
||||
inline unsigned getModuleLevel(unsigned Plane) const {
|
||||
return Plane < ModuleLevel.size() ? ModuleLevel[Plane] : 0;
|
||||
}
|
||||
|
||||
inline const TypePlane &getPlane(unsigned Plane) const {
|
||||
return Table[Plane];
|
||||
}
|
||||
|
||||
// If you'd like to deal with a method, use these two methods to get its data
|
||||
// into the SlotCalculator!
|
||||
//
|
||||
void incorporateMethod(const Method *M);
|
||||
void purgeMethod();
|
||||
|
||||
protected:
|
||||
// insertVal - Insert a value into the value table...
|
||||
//
|
||||
void insertVal(const Value *D);
|
||||
|
||||
// visitMethod - This member is called after the constant pool has been
|
||||
// processed. The default implementation of this is a noop.
|
||||
//
|
||||
virtual bool visitMethod(const Method *M);
|
||||
|
||||
// processConstant is called once per each constant in the constant pool. It
|
||||
// traverses the constant pool such that it visits each constant in the
|
||||
// order of its type. Thus, all 'int' typed constants shall be visited
|
||||
// sequentially, etc...
|
||||
//
|
||||
virtual bool processConstant(const ConstPoolVal *CPV);
|
||||
|
||||
// processType - This callback occurs when an derived type is discovered
|
||||
// at the class level. This activity occurs when processing a constant pool.
|
||||
//
|
||||
virtual bool processType(const Type *Ty);
|
||||
|
||||
// processMethods - The default implementation of this method loops through
|
||||
// all of the methods in the module and processModule's them. We don't want
|
||||
// this (we want to explicitly visit them with incorporateMethod), so we
|
||||
// disable it.
|
||||
//
|
||||
virtual bool processMethods(const Module *M) { return false; }
|
||||
|
||||
// processMethodArgument - This member is called for every argument that
|
||||
// is passed into the method.
|
||||
//
|
||||
virtual bool processMethodArgument(const MethodArgument *MA);
|
||||
|
||||
// processBasicBlock - This member is called for each basic block in a methd.
|
||||
//
|
||||
virtual bool processBasicBlock(const BasicBlock *BB);
|
||||
|
||||
// processInstruction - This member is called for each Instruction in a methd.
|
||||
//
|
||||
virtual bool processInstruction(const Instruction *I);
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,182 @@
|
||||
//===-- Writer.cpp - Library for writing VM bytecode files -------*- C++ -*--=//
|
||||
//
|
||||
// This library implements the functionality defined in llvm/Bytecode/Writer.h
|
||||
//
|
||||
// This library uses the Analysis library to figure out offsets for
|
||||
// variables in the method tables...
|
||||
//
|
||||
// Note that this file uses an unusual technique of outputting all the bytecode
|
||||
// to a vector of unsigned char's, then copies the vector to an ostream. The
|
||||
// reason for this is that we must do "seeking" in the stream to do back-
|
||||
// patching, and some very important ostreams that we want to support (like
|
||||
// pipes) do not support seeking. :( :( :(
|
||||
//
|
||||
// The choice of the vector data structure is influenced by the extremely fast
|
||||
// "append" speed, plus the free "seek"/replace in the middle of the stream.
|
||||
//
|
||||
// Note that the performance of this library is not terribly important, because
|
||||
// it shouldn't be used by JIT type applications... so it is not a huge focus
|
||||
// at least. :)
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "WriterInternals.h"
|
||||
#include "llvm/Module.h"
|
||||
#include "llvm/Method.h"
|
||||
#include "llvm/BasicBlock.h"
|
||||
#include "llvm/ConstPoolVals.h"
|
||||
#include "llvm/SymbolTable.h"
|
||||
#include "llvm/DerivedTypes.h"
|
||||
#include <string.h>
|
||||
#include <algorithm>
|
||||
|
||||
BytecodeWriter::BytecodeWriter(vector<unsigned char> &o, const Module *M)
|
||||
: Out(o), Table(M, false) {
|
||||
|
||||
outputSignature();
|
||||
|
||||
// Emit the top level CLASS block.
|
||||
BytecodeBlock ModuleBlock(BytecodeFormat::Module, Out);
|
||||
|
||||
// Output largest ID of first "primitive" type:
|
||||
output_vbr((unsigned)Type::FirstDerivedTyID, Out);
|
||||
align32(Out);
|
||||
|
||||
// Do the whole module now!
|
||||
processModule(M);
|
||||
|
||||
// If needed, output the symbol table for the class...
|
||||
if (M->hasSymbolTable())
|
||||
outputSymbolTable(*M->getSymbolTable());
|
||||
}
|
||||
|
||||
// TODO: REMOVE
|
||||
#include "llvm/Assembly/Writer.h"
|
||||
|
||||
bool BytecodeWriter::processConstPool(const ConstantPool &CP, bool isMethod) {
|
||||
BytecodeBlock *CPool = new BytecodeBlock(BytecodeFormat::ConstantPool, Out);
|
||||
|
||||
unsigned NumPlanes = Table.getNumPlanes();
|
||||
|
||||
for (unsigned pno = 0; pno < NumPlanes; pno++) {
|
||||
const vector<const Value*> &Plane = Table.getPlane(pno);
|
||||
if (Plane.empty()) continue; // Skip empty type planes...
|
||||
|
||||
unsigned ValNo = 0; // Don't reemit module constants
|
||||
if (isMethod) ValNo = Table.getModuleLevel(pno);
|
||||
|
||||
unsigned NumConstants = 0;
|
||||
for (unsigned vn = ValNo; vn < Plane.size(); vn++)
|
||||
if (Plane[vn]->getValueType() == Value::ConstantVal)
|
||||
NumConstants++;
|
||||
|
||||
if (NumConstants == 0) continue; // Skip empty type planes...
|
||||
|
||||
// Output type header: [num entries][type id number]
|
||||
//
|
||||
output_vbr(NumConstants, Out);
|
||||
|
||||
// Output the Type ID Number...
|
||||
int Slot = Table.getValSlot(Plane.front()->getType());
|
||||
assert (Slot != -1 && "Type in constant pool but not in method!!");
|
||||
output_vbr((unsigned)Slot, Out);
|
||||
|
||||
//cerr << "NC: " << NumConstants << " Slot = " << hex << Slot << endl;
|
||||
|
||||
for (; ValNo < Plane.size(); ValNo++) {
|
||||
const Value *V = Plane[ValNo];
|
||||
if (V->getValueType() == Value::ConstantVal) {
|
||||
//cerr << "Serializing value: <" << V->getType() << ">: "
|
||||
// << ((const ConstPoolVal*)V)->getStrValue() << ":"
|
||||
// << Out.size() << "\n";
|
||||
outputConstant((const ConstPoolVal*)V);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
delete CPool; // End bytecode block section!
|
||||
|
||||
if (!isMethod) { // The ModuleInfoBlock follows directly after the c-pool
|
||||
assert(CP.getParent()->getValueType() == Value::ModuleVal);
|
||||
outputModuleInfoBlock((const Module*)CP.getParent());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void BytecodeWriter::outputModuleInfoBlock(const Module *M) {
|
||||
BytecodeBlock ModuleInfoBlock(BytecodeFormat::ModuleGlobalInfo, Out);
|
||||
|
||||
// Output the types of the methods in this class
|
||||
Module::MethodListType::const_iterator I = M->getMethodList().begin();
|
||||
while (I != M->getMethodList().end()) {
|
||||
int Slot = Table.getValSlot((*I)->getType());
|
||||
assert(Slot != -1 && "Module const pool is broken!");
|
||||
assert(Slot >= Type::FirstDerivedTyID && "Derived type not in range!");
|
||||
output_vbr((unsigned)Slot, Out);
|
||||
I++;
|
||||
}
|
||||
output_vbr((unsigned)Table.getValSlot(Type::VoidTy), Out);
|
||||
align32(Out);
|
||||
}
|
||||
|
||||
bool BytecodeWriter::processMethod(const Method *M) {
|
||||
BytecodeBlock MethodBlock(BytecodeFormat::Method, Out);
|
||||
|
||||
Table.incorporateMethod(M);
|
||||
|
||||
if (ModuleAnalyzer::processMethod(M)) return true;
|
||||
|
||||
// If needed, output the symbol table for the method...
|
||||
if (M->hasSymbolTable())
|
||||
outputSymbolTable(*M->getSymbolTable());
|
||||
|
||||
Table.purgeMethod();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool BytecodeWriter::processBasicBlock(const BasicBlock *BB) {
|
||||
BytecodeBlock MethodBlock(BytecodeFormat::BasicBlock, Out);
|
||||
return ModuleAnalyzer::processBasicBlock(BB);
|
||||
}
|
||||
|
||||
void BytecodeWriter::outputSymbolTable(const SymbolTable &MST) {
|
||||
BytecodeBlock MethodBlock(BytecodeFormat::SymbolTable, Out);
|
||||
|
||||
for (SymbolTable::const_iterator TI = MST.begin(); TI != MST.end(); TI++) {
|
||||
SymbolTable::type_const_iterator I = MST.type_begin(TI->first);
|
||||
SymbolTable::type_const_iterator End = MST.type_end(TI->first);
|
||||
int Slot;
|
||||
|
||||
if (I == End) continue; // Don't mess with an absent type...
|
||||
|
||||
// Symtab block header: [num entries][type id number]
|
||||
output_vbr(MST.type_size(TI->first), Out);
|
||||
|
||||
Slot = Table.getValSlot(TI->first);
|
||||
assert(Slot != -1 && "Type in symtab, but not in table!");
|
||||
output_vbr((unsigned)Slot, Out);
|
||||
|
||||
for (; I != End; I++) {
|
||||
// Symtab entry: [def slot #][name]
|
||||
Slot = Table.getValSlot(I->second);
|
||||
assert (Slot != -1 && "Value in symtab but not in method!!");
|
||||
output_vbr((unsigned)Slot, Out);
|
||||
output(I->first, Out, false); // Don't force alignment...
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WriteBytecodeToFile(const Module *C, ostream &Out) {
|
||||
assert(C && "You can't write a null class!!");
|
||||
|
||||
vector<unsigned char> Buffer;
|
||||
|
||||
// This object populates buffer for us...
|
||||
BytecodeWriter BCW(Buffer, C);
|
||||
|
||||
// Okay, write the vector out to the ostream now...
|
||||
Out.write(&Buffer[0], Buffer.size());
|
||||
Out.flush();
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
//===-- WriterInternals.h - Data structures shared by the Writer -*- C++ -*--=//
|
||||
//
|
||||
// This header defines the interface used between components of the bytecode
|
||||
// writer.
|
||||
//
|
||||
// Note that the performance of this library is not terribly important, because
|
||||
// it shouldn't be used by JIT type applications... so it is not a huge focus
|
||||
// at least. :)
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_LIB_BYTECODE_WRITER_WRITERINTERNALS_H
|
||||
#define LLVM_LIB_BYTECODE_WRITER_WRITERINTERNALS_H
|
||||
|
||||
#include "llvm/Bytecode/Writer.h"
|
||||
#include "llvm/Bytecode/Format.h"
|
||||
#include "llvm/Bytecode/Primitives.h"
|
||||
#include "llvm/Analysis/SlotCalculator.h"
|
||||
#include "llvm/Tools/DataTypes.h"
|
||||
#include "llvm/Instruction.h"
|
||||
|
||||
class BytecodeWriter : public ModuleAnalyzer {
|
||||
vector<unsigned char> &Out;
|
||||
SlotCalculator Table;
|
||||
public:
|
||||
BytecodeWriter(vector<unsigned char> &o, const Module *M);
|
||||
|
||||
protected:
|
||||
virtual bool processConstPool(const ConstantPool &CP, bool isMethod);
|
||||
virtual bool processMethod(const Method *M);
|
||||
virtual bool processBasicBlock(const BasicBlock *BB);
|
||||
virtual bool processInstruction(const Instruction *I);
|
||||
|
||||
private :
|
||||
inline void outputSignature() {
|
||||
static const unsigned char *Sig = (const unsigned char*)"llvm";
|
||||
Out.insert(Out.end(), Sig, Sig+4); // output the bytecode signature...
|
||||
}
|
||||
|
||||
void outputModuleInfoBlock(const Module *C);
|
||||
void outputSymbolTable(const SymbolTable &ST);
|
||||
bool outputConstant(const ConstPoolVal *CPV);
|
||||
void outputType(const Type *T);
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
// BytecodeBlock - Little helper class that helps us do backpatching of bytecode
|
||||
// block sizes really easily. It backpatches when it goes out of scope.
|
||||
//
|
||||
class BytecodeBlock {
|
||||
unsigned Loc;
|
||||
vector<unsigned char> &Out;
|
||||
|
||||
BytecodeBlock(const BytecodeBlock &); // do not implement
|
||||
void operator=(const BytecodeBlock &); // do not implement
|
||||
public:
|
||||
inline BytecodeBlock(unsigned ID, vector<unsigned char> &o) : Out(o) {
|
||||
output(ID, Out);
|
||||
output((unsigned)0, Out); // Reserve the space for the block size...
|
||||
Loc = Out.size();
|
||||
}
|
||||
|
||||
inline ~BytecodeBlock() { // Do backpatch when block goes out
|
||||
// of scope...
|
||||
// cerr << "OldLoc = " << Loc << " NewLoc = " << NewLoc << " diff = " << (NewLoc-Loc) << endl;
|
||||
output((unsigned)(Out.size()-Loc), Out, (int)Loc-4);
|
||||
align32(Out); // Blocks must ALWAYS be aligned
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user