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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-09-24 23:28:41 +00:00
Fix two issues that Eli Friedman pointed out, where would misoptimized code like:
char a[200]; init(a, a+200); OR int a[200]; char* b = (char*)a; char* c = (char*)a; foo(b, c); git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51850 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -554,10 +554,17 @@ bool MemCpyOpt::performCallSlotOptzn(MemCpyInst *cpy, CallInst *C) {
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User* UI = srcUseList.back();
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srcUseList.pop_back();
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if (isa<GetElementPtrInst>(UI) || isa<BitCastInst>(UI)) {
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if (isa<BitCastInst>(UI)) {
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for (User::use_iterator I = UI->use_begin(), E = UI->use_end();
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I != E; ++I)
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srcUseList.push_back(*I);
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} else if (GetElementPtrInst* G = dyn_cast<GetElementPtrInst>(UI)) {
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if (G->hasAllZeroIndices())
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for (User::use_iterator I = UI->use_begin(), E = UI->use_end();
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I != E; ++I)
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srcUseList.push_back(*I);
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else
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return false;
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} else if (UI != C && UI != cpy) {
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return false;
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}
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@@ -582,12 +589,16 @@ bool MemCpyOpt::performCallSlotOptzn(MemCpyInst *cpy, CallInst *C) {
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// All the checks have passed, so do the transformation.
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bool changedArgument = false;
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for (unsigned i = 0; i < CS.arg_size(); ++i)
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if (CS.getArgument(i) == cpySrc) {
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if (CS.getArgument(i)->stripPointerCasts() == cpySrc) {
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if (cpySrc->getType() != cpyDest->getType())
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cpyDest = CastInst::CreatePointerCast(cpyDest, cpySrc->getType(),
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cpyDest->getName(), C);
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changedArgument = true;
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CS.setArgument(i, cpyDest);
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if (CS.getArgument(i)->getType() != cpyDest->getType())
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CS.setArgument(i, CastInst::CreatePointerCast(cpyDest,
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CS.getArgument(i)->getType(), cpyDest->getName(), C));
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else
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CS.setArgument(i, cpyDest);
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}
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if (!changedArgument)
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