mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2026-04-26 12:20:42 +00:00
Start the process of making MachineLoopInfo possible by templating Loop.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44097 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@@ -34,69 +34,9 @@ X("loops", "Natural Loop Construction", true);
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//===----------------------------------------------------------------------===//
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// Loop implementation
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//
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bool Loop::contains(const BasicBlock *BB) const {
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return std::find(Blocks.begin(), Blocks.end(), BB) != Blocks.end();
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}
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bool Loop::isLoopExit(const BasicBlock *BB) const {
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for (succ_const_iterator SI = succ_begin(BB), SE = succ_end(BB);
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SI != SE; ++SI) {
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if (!contains(*SI))
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return true;
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}
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return false;
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}
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/// getNumBackEdges - Calculate the number of back edges to the loop header.
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///
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unsigned Loop::getNumBackEdges() const {
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unsigned NumBackEdges = 0;
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BasicBlock *H = getHeader();
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for (pred_iterator I = pred_begin(H), E = pred_end(H); I != E; ++I)
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if (contains(*I))
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++NumBackEdges;
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return NumBackEdges;
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}
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/// isLoopInvariant - Return true if the specified value is loop invariant
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///
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bool Loop::isLoopInvariant(Value *V) const {
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if (Instruction *I = dyn_cast<Instruction>(V))
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return !contains(I->getParent());
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return true; // All non-instructions are loop invariant
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}
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void Loop::print(std::ostream &OS, unsigned Depth) const {
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OS << std::string(Depth*2, ' ') << "Loop Containing: ";
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for (unsigned i = 0; i < getBlocks().size(); ++i) {
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if (i) OS << ",";
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WriteAsOperand(OS, getBlocks()[i], false);
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}
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OS << "\n";
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for (iterator I = begin(), E = end(); I != E; ++I)
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(*I)->print(OS, Depth+2);
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}
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/// verifyLoop - Verify loop structure
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void Loop::verifyLoop() const {
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#ifndef NDEBUG
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assert (getHeader() && "Loop header is missing");
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assert (getLoopPreheader() && "Loop preheader is missing");
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assert (getLoopLatch() && "Loop latch is missing");
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for (std::vector<Loop*>::const_iterator I = SubLoops.begin(), E = SubLoops.end();
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I != E; ++I)
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(*I)->verifyLoop();
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#endif
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}
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void Loop::dump() const {
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print(cerr);
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}
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//===----------------------------------------------------------------------===//
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// LoopInfo implementation
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@@ -341,341 +281,5 @@ void LoopInfo::removeBlock(BasicBlock *BB) {
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}
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}
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//===----------------------------------------------------------------------===//
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// APIs for simple analysis of the loop.
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//
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/// getExitingBlocks - Return all blocks inside the loop that have successors
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/// outside of the loop. These are the blocks _inside of the current loop_
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/// which branch out. The returned list is always unique.
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///
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void Loop::getExitingBlocks(SmallVectorImpl<BasicBlock*> &ExitingBlocks) const {
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// Sort the blocks vector so that we can use binary search to do quick
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// lookups.
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SmallVector<BasicBlock*, 128> LoopBBs(block_begin(), block_end());
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std::sort(LoopBBs.begin(), LoopBBs.end());
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for (std::vector<BasicBlock*>::const_iterator BI = Blocks.begin(),
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BE = Blocks.end(); BI != BE; ++BI)
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for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I)
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if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I)) {
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// Not in current loop? It must be an exit block.
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ExitingBlocks.push_back(*BI);
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break;
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}
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}
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/// getExitBlocks - Return all of the successor blocks of this loop. These
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/// are the blocks _outside of the current loop_ which are branched to.
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///
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void Loop::getExitBlocks(SmallVectorImpl<BasicBlock*> &ExitBlocks) const {
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// Sort the blocks vector so that we can use binary search to do quick
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// lookups.
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SmallVector<BasicBlock*, 128> LoopBBs(block_begin(), block_end());
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std::sort(LoopBBs.begin(), LoopBBs.end());
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for (std::vector<BasicBlock*>::const_iterator BI = Blocks.begin(),
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BE = Blocks.end(); BI != BE; ++BI)
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for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I)
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if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I))
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// Not in current loop? It must be an exit block.
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ExitBlocks.push_back(*I);
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}
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/// getUniqueExitBlocks - Return all unique successor blocks of this loop. These
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/// are the blocks _outside of the current loop_ which are branched to. This
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/// assumes that loop is in canonical form.
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//
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void Loop::getUniqueExitBlocks(SmallVectorImpl<BasicBlock*> &ExitBlocks) const {
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// Sort the blocks vector so that we can use binary search to do quick
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// lookups.
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SmallVector<BasicBlock*, 128> LoopBBs(block_begin(), block_end());
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std::sort(LoopBBs.begin(), LoopBBs.end());
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std::vector<BasicBlock*> switchExitBlocks;
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for (std::vector<BasicBlock*>::const_iterator BI = Blocks.begin(),
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BE = Blocks.end(); BI != BE; ++BI) {
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BasicBlock *current = *BI;
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switchExitBlocks.clear();
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for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I) {
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if (std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I))
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// If block is inside the loop then it is not a exit block.
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continue;
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pred_iterator PI = pred_begin(*I);
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BasicBlock *firstPred = *PI;
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// If current basic block is this exit block's first predecessor
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// then only insert exit block in to the output ExitBlocks vector.
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// This ensures that same exit block is not inserted twice into
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// ExitBlocks vector.
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if (current != firstPred)
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continue;
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// If a terminator has more then two successors, for example SwitchInst,
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// then it is possible that there are multiple edges from current block
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// to one exit block.
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if (current->getTerminator()->getNumSuccessors() <= 2) {
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ExitBlocks.push_back(*I);
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continue;
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}
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// In case of multiple edges from current block to exit block, collect
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// only one edge in ExitBlocks. Use switchExitBlocks to keep track of
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// duplicate edges.
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if (std::find(switchExitBlocks.begin(), switchExitBlocks.end(), *I)
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== switchExitBlocks.end()) {
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switchExitBlocks.push_back(*I);
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ExitBlocks.push_back(*I);
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}
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}
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}
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}
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/// getLoopPreheader - If there is a preheader for this loop, return it. A
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/// loop has a preheader if there is only one edge to the header of the loop
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/// from outside of the loop. If this is the case, the block branching to the
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/// header of the loop is the preheader node.
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///
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/// This method returns null if there is no preheader for the loop.
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///
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BasicBlock *Loop::getLoopPreheader() const {
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// Keep track of nodes outside the loop branching to the header...
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BasicBlock *Out = 0;
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// Loop over the predecessors of the header node...
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BasicBlock *Header = getHeader();
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for (pred_iterator PI = pred_begin(Header), PE = pred_end(Header);
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PI != PE; ++PI)
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if (!contains(*PI)) { // If the block is not in the loop...
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if (Out && Out != *PI)
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return 0; // Multiple predecessors outside the loop
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Out = *PI;
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}
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// Make sure there is only one exit out of the preheader.
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assert(Out && "Header of loop has no predecessors from outside loop?");
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succ_iterator SI = succ_begin(Out);
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++SI;
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if (SI != succ_end(Out))
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return 0; // Multiple exits from the block, must not be a preheader.
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// If there is exactly one preheader, return it. If there was zero, then Out
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// is still null.
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return Out;
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}
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/// getLoopLatch - If there is a latch block for this loop, return it. A
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/// latch block is the canonical backedge for a loop. A loop header in normal
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/// form has two edges into it: one from a preheader and one from a latch
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/// block.
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BasicBlock *Loop::getLoopLatch() const {
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BasicBlock *Header = getHeader();
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pred_iterator PI = pred_begin(Header), PE = pred_end(Header);
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if (PI == PE) return 0; // no preds?
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BasicBlock *Latch = 0;
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if (contains(*PI))
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Latch = *PI;
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++PI;
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if (PI == PE) return 0; // only one pred?
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if (contains(*PI)) {
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if (Latch) return 0; // multiple backedges
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Latch = *PI;
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}
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++PI;
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if (PI != PE) return 0; // more than two preds
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return Latch;
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}
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/// getCanonicalInductionVariable - Check to see if the loop has a canonical
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/// induction variable: an integer recurrence that starts at 0 and increments by
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/// one each time through the loop. If so, return the phi node that corresponds
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/// to it.
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///
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PHINode *Loop::getCanonicalInductionVariable() const {
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BasicBlock *H = getHeader();
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BasicBlock *Incoming = 0, *Backedge = 0;
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pred_iterator PI = pred_begin(H);
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assert(PI != pred_end(H) && "Loop must have at least one backedge!");
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Backedge = *PI++;
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if (PI == pred_end(H)) return 0; // dead loop
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Incoming = *PI++;
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if (PI != pred_end(H)) return 0; // multiple backedges?
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if (contains(Incoming)) {
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if (contains(Backedge))
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return 0;
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std::swap(Incoming, Backedge);
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} else if (!contains(Backedge))
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return 0;
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// Loop over all of the PHI nodes, looking for a canonical indvar.
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for (BasicBlock::iterator I = H->begin(); isa<PHINode>(I); ++I) {
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PHINode *PN = cast<PHINode>(I);
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if (Instruction *Inc =
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dyn_cast<Instruction>(PN->getIncomingValueForBlock(Backedge)))
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if (Inc->getOpcode() == Instruction::Add && Inc->getOperand(0) == PN)
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if (ConstantInt *CI = dyn_cast<ConstantInt>(Inc->getOperand(1)))
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if (CI->equalsInt(1))
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return PN;
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}
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return 0;
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}
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/// getCanonicalInductionVariableIncrement - Return the LLVM value that holds
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/// the canonical induction variable value for the "next" iteration of the loop.
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/// This always succeeds if getCanonicalInductionVariable succeeds.
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///
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Instruction *Loop::getCanonicalInductionVariableIncrement() const {
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if (PHINode *PN = getCanonicalInductionVariable()) {
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bool P1InLoop = contains(PN->getIncomingBlock(1));
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return cast<Instruction>(PN->getIncomingValue(P1InLoop));
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}
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return 0;
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}
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/// getTripCount - Return a loop-invariant LLVM value indicating the number of
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/// times the loop will be executed. Note that this means that the backedge of
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/// the loop executes N-1 times. If the trip-count cannot be determined, this
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/// returns null.
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///
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Value *Loop::getTripCount() const {
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// Canonical loops will end with a 'cmp ne I, V', where I is the incremented
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// canonical induction variable and V is the trip count of the loop.
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Instruction *Inc = getCanonicalInductionVariableIncrement();
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if (Inc == 0) return 0;
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PHINode *IV = cast<PHINode>(Inc->getOperand(0));
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BasicBlock *BackedgeBlock =
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IV->getIncomingBlock(contains(IV->getIncomingBlock(1)));
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if (BranchInst *BI = dyn_cast<BranchInst>(BackedgeBlock->getTerminator()))
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if (BI->isConditional()) {
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if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition())) {
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if (ICI->getOperand(0) == Inc)
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if (BI->getSuccessor(0) == getHeader()) {
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if (ICI->getPredicate() == ICmpInst::ICMP_NE)
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return ICI->getOperand(1);
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} else if (ICI->getPredicate() == ICmpInst::ICMP_EQ) {
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return ICI->getOperand(1);
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}
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}
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}
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return 0;
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}
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/// isLCSSAForm - Return true if the Loop is in LCSSA form
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bool Loop::isLCSSAForm() const {
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// Sort the blocks vector so that we can use binary search to do quick
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// lookups.
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SmallPtrSet<BasicBlock*, 16> LoopBBs(block_begin(), block_end());
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for (block_iterator BI = block_begin(), E = block_end(); BI != E; ++BI) {
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BasicBlock *BB = *BI;
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
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for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E;
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++UI) {
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BasicBlock *UserBB = cast<Instruction>(*UI)->getParent();
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if (PHINode *P = dyn_cast<PHINode>(*UI)) {
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unsigned OperandNo = UI.getOperandNo();
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UserBB = P->getIncomingBlock(OperandNo/2);
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}
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// Check the current block, as a fast-path. Most values are used in the
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// same block they are defined in.
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if (UserBB != BB && !LoopBBs.count(UserBB))
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return false;
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}
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}
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return true;
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}
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//===-------------------------------------------------------------------===//
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// APIs for updating loop information after changing the CFG
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//
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/// addBasicBlockToLoop - This function is used by other analyses to update loop
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/// information. NewBB is set to be a new member of the current loop. Because
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/// of this, it is added as a member of all parent loops, and is added to the
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/// specified LoopInfo object as being in the current basic block. It is not
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/// valid to replace the loop header with this method.
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///
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void Loop::addBasicBlockToLoop(BasicBlock *NewBB, LoopInfo &LI) {
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assert((Blocks.empty() || LI[getHeader()] == this) &&
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"Incorrect LI specified for this loop!");
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assert(NewBB && "Cannot add a null basic block to the loop!");
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assert(LI[NewBB] == 0 && "BasicBlock already in the loop!");
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// Add the loop mapping to the LoopInfo object...
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LI.BBMap[NewBB] = this;
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// Add the basic block to this loop and all parent loops...
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Loop *L = this;
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while (L) {
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L->Blocks.push_back(NewBB);
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L = L->getParentLoop();
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}
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}
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/// replaceChildLoopWith - This is used when splitting loops up. It replaces
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/// the OldChild entry in our children list with NewChild, and updates the
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/// parent pointers of the two loops as appropriate.
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void Loop::replaceChildLoopWith(Loop *OldChild, Loop *NewChild) {
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assert(OldChild->ParentLoop == this && "This loop is already broken!");
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assert(NewChild->ParentLoop == 0 && "NewChild already has a parent!");
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std::vector<Loop*>::iterator I = std::find(SubLoops.begin(), SubLoops.end(),
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OldChild);
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assert(I != SubLoops.end() && "OldChild not in loop!");
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*I = NewChild;
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OldChild->ParentLoop = 0;
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NewChild->ParentLoop = this;
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}
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/// addChildLoop - Add the specified loop to be a child of this loop.
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///
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void Loop::addChildLoop(Loop *NewChild) {
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assert(NewChild->ParentLoop == 0 && "NewChild already has a parent!");
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NewChild->ParentLoop = this;
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SubLoops.push_back(NewChild);
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}
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template<typename T>
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static void RemoveFromVector(std::vector<T*> &V, T *N) {
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typename std::vector<T*>::iterator I = std::find(V.begin(), V.end(), N);
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assert(I != V.end() && "N is not in this list!");
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V.erase(I);
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}
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/// removeChildLoop - This removes the specified child from being a subloop of
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/// this loop. The loop is not deleted, as it will presumably be inserted
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/// into another loop.
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Loop *Loop::removeChildLoop(iterator I) {
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assert(I != SubLoops.end() && "Cannot remove end iterator!");
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Loop *Child = *I;
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assert(Child->ParentLoop == this && "Child is not a child of this loop!");
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SubLoops.erase(SubLoops.begin()+(I-begin()));
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Child->ParentLoop = 0;
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return Child;
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}
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/// removeBlockFromLoop - This removes the specified basic block from the
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/// current loop, updating the Blocks and ExitBlocks lists as appropriate. This
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/// does not update the mapping in the LoopInfo class.
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void Loop::removeBlockFromLoop(BasicBlock *BB) {
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RemoveFromVector(Blocks, BB);
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}
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// Ensure this file gets linked when LoopInfo.h is used.
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DEFINING_FILE_FOR(LoopInfo)
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