mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-03-24 07:35:04 +00:00
Begin the process of privatizing the type uniquing tables. No API changes yet, but there will be in the near future.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78122 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
3fe14bf153
commit
020e9ab052
lib/VMCore
@ -16,6 +16,7 @@
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#define LLVM_LLVMCONTEXT_IMPL_H
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#include "ConstantsContext.h"
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#include "TypesContext.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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@ -127,6 +128,8 @@ struct LLVMContextImpl {
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ConstantInt *TheTrueVal;
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ConstantInt *TheFalseVal;
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TypeMap<ArrayValType, ArrayType> ArrayTypes;
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LLVMContextImpl() : TheTrueVal(0), TheFalseVal(0) { }
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};
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@ -11,9 +11,12 @@
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//
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//===----------------------------------------------------------------------===//
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#include "LLVMContextImpl.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Constants.h"
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#include "llvm/Assembly/Writer.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Metadata.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/ADT/SCCIterator.h"
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@ -696,295 +699,10 @@ static bool TypeHasCycleThroughItself(const Type *Ty) {
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return false;
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}
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/// getSubElementHash - Generate a hash value for all of the SubType's of this
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/// type. The hash value is guaranteed to be zero if any of the subtypes are
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/// an opaque type. Otherwise we try to mix them in as well as possible, but do
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/// not look at the subtype's subtype's.
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static unsigned getSubElementHash(const Type *Ty) {
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unsigned HashVal = 0;
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for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
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I != E; ++I) {
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HashVal *= 32;
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const Type *SubTy = I->get();
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HashVal += SubTy->getTypeID();
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switch (SubTy->getTypeID()) {
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default: break;
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case Type::OpaqueTyID: return 0; // Opaque -> hash = 0 no matter what.
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case Type::IntegerTyID:
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HashVal ^= (cast<IntegerType>(SubTy)->getBitWidth() << 3);
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break;
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case Type::FunctionTyID:
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HashVal ^= cast<FunctionType>(SubTy)->getNumParams()*2 +
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cast<FunctionType>(SubTy)->isVarArg();
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break;
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case Type::ArrayTyID:
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HashVal ^= cast<ArrayType>(SubTy)->getNumElements();
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break;
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case Type::VectorTyID:
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HashVal ^= cast<VectorType>(SubTy)->getNumElements();
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break;
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case Type::StructTyID:
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HashVal ^= cast<StructType>(SubTy)->getNumElements();
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break;
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case Type::PointerTyID:
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HashVal ^= cast<PointerType>(SubTy)->getAddressSpace();
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break;
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}
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}
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return HashVal ? HashVal : 1; // Do not return zero unless opaque subty.
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}
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//===----------------------------------------------------------------------===//
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// Derived Type Factory Functions
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//===----------------------------------------------------------------------===//
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namespace llvm {
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class TypeMapBase {
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protected:
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/// TypesByHash - Keep track of types by their structure hash value. Note
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/// that we only keep track of types that have cycles through themselves in
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/// this map.
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///
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std::multimap<unsigned, PATypeHolder> TypesByHash;
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public:
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~TypeMapBase() {
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// PATypeHolder won't destroy non-abstract types.
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// We can't destroy them by simply iterating, because
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// they may contain references to each-other.
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#if 0
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for (std::multimap<unsigned, PATypeHolder>::iterator I
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= TypesByHash.begin(), E = TypesByHash.end(); I != E; ++I) {
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Type *Ty = const_cast<Type*>(I->second.Ty);
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I->second.destroy();
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// We can't invoke destroy or delete, because the type may
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// contain references to already freed types.
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// So we have to destruct the object the ugly way.
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if (Ty) {
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Ty->AbstractTypeUsers.clear();
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static_cast<const Type*>(Ty)->Type::~Type();
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operator delete(Ty);
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}
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}
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#endif
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}
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void RemoveFromTypesByHash(unsigned Hash, const Type *Ty) {
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std::multimap<unsigned, PATypeHolder>::iterator I =
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TypesByHash.lower_bound(Hash);
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for (; I != TypesByHash.end() && I->first == Hash; ++I) {
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if (I->second == Ty) {
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TypesByHash.erase(I);
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return;
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}
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}
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// This must be do to an opaque type that was resolved. Switch down to hash
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// code of zero.
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assert(Hash && "Didn't find type entry!");
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RemoveFromTypesByHash(0, Ty);
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}
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/// TypeBecameConcrete - When Ty gets a notification that TheType just became
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/// concrete, drop uses and make Ty non-abstract if we should.
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void TypeBecameConcrete(DerivedType *Ty, const DerivedType *TheType) {
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// If the element just became concrete, remove 'ty' from the abstract
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// type user list for the type. Do this for as many times as Ty uses
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// OldType.
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for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
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I != E; ++I)
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if (I->get() == TheType)
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TheType->removeAbstractTypeUser(Ty);
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// If the type is currently thought to be abstract, rescan all of our
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// subtypes to see if the type has just become concrete! Note that this
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// may send out notifications to AbstractTypeUsers that types become
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// concrete.
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if (Ty->isAbstract())
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Ty->PromoteAbstractToConcrete();
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}
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};
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}
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// TypeMap - Make sure that only one instance of a particular type may be
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// created on any given run of the compiler... note that this involves updating
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// our map if an abstract type gets refined somehow.
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//
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namespace llvm {
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template<class ValType, class TypeClass>
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class TypeMap : public TypeMapBase {
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std::map<ValType, PATypeHolder> Map;
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public:
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typedef typename std::map<ValType, PATypeHolder>::iterator iterator;
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~TypeMap() { print("ON EXIT"); }
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inline TypeClass *get(const ValType &V) {
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iterator I = Map.find(V);
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return I != Map.end() ? cast<TypeClass>((Type*)I->second.get()) : 0;
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}
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inline void add(const ValType &V, TypeClass *Ty) {
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Map.insert(std::make_pair(V, Ty));
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// If this type has a cycle, remember it.
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TypesByHash.insert(std::make_pair(ValType::hashTypeStructure(Ty), Ty));
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print("add");
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}
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/// RefineAbstractType - This method is called after we have merged a type
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/// with another one. We must now either merge the type away with
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/// some other type or reinstall it in the map with it's new configuration.
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void RefineAbstractType(TypeClass *Ty, const DerivedType *OldType,
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const Type *NewType) {
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#ifdef DEBUG_MERGE_TYPES
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DOUT << "RefineAbstractType(" << (void*)OldType << "[" << *OldType
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<< "], " << (void*)NewType << " [" << *NewType << "])\n";
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#endif
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// Otherwise, we are changing one subelement type into another. Clearly the
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// OldType must have been abstract, making us abstract.
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assert(Ty->isAbstract() && "Refining a non-abstract type!");
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assert(OldType != NewType);
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// Make a temporary type holder for the type so that it doesn't disappear on
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// us when we erase the entry from the map.
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PATypeHolder TyHolder = Ty;
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// The old record is now out-of-date, because one of the children has been
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// updated. Remove the obsolete entry from the map.
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unsigned NumErased = Map.erase(ValType::get(Ty));
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assert(NumErased && "Element not found!"); NumErased = NumErased;
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// Remember the structural hash for the type before we start hacking on it,
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// in case we need it later.
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unsigned OldTypeHash = ValType::hashTypeStructure(Ty);
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// Find the type element we are refining... and change it now!
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for (unsigned i = 0, e = Ty->getNumContainedTypes(); i != e; ++i)
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if (Ty->ContainedTys[i] == OldType)
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Ty->ContainedTys[i] = NewType;
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unsigned NewTypeHash = ValType::hashTypeStructure(Ty);
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// If there are no cycles going through this node, we can do a simple,
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// efficient lookup in the map, instead of an inefficient nasty linear
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// lookup.
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if (!TypeHasCycleThroughItself(Ty)) {
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typename std::map<ValType, PATypeHolder>::iterator I;
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bool Inserted;
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tie(I, Inserted) = Map.insert(std::make_pair(ValType::get(Ty), Ty));
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if (!Inserted) {
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// Refined to a different type altogether?
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RemoveFromTypesByHash(OldTypeHash, Ty);
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// We already have this type in the table. Get rid of the newly refined
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// type.
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TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
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Ty->unlockedRefineAbstractTypeTo(NewTy);
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return;
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}
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} else {
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// Now we check to see if there is an existing entry in the table which is
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// structurally identical to the newly refined type. If so, this type
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// gets refined to the pre-existing type.
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//
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std::multimap<unsigned, PATypeHolder>::iterator I, E, Entry;
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tie(I, E) = TypesByHash.equal_range(NewTypeHash);
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Entry = E;
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for (; I != E; ++I) {
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if (I->second == Ty) {
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// Remember the position of the old type if we see it in our scan.
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Entry = I;
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} else {
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if (TypesEqual(Ty, I->second)) {
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TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
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// Remove the old entry form TypesByHash. If the hash values differ
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// now, remove it from the old place. Otherwise, continue scanning
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// withing this hashcode to reduce work.
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if (NewTypeHash != OldTypeHash) {
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RemoveFromTypesByHash(OldTypeHash, Ty);
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} else {
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if (Entry == E) {
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// Find the location of Ty in the TypesByHash structure if we
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// haven't seen it already.
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while (I->second != Ty) {
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++I;
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assert(I != E && "Structure doesn't contain type??");
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}
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Entry = I;
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}
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TypesByHash.erase(Entry);
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}
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Ty->unlockedRefineAbstractTypeTo(NewTy);
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return;
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}
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}
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}
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// If there is no existing type of the same structure, we reinsert an
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// updated record into the map.
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Map.insert(std::make_pair(ValType::get(Ty), Ty));
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}
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// If the hash codes differ, update TypesByHash
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if (NewTypeHash != OldTypeHash) {
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RemoveFromTypesByHash(OldTypeHash, Ty);
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TypesByHash.insert(std::make_pair(NewTypeHash, Ty));
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}
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// If the type is currently thought to be abstract, rescan all of our
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// subtypes to see if the type has just become concrete! Note that this
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// may send out notifications to AbstractTypeUsers that types become
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// concrete.
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if (Ty->isAbstract())
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Ty->PromoteAbstractToConcrete();
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}
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void print(const char *Arg) const {
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#ifdef DEBUG_MERGE_TYPES
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DOUT << "TypeMap<>::" << Arg << " table contents:\n";
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unsigned i = 0;
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for (typename std::map<ValType, PATypeHolder>::const_iterator I
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= Map.begin(), E = Map.end(); I != E; ++I)
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DOUT << " " << (++i) << ". " << (void*)I->second.get() << " "
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<< *I->second.get() << "\n";
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#endif
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}
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void dump() const { print("dump output"); }
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};
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}
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//===----------------------------------------------------------------------===//
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// Function Type Factory and Value Class...
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//
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//===----------------------------------------------------------------------===//
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// Integer Type Factory...
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//
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namespace llvm {
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class IntegerValType {
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uint32_t bits;
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public:
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IntegerValType(uint16_t numbits) : bits(numbits) {}
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static IntegerValType get(const IntegerType *Ty) {
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return IntegerValType(Ty->getBitWidth());
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}
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static unsigned hashTypeStructure(const IntegerType *Ty) {
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return (unsigned)Ty->getBitWidth();
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}
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inline bool operator<(const IntegerValType &IVT) const {
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return bits < IVT.bits;
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}
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};
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}
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static ManagedStatic<TypeMap<IntegerValType, IntegerType> > IntegerTypes;
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const IntegerType *IntegerType::get(unsigned NumBits) {
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@ -1030,36 +748,6 @@ APInt IntegerType::getMask() const {
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return APInt::getAllOnesValue(getBitWidth());
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}
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// FunctionValType - Define a class to hold the key that goes into the TypeMap
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//
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namespace llvm {
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class FunctionValType {
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const Type *RetTy;
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std::vector<const Type*> ArgTypes;
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bool isVarArg;
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public:
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FunctionValType(const Type *ret, const std::vector<const Type*> &args,
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bool isVA) : RetTy(ret), ArgTypes(args), isVarArg(isVA) {}
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static FunctionValType get(const FunctionType *FT);
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static unsigned hashTypeStructure(const FunctionType *FT) {
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unsigned Result = FT->getNumParams()*2 + FT->isVarArg();
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return Result;
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}
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inline bool operator<(const FunctionValType &MTV) const {
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if (RetTy < MTV.RetTy) return true;
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if (RetTy > MTV.RetTy) return false;
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if (isVarArg < MTV.isVarArg) return true;
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if (isVarArg > MTV.isVarArg) return false;
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if (ArgTypes < MTV.ArgTypes) return true;
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if (ArgTypes > MTV.ArgTypes) return false;
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return false;
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}
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};
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}
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// Define the actual map itself now...
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static ManagedStatic<TypeMap<FunctionValType, FunctionType> > FunctionTypes;
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@ -1096,46 +784,21 @@ FunctionType *FunctionType::get(const Type *ReturnType,
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return FT;
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}
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//===----------------------------------------------------------------------===//
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// Array Type Factory...
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//
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namespace llvm {
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class ArrayValType {
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const Type *ValTy;
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uint64_t Size;
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public:
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ArrayValType(const Type *val, uint64_t sz) : ValTy(val), Size(sz) {}
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static ArrayValType get(const ArrayType *AT) {
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return ArrayValType(AT->getElementType(), AT->getNumElements());
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}
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static unsigned hashTypeStructure(const ArrayType *AT) {
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return (unsigned)AT->getNumElements();
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}
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inline bool operator<(const ArrayValType &MTV) const {
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if (Size < MTV.Size) return true;
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return Size == MTV.Size && ValTy < MTV.ValTy;
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}
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};
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}
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static ManagedStatic<TypeMap<ArrayValType, ArrayType> > ArrayTypes;
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ArrayType *ArrayType::get(const Type *ElementType, uint64_t NumElements) {
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assert(ElementType && "Can't get array of <null> types!");
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assert(isValidElementType(ElementType) && "Invalid type for array element!");
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ArrayValType AVT(ElementType, NumElements);
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ArrayType *AT = 0;
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LLVMContextImpl *pImpl = ElementType->getContext().pImpl;
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sys::SmartScopedLock<true> L(*TypeMapLock);
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AT = ArrayTypes->get(AVT);
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AT = pImpl->ArrayTypes.get(AVT);
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if (!AT) {
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// Value not found. Derive a new type!
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ArrayTypes->add(AVT, AT = new ArrayType(ElementType, NumElements));
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pImpl->ArrayTypes.add(AVT, AT = new ArrayType(ElementType, NumElements));
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}
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#ifdef DEBUG_MERGE_TYPES
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DOUT << "Derived new type: " << *AT << "\n";
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@ -1155,32 +818,6 @@ bool ArrayType::isValidElementType(const Type *ElemTy) {
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return true;
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}
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//===----------------------------------------------------------------------===//
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// Vector Type Factory...
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//
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namespace llvm {
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class VectorValType {
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const Type *ValTy;
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unsigned Size;
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public:
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VectorValType(const Type *val, int sz) : ValTy(val), Size(sz) {}
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static VectorValType get(const VectorType *PT) {
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return VectorValType(PT->getElementType(), PT->getNumElements());
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}
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static unsigned hashTypeStructure(const VectorType *PT) {
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return PT->getNumElements();
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}
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inline bool operator<(const VectorValType &MTV) const {
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if (Size < MTV.Size) return true;
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return Size == MTV.Size && ValTy < MTV.ValTy;
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}
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};
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}
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static ManagedStatic<TypeMap<VectorValType, VectorType> > VectorTypes;
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VectorType *VectorType::get(const Type *ElementType, unsigned NumElements) {
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@ -1213,37 +850,6 @@ bool VectorType::isValidElementType(const Type *ElemTy) {
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// Struct Type Factory...
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//
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namespace llvm {
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// StructValType - Define a class to hold the key that goes into the TypeMap
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//
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class StructValType {
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std::vector<const Type*> ElTypes;
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bool packed;
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public:
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StructValType(const std::vector<const Type*> &args, bool isPacked)
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: ElTypes(args), packed(isPacked) {}
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static StructValType get(const StructType *ST) {
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std::vector<const Type *> ElTypes;
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ElTypes.reserve(ST->getNumElements());
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for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i)
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ElTypes.push_back(ST->getElementType(i));
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|
||||
return StructValType(ElTypes, ST->isPacked());
|
||||
}
|
||||
|
||||
static unsigned hashTypeStructure(const StructType *ST) {
|
||||
return ST->getNumElements();
|
||||
}
|
||||
|
||||
inline bool operator<(const StructValType &STV) const {
|
||||
if (ElTypes < STV.ElTypes) return true;
|
||||
else if (ElTypes > STV.ElTypes) return false;
|
||||
else return (int)packed < (int)STV.packed;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
static ManagedStatic<TypeMap<StructValType, StructType> > StructTypes;
|
||||
|
||||
StructType *StructType::get(const std::vector<const Type*> &ETypes,
|
||||
@ -1295,30 +901,6 @@ bool StructType::isValidElementType(const Type *ElemTy) {
|
||||
// Pointer Type Factory...
|
||||
//
|
||||
|
||||
// PointerValType - Define a class to hold the key that goes into the TypeMap
|
||||
//
|
||||
namespace llvm {
|
||||
class PointerValType {
|
||||
const Type *ValTy;
|
||||
unsigned AddressSpace;
|
||||
public:
|
||||
PointerValType(const Type *val, unsigned as) : ValTy(val), AddressSpace(as) {}
|
||||
|
||||
static PointerValType get(const PointerType *PT) {
|
||||
return PointerValType(PT->getElementType(), PT->getAddressSpace());
|
||||
}
|
||||
|
||||
static unsigned hashTypeStructure(const PointerType *PT) {
|
||||
return getSubElementHash(PT);
|
||||
}
|
||||
|
||||
bool operator<(const PointerValType &MTV) const {
|
||||
if (AddressSpace < MTV.AddressSpace) return true;
|
||||
return AddressSpace == MTV.AddressSpace && ValTy < MTV.ValTy;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
static ManagedStatic<TypeMap<PointerValType, PointerType> > PointerTypes;
|
||||
|
||||
PointerType *PointerType::get(const Type *ValueType, unsigned AddressSpace) {
|
||||
@ -1533,11 +1115,13 @@ void FunctionType::typeBecameConcrete(const DerivedType *AbsTy) {
|
||||
//
|
||||
void ArrayType::refineAbstractType(const DerivedType *OldType,
|
||||
const Type *NewType) {
|
||||
ArrayTypes->RefineAbstractType(this, OldType, NewType);
|
||||
LLVMContextImpl *pImpl = OldType->getContext().pImpl;
|
||||
pImpl->ArrayTypes.RefineAbstractType(this, OldType, NewType);
|
||||
}
|
||||
|
||||
void ArrayType::typeBecameConcrete(const DerivedType *AbsTy) {
|
||||
ArrayTypes->TypeBecameConcrete(this, AbsTy);
|
||||
LLVMContextImpl *pImpl = AbsTy->getContext().pImpl;
|
||||
pImpl->ArrayTypes.TypeBecameConcrete(this, AbsTy);
|
||||
}
|
||||
|
||||
// refineAbstractType - Called when a contained type is found to be more
|
||||
|
426
lib/VMCore/TypesContext.h
Normal file
426
lib/VMCore/TypesContext.h
Normal file
@ -0,0 +1,426 @@
|
||||
//===-------------------- TypesContext.h - Implementation ------*- C++ -*--===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This file defines various helper methods and classes used by
|
||||
// LLVMContextImpl for creating and managing types.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_TYPESCONTEXT_H
|
||||
#define LLVM_TYPESCONTEXT_H
|
||||
|
||||
#include "llvm/ADT/STLExtras.h"
|
||||
#include <map>
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Derived Type Factory Functions
|
||||
//===----------------------------------------------------------------------===//
|
||||
namespace llvm {
|
||||
|
||||
/// getSubElementHash - Generate a hash value for all of the SubType's of this
|
||||
/// type. The hash value is guaranteed to be zero if any of the subtypes are
|
||||
/// an opaque type. Otherwise we try to mix them in as well as possible, but do
|
||||
/// not look at the subtype's subtype's.
|
||||
static unsigned getSubElementHash(const Type *Ty) {
|
||||
unsigned HashVal = 0;
|
||||
for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
|
||||
I != E; ++I) {
|
||||
HashVal *= 32;
|
||||
const Type *SubTy = I->get();
|
||||
HashVal += SubTy->getTypeID();
|
||||
switch (SubTy->getTypeID()) {
|
||||
default: break;
|
||||
case Type::OpaqueTyID: return 0; // Opaque -> hash = 0 no matter what.
|
||||
case Type::IntegerTyID:
|
||||
HashVal ^= (cast<IntegerType>(SubTy)->getBitWidth() << 3);
|
||||
break;
|
||||
case Type::FunctionTyID:
|
||||
HashVal ^= cast<FunctionType>(SubTy)->getNumParams()*2 +
|
||||
cast<FunctionType>(SubTy)->isVarArg();
|
||||
break;
|
||||
case Type::ArrayTyID:
|
||||
HashVal ^= cast<ArrayType>(SubTy)->getNumElements();
|
||||
break;
|
||||
case Type::VectorTyID:
|
||||
HashVal ^= cast<VectorType>(SubTy)->getNumElements();
|
||||
break;
|
||||
case Type::StructTyID:
|
||||
HashVal ^= cast<StructType>(SubTy)->getNumElements();
|
||||
break;
|
||||
case Type::PointerTyID:
|
||||
HashVal ^= cast<PointerType>(SubTy)->getAddressSpace();
|
||||
break;
|
||||
}
|
||||
}
|
||||
return HashVal ? HashVal : 1; // Do not return zero unless opaque subty.
|
||||
}
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Integer Type Factory...
|
||||
//
|
||||
class IntegerValType {
|
||||
uint32_t bits;
|
||||
public:
|
||||
IntegerValType(uint16_t numbits) : bits(numbits) {}
|
||||
|
||||
static IntegerValType get(const IntegerType *Ty) {
|
||||
return IntegerValType(Ty->getBitWidth());
|
||||
}
|
||||
|
||||
static unsigned hashTypeStructure(const IntegerType *Ty) {
|
||||
return (unsigned)Ty->getBitWidth();
|
||||
}
|
||||
|
||||
inline bool operator<(const IntegerValType &IVT) const {
|
||||
return bits < IVT.bits;
|
||||
}
|
||||
};
|
||||
|
||||
// PointerValType - Define a class to hold the key that goes into the TypeMap
|
||||
//
|
||||
class PointerValType {
|
||||
const Type *ValTy;
|
||||
unsigned AddressSpace;
|
||||
public:
|
||||
PointerValType(const Type *val, unsigned as) : ValTy(val), AddressSpace(as) {}
|
||||
|
||||
static PointerValType get(const PointerType *PT) {
|
||||
return PointerValType(PT->getElementType(), PT->getAddressSpace());
|
||||
}
|
||||
|
||||
static unsigned hashTypeStructure(const PointerType *PT) {
|
||||
return getSubElementHash(PT);
|
||||
}
|
||||
|
||||
bool operator<(const PointerValType &MTV) const {
|
||||
if (AddressSpace < MTV.AddressSpace) return true;
|
||||
return AddressSpace == MTV.AddressSpace && ValTy < MTV.ValTy;
|
||||
}
|
||||
};
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Array Type Factory...
|
||||
//
|
||||
class ArrayValType {
|
||||
const Type *ValTy;
|
||||
uint64_t Size;
|
||||
public:
|
||||
ArrayValType(const Type *val, uint64_t sz) : ValTy(val), Size(sz) {}
|
||||
|
||||
static ArrayValType get(const ArrayType *AT) {
|
||||
return ArrayValType(AT->getElementType(), AT->getNumElements());
|
||||
}
|
||||
|
||||
static unsigned hashTypeStructure(const ArrayType *AT) {
|
||||
return (unsigned)AT->getNumElements();
|
||||
}
|
||||
|
||||
inline bool operator<(const ArrayValType &MTV) const {
|
||||
if (Size < MTV.Size) return true;
|
||||
return Size == MTV.Size && ValTy < MTV.ValTy;
|
||||
}
|
||||
};
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Vector Type Factory...
|
||||
//
|
||||
class VectorValType {
|
||||
const Type *ValTy;
|
||||
unsigned Size;
|
||||
public:
|
||||
VectorValType(const Type *val, int sz) : ValTy(val), Size(sz) {}
|
||||
|
||||
static VectorValType get(const VectorType *PT) {
|
||||
return VectorValType(PT->getElementType(), PT->getNumElements());
|
||||
}
|
||||
|
||||
static unsigned hashTypeStructure(const VectorType *PT) {
|
||||
return PT->getNumElements();
|
||||
}
|
||||
|
||||
inline bool operator<(const VectorValType &MTV) const {
|
||||
if (Size < MTV.Size) return true;
|
||||
return Size == MTV.Size && ValTy < MTV.ValTy;
|
||||
}
|
||||
};
|
||||
|
||||
// StructValType - Define a class to hold the key that goes into the TypeMap
|
||||
//
|
||||
class StructValType {
|
||||
std::vector<const Type*> ElTypes;
|
||||
bool packed;
|
||||
public:
|
||||
StructValType(const std::vector<const Type*> &args, bool isPacked)
|
||||
: ElTypes(args), packed(isPacked) {}
|
||||
|
||||
static StructValType get(const StructType *ST) {
|
||||
std::vector<const Type *> ElTypes;
|
||||
ElTypes.reserve(ST->getNumElements());
|
||||
for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i)
|
||||
ElTypes.push_back(ST->getElementType(i));
|
||||
|
||||
return StructValType(ElTypes, ST->isPacked());
|
||||
}
|
||||
|
||||
static unsigned hashTypeStructure(const StructType *ST) {
|
||||
return ST->getNumElements();
|
||||
}
|
||||
|
||||
inline bool operator<(const StructValType &STV) const {
|
||||
if (ElTypes < STV.ElTypes) return true;
|
||||
else if (ElTypes > STV.ElTypes) return false;
|
||||
else return (int)packed < (int)STV.packed;
|
||||
}
|
||||
};
|
||||
|
||||
// FunctionValType - Define a class to hold the key that goes into the TypeMap
|
||||
//
|
||||
class FunctionValType {
|
||||
const Type *RetTy;
|
||||
std::vector<const Type*> ArgTypes;
|
||||
bool isVarArg;
|
||||
public:
|
||||
FunctionValType(const Type *ret, const std::vector<const Type*> &args,
|
||||
bool isVA) : RetTy(ret), ArgTypes(args), isVarArg(isVA) {}
|
||||
|
||||
static FunctionValType get(const FunctionType *FT);
|
||||
|
||||
static unsigned hashTypeStructure(const FunctionType *FT) {
|
||||
unsigned Result = FT->getNumParams()*2 + FT->isVarArg();
|
||||
return Result;
|
||||
}
|
||||
|
||||
inline bool operator<(const FunctionValType &MTV) const {
|
||||
if (RetTy < MTV.RetTy) return true;
|
||||
if (RetTy > MTV.RetTy) return false;
|
||||
if (isVarArg < MTV.isVarArg) return true;
|
||||
if (isVarArg > MTV.isVarArg) return false;
|
||||
if (ArgTypes < MTV.ArgTypes) return true;
|
||||
if (ArgTypes > MTV.ArgTypes) return false;
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
class TypeMapBase {
|
||||
protected:
|
||||
/// TypesByHash - Keep track of types by their structure hash value. Note
|
||||
/// that we only keep track of types that have cycles through themselves in
|
||||
/// this map.
|
||||
///
|
||||
std::multimap<unsigned, PATypeHolder> TypesByHash;
|
||||
|
||||
public:
|
||||
~TypeMapBase() {
|
||||
// PATypeHolder won't destroy non-abstract types.
|
||||
// We can't destroy them by simply iterating, because
|
||||
// they may contain references to each-other.
|
||||
#if 0
|
||||
for (std::multimap<unsigned, PATypeHolder>::iterator I
|
||||
= TypesByHash.begin(), E = TypesByHash.end(); I != E; ++I) {
|
||||
Type *Ty = const_cast<Type*>(I->second.Ty);
|
||||
I->second.destroy();
|
||||
// We can't invoke destroy or delete, because the type may
|
||||
// contain references to already freed types.
|
||||
// So we have to destruct the object the ugly way.
|
||||
if (Ty) {
|
||||
Ty->AbstractTypeUsers.clear();
|
||||
static_cast<const Type*>(Ty)->Type::~Type();
|
||||
operator delete(Ty);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void RemoveFromTypesByHash(unsigned Hash, const Type *Ty) {
|
||||
std::multimap<unsigned, PATypeHolder>::iterator I =
|
||||
TypesByHash.lower_bound(Hash);
|
||||
for (; I != TypesByHash.end() && I->first == Hash; ++I) {
|
||||
if (I->second == Ty) {
|
||||
TypesByHash.erase(I);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// This must be do to an opaque type that was resolved. Switch down to hash
|
||||
// code of zero.
|
||||
assert(Hash && "Didn't find type entry!");
|
||||
RemoveFromTypesByHash(0, Ty);
|
||||
}
|
||||
|
||||
/// TypeBecameConcrete - When Ty gets a notification that TheType just became
|
||||
/// concrete, drop uses and make Ty non-abstract if we should.
|
||||
void TypeBecameConcrete(DerivedType *Ty, const DerivedType *TheType) {
|
||||
// If the element just became concrete, remove 'ty' from the abstract
|
||||
// type user list for the type. Do this for as many times as Ty uses
|
||||
// OldType.
|
||||
for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
|
||||
I != E; ++I)
|
||||
if (I->get() == TheType)
|
||||
TheType->removeAbstractTypeUser(Ty);
|
||||
|
||||
// If the type is currently thought to be abstract, rescan all of our
|
||||
// subtypes to see if the type has just become concrete! Note that this
|
||||
// may send out notifications to AbstractTypeUsers that types become
|
||||
// concrete.
|
||||
if (Ty->isAbstract())
|
||||
Ty->PromoteAbstractToConcrete();
|
||||
}
|
||||
};
|
||||
|
||||
// TypeMap - Make sure that only one instance of a particular type may be
|
||||
// created on any given run of the compiler... note that this involves updating
|
||||
// our map if an abstract type gets refined somehow.
|
||||
//
|
||||
template<class ValType, class TypeClass>
|
||||
class TypeMap : public TypeMapBase {
|
||||
std::map<ValType, PATypeHolder> Map;
|
||||
public:
|
||||
typedef typename std::map<ValType, PATypeHolder>::iterator iterator;
|
||||
~TypeMap() { print("ON EXIT"); }
|
||||
|
||||
inline TypeClass *get(const ValType &V) {
|
||||
iterator I = Map.find(V);
|
||||
return I != Map.end() ? cast<TypeClass>((Type*)I->second.get()) : 0;
|
||||
}
|
||||
|
||||
inline void add(const ValType &V, TypeClass *Ty) {
|
||||
Map.insert(std::make_pair(V, Ty));
|
||||
|
||||
// If this type has a cycle, remember it.
|
||||
TypesByHash.insert(std::make_pair(ValType::hashTypeStructure(Ty), Ty));
|
||||
print("add");
|
||||
}
|
||||
|
||||
/// RefineAbstractType - This method is called after we have merged a type
|
||||
/// with another one. We must now either merge the type away with
|
||||
/// some other type or reinstall it in the map with it's new configuration.
|
||||
void RefineAbstractType(TypeClass *Ty, const DerivedType *OldType,
|
||||
const Type *NewType) {
|
||||
#ifdef DEBUG_MERGE_TYPES
|
||||
DOUT << "RefineAbstractType(" << (void*)OldType << "[" << *OldType
|
||||
<< "], " << (void*)NewType << " [" << *NewType << "])\n";
|
||||
#endif
|
||||
|
||||
// Otherwise, we are changing one subelement type into another. Clearly the
|
||||
// OldType must have been abstract, making us abstract.
|
||||
assert(Ty->isAbstract() && "Refining a non-abstract type!");
|
||||
assert(OldType != NewType);
|
||||
|
||||
// Make a temporary type holder for the type so that it doesn't disappear on
|
||||
// us when we erase the entry from the map.
|
||||
PATypeHolder TyHolder = Ty;
|
||||
|
||||
// The old record is now out-of-date, because one of the children has been
|
||||
// updated. Remove the obsolete entry from the map.
|
||||
unsigned NumErased = Map.erase(ValType::get(Ty));
|
||||
assert(NumErased && "Element not found!"); NumErased = NumErased;
|
||||
|
||||
// Remember the structural hash for the type before we start hacking on it,
|
||||
// in case we need it later.
|
||||
unsigned OldTypeHash = ValType::hashTypeStructure(Ty);
|
||||
|
||||
// Find the type element we are refining... and change it now!
|
||||
for (unsigned i = 0, e = Ty->getNumContainedTypes(); i != e; ++i)
|
||||
if (Ty->ContainedTys[i] == OldType)
|
||||
Ty->ContainedTys[i] = NewType;
|
||||
unsigned NewTypeHash = ValType::hashTypeStructure(Ty);
|
||||
|
||||
// If there are no cycles going through this node, we can do a simple,
|
||||
// efficient lookup in the map, instead of an inefficient nasty linear
|
||||
// lookup.
|
||||
if (!TypeHasCycleThroughItself(Ty)) {
|
||||
typename std::map<ValType, PATypeHolder>::iterator I;
|
||||
bool Inserted;
|
||||
|
||||
tie(I, Inserted) = Map.insert(std::make_pair(ValType::get(Ty), Ty));
|
||||
if (!Inserted) {
|
||||
// Refined to a different type altogether?
|
||||
RemoveFromTypesByHash(OldTypeHash, Ty);
|
||||
|
||||
// We already have this type in the table. Get rid of the newly refined
|
||||
// type.
|
||||
TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
|
||||
Ty->unlockedRefineAbstractTypeTo(NewTy);
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
// Now we check to see if there is an existing entry in the table which is
|
||||
// structurally identical to the newly refined type. If so, this type
|
||||
// gets refined to the pre-existing type.
|
||||
//
|
||||
std::multimap<unsigned, PATypeHolder>::iterator I, E, Entry;
|
||||
tie(I, E) = TypesByHash.equal_range(NewTypeHash);
|
||||
Entry = E;
|
||||
for (; I != E; ++I) {
|
||||
if (I->second == Ty) {
|
||||
// Remember the position of the old type if we see it in our scan.
|
||||
Entry = I;
|
||||
} else {
|
||||
if (TypesEqual(Ty, I->second)) {
|
||||
TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
|
||||
|
||||
// Remove the old entry form TypesByHash. If the hash values differ
|
||||
// now, remove it from the old place. Otherwise, continue scanning
|
||||
// withing this hashcode to reduce work.
|
||||
if (NewTypeHash != OldTypeHash) {
|
||||
RemoveFromTypesByHash(OldTypeHash, Ty);
|
||||
} else {
|
||||
if (Entry == E) {
|
||||
// Find the location of Ty in the TypesByHash structure if we
|
||||
// haven't seen it already.
|
||||
while (I->second != Ty) {
|
||||
++I;
|
||||
assert(I != E && "Structure doesn't contain type??");
|
||||
}
|
||||
Entry = I;
|
||||
}
|
||||
TypesByHash.erase(Entry);
|
||||
}
|
||||
Ty->unlockedRefineAbstractTypeTo(NewTy);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If there is no existing type of the same structure, we reinsert an
|
||||
// updated record into the map.
|
||||
Map.insert(std::make_pair(ValType::get(Ty), Ty));
|
||||
}
|
||||
|
||||
// If the hash codes differ, update TypesByHash
|
||||
if (NewTypeHash != OldTypeHash) {
|
||||
RemoveFromTypesByHash(OldTypeHash, Ty);
|
||||
TypesByHash.insert(std::make_pair(NewTypeHash, Ty));
|
||||
}
|
||||
|
||||
// If the type is currently thought to be abstract, rescan all of our
|
||||
// subtypes to see if the type has just become concrete! Note that this
|
||||
// may send out notifications to AbstractTypeUsers that types become
|
||||
// concrete.
|
||||
if (Ty->isAbstract())
|
||||
Ty->PromoteAbstractToConcrete();
|
||||
}
|
||||
|
||||
void print(const char *Arg) const {
|
||||
#ifdef DEBUG_MERGE_TYPES
|
||||
DOUT << "TypeMap<>::" << Arg << " table contents:\n";
|
||||
unsigned i = 0;
|
||||
for (typename std::map<ValType, PATypeHolder>::const_iterator I
|
||||
= Map.begin(), E = Map.end(); I != E; ++I)
|
||||
DOUT << " " << (++i) << ". " << (void*)I->second.get() << " "
|
||||
<< *I->second.get() << "\n";
|
||||
#endif
|
||||
}
|
||||
|
||||
void dump() const { print("dump output"); }
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
Loading…
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Reference in New Issue
Block a user