Get rid of the 'Bits' mask in the attribute builder.

The bit mask thing will be a thing of the past. It's not extensible enough. Get
rid of its use here. Opt instead for using a vector to hold the attributes.

Note: Some of this code will become obsolete once the rewrite is further along.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171553 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bill Wendling 2013-01-04 23:27:34 +00:00
parent 73c35d86b9
commit 0319888773
2 changed files with 137 additions and 45 deletions

View File

@ -17,6 +17,7 @@
#define LLVM_ATTRIBUTES_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/Support/MathExtras.h"
#include <cassert>
#include <string>
@ -90,7 +91,9 @@ public:
StackProtectReq, ///< Stack protection required.
StructRet, ///< Hidden pointer to structure to return
UWTable, ///< Function must be in a unwind table
ZExt ///< Zero extended before/after call
ZExt, ///< Zero extended before/after call
EndAttrKinds ///< Sentinal value useful for loops
};
private:
AttributeImpl *pImpl;
@ -150,6 +153,26 @@ public:
std::string getAsString() const;
};
//===----------------------------------------------------------------------===//
/// \class
/// \brief Provide DenseMapInfo for Attribute::AttrKinds. This is used by
/// AttrBuilder.
template<> struct DenseMapInfo<Attribute::AttrKind> {
static inline Attribute::AttrKind getEmptyKey() {
return Attribute::AttrKind(~0U);
}
static inline Attribute::AttrKind getTombstoneKey() {
return Attribute::AttrKind(~0U - 1);
}
static unsigned getHashValue(const Attribute::AttrKind &Val) {
return Val * 37U;
}
static bool isEqual(const Attribute::AttrKind &LHS,
const Attribute::AttrKind &RHS) {
return LHS == RHS;
}
};
//===----------------------------------------------------------------------===//
/// \class
/// \brief This class is used in conjunction with the Attribute::get method to
@ -157,13 +180,19 @@ public:
/// value, however, is not. So this can be used as a quick way to test for
/// equality, presence of attributes, etc.
class AttrBuilder {
uint64_t Bits;
DenseSet<Attribute::AttrKind> Attrs;
uint64_t Alignment;
uint64_t StackAlignment;
public:
AttrBuilder() : Bits(0) {}
explicit AttrBuilder(uint64_t B) : Bits(B) {}
AttrBuilder(const Attribute &A) : Bits(A.getBitMask()) {}
AttrBuilder() : Alignment(0), StackAlignment(0) {}
explicit AttrBuilder(uint64_t B) : Alignment(0), StackAlignment(0) {
addRawValue(B);
}
AttrBuilder(const Attribute &A) : Alignment(0), StackAlignment(0) {
addAttributes(A);
}
void clear() { Bits = 0; }
void clear();
/// \brief Add an attribute to the builder.
AttrBuilder &addAttribute(Attribute::AttrKind Val);
@ -191,10 +220,10 @@ public:
bool hasAlignmentAttr() const;
/// \brief Retrieve the alignment attribute, if it exists.
uint64_t getAlignment() const;
uint64_t getAlignment() const { return Alignment; }
/// \brief Retrieve the stack alignment attribute, if it exists.
uint64_t getStackAlignment() const;
uint64_t getStackAlignment() const { return StackAlignment; }
/// \brief This turns an int alignment (which must be a power of 2) into the
/// form used internally in Attribute.
@ -233,13 +262,11 @@ public:
.removeAttribute(Attribute::NoDuplicate);
}
uint64_t getBitMask() const { return Bits; }
uint64_t getBitMask() const;
bool operator==(const AttrBuilder &B) {
return Bits == B.Bits;
}
bool operator==(const AttrBuilder &B);
bool operator!=(const AttrBuilder &B) {
return Bits != B.Bits;
return !(*this == B);
}
};

View File

@ -225,78 +225,142 @@ std::string Attribute::getAsString() const {
}
//===----------------------------------------------------------------------===//
// AttrBuilder Implementation
// AttrBuilder Method Implementations
//===----------------------------------------------------------------------===//
AttrBuilder &AttrBuilder::addAttribute(Attribute::AttrKind Val){
Bits |= AttributeImpl::getAttrMask(Val);
void AttrBuilder::clear() {
Attrs.clear();
Alignment = StackAlignment = 0;
}
AttrBuilder &AttrBuilder::addAttribute(Attribute::AttrKind Val) {
Attrs.insert(Val);
return *this;
}
AttrBuilder &AttrBuilder::addRawValue(uint64_t Val) {
Bits |= Val;
AttrBuilder &AttrBuilder::removeAttribute(Attribute::AttrKind Val) {
Attrs.erase(Val);
if (Val == Attribute::Alignment)
Alignment = 0;
else if (Val == Attribute::StackAlignment)
StackAlignment = 0;
return *this;
}
AttrBuilder &AttrBuilder::addAlignmentAttr(unsigned Align) {
if (Align == 0) return *this;
assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
assert(Align <= 0x40000000 && "Alignment too large.");
Bits |= (Log2_32(Align) + 1) << 16;
return *this;
}
AttrBuilder &AttrBuilder::addStackAlignmentAttr(unsigned Align){
// Default alignment, allow the target to define how to align it.
if (Align == 0) return *this;
assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
assert(Align <= 0x100 && "Alignment too large.");
Bits |= (Log2_32(Align) + 1) << 26;
Attrs.insert(Attribute::Alignment);
Alignment = Align;
return *this;
}
AttrBuilder &AttrBuilder::removeAttribute(Attribute::AttrKind Val) {
Bits &= ~AttributeImpl::getAttrMask(Val);
AttrBuilder &AttrBuilder::addStackAlignmentAttr(unsigned Align) {
// Default alignment, allow the target to define how to align it.
if (Align == 0) return *this;
assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
assert(Align <= 0x100 && "Alignment too large.");
Attrs.insert(Attribute::StackAlignment);
StackAlignment = Align;
return *this;
}
AttrBuilder &AttrBuilder::addRawValue(uint64_t Val) {
for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
I = Attribute::AttrKind(I + 1)) {
if (uint64_t A = (Val & AttributeImpl::getAttrMask(I))) {
Attrs.insert(I);
if (I == Attribute::Alignment)
Alignment = 1ULL << ((A >> 16) - 1);
else if (I == Attribute::StackAlignment)
StackAlignment = 1ULL << ((A >> 26)-1);
}
}
return *this;
}
AttrBuilder &AttrBuilder::addAttributes(const Attribute &A) {
Bits |= A.getBitMask();
uint64_t Mask = A.getBitMask();
for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
I = Attribute::AttrKind(I + 1)) {
if (uint64_t A = (Mask & AttributeImpl::getAttrMask(I))) {
Attrs.insert(I);
if (I == Attribute::Alignment)
Alignment = 1ULL << ((A >> 16) - 1);
else if (I == Attribute::StackAlignment)
StackAlignment = 1ULL << ((A >> 26)-1);
}
}
return *this;
}
AttrBuilder &AttrBuilder::removeAttributes(const Attribute &A){
Bits &= ~A.getBitMask();
uint64_t Mask = A.getBitMask();
for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
I = Attribute::AttrKind(I + 1)) {
if (Mask & AttributeImpl::getAttrMask(I)) {
Attrs.erase(I);
if (I == Attribute::Alignment)
Alignment = 0;
else if (I == Attribute::StackAlignment)
StackAlignment = 0;
}
}
return *this;
}
bool AttrBuilder::contains(Attribute::AttrKind A) const {
return Bits & AttributeImpl::getAttrMask(A);
return Attrs.count(A);
}
bool AttrBuilder::hasAttributes() const {
return Bits != 0;
return !Attrs.empty();
}
bool AttrBuilder::hasAttributes(const Attribute &A) const {
return Bits & A.getBitMask();
return getBitMask() & A.getBitMask();
}
bool AttrBuilder::hasAlignmentAttr() const {
return Bits & AttributeImpl::getAttrMask(Attribute::Alignment);
return Alignment != 0;
}
uint64_t AttrBuilder::getAlignment() const {
if (!hasAlignmentAttr())
return 0;
return 1ULL <<
(((Bits & AttributeImpl::getAttrMask(Attribute::Alignment)) >> 16) - 1);
uint64_t AttrBuilder::getBitMask() const {
uint64_t Mask = 0;
for (DenseSet<Attribute::AttrKind>::const_iterator I = Attrs.begin(),
E = Attrs.end(); I != E; ++I) {
Attribute::AttrKind Kind = *I;
if (Kind == Attribute::Alignment)
Mask |= (Log2_32(Alignment) + 1) << 16;
else if (Kind == Attribute::StackAlignment)
Mask |= (Log2_32(StackAlignment) + 1) << 26;
else
Mask |= AttributeImpl::getAttrMask(Kind);
}
return Mask;
}
uint64_t AttrBuilder::getStackAlignment() const {
if (!hasAlignmentAttr())
return 0;
return 1ULL <<
(((Bits & AttributeImpl::getAttrMask(Attribute::StackAlignment))>>26)-1);
bool AttrBuilder::operator==(const AttrBuilder &B) {
SmallVector<Attribute::AttrKind, 8> This(Attrs.begin(), Attrs.end());
SmallVector<Attribute::AttrKind, 8> That(B.Attrs.begin(), B.Attrs.end());
return This == That;
}
//===----------------------------------------------------------------------===//
@ -345,6 +409,7 @@ uint64_t AttributeImpl::getBitMask() const {
uint64_t AttributeImpl::getAttrMask(Attribute::AttrKind Val) {
switch (Val) {
case Attribute::EndAttrKinds: break;
case Attribute::None: return 0;
case Attribute::ZExt: return 1 << 0;
case Attribute::SExt: return 1 << 1;