revamp BoundsChecking considerably:

- compute size & offset at the same time. The side-effects of this are that we now support negative GEPs. It's now approaching a phase that it can be reused by other passes (e.g., lowering of the objectsize intrinsic)
 - use APInt throughout to handle wrap-arounds
 - add support for PHI instrumentation
 - add a cache (required for recursive PHIs anyway)
 - remove hoisting support for now, since it was wrong in a few cases

sorry for the churn here.. tests will follow soon.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157775 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Nuno Lopes 2012-05-31 22:45:40 +00:00
parent 91a8ad71aa
commit 0463cce55d
2 changed files with 228 additions and 127 deletions

View File

@ -14,6 +14,7 @@
#define DEBUG_TYPE "bounds-checking"
#include "llvm/Transforms/Scalar.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/ScalarEvolution.h"
@ -43,9 +44,15 @@ STATISTIC(ChecksUnableLoad, "Bounds checks unable to add (LoadInst)");
typedef IRBuilder<true, TargetFolder> BuilderTy;
namespace {
enum ConstTriState {
NotConst, Const, Dunno
// FIXME: can use unions here to save space
struct CacheData {
APInt Offset;
Value *OffsetValue;
APInt Size;
Value *SizeValue;
bool ReturnVal;
};
typedef DenseMap<Value*, CacheData> CacheMapTy;
struct BoundsChecking : public FunctionPass {
static char ID;
@ -70,11 +77,12 @@ namespace {
Function *Fn;
BasicBlock *TrapBB;
unsigned Penalty;
CacheMapTy CacheMap;
BasicBlock *getTrapBB();
void emitBranchToTrap(Value *Cmp = 0);
ConstTriState computeAllocSize(Value *Alloc, uint64_t &Size,
Value* &SizeValue);
bool computeAllocSize(Value *Ptr, APInt &Offset, Value* &OffsetValue,
APInt &Size, Value* &SizeValue);
bool instrument(Value *Ptr, Value *Val);
};
}
@ -123,91 +131,157 @@ void BoundsChecking::emitBranchToTrap(Value *Cmp) {
}
/// computeAllocSize - compute the object size allocated by an allocation
/// site. Returns NotConst if the size is not constant (in SizeValue), Const if
/// the size is constant (in Size), and Dunno if the size could not be
/// determined within the given maximum Penalty that the computation would
/// incurr at run-time.
ConstTriState BoundsChecking::computeAllocSize(Value *Alloc, uint64_t &Size,
Value* &SizeValue) {
IntegerType *RetTy = TD->getIntPtrType(Fn->getContext());
#define GET_VALUE(Val, Int) \
if (!Val) \
Val = ConstantInt::get(IntTy, Int)
#define RETURN(Val) \
do { ReturnVal = Val; goto cache_and_return; } while (0)
/// computeAllocSize - compute the object size and the offset within the object
/// pointed by Ptr. OffsetValue/SizeValue will be null if they are constant, and
/// therefore the result is given in Offset/Size variables instead.
/// Returns true if the offset and size could be computed within the given
/// maximum run-time penalty.
bool BoundsChecking::computeAllocSize(Value *Ptr, APInt &Offset,
Value* &OffsetValue, APInt &Size,
Value* &SizeValue) {
Ptr = Ptr->stripPointerCasts();
// lookup to see if we've seen the Ptr before
CacheMapTy::iterator CacheIt = CacheMap.find(Ptr);
if (CacheIt != CacheMap.end()) {
CacheData &Cache = CacheIt->second;
Offset = Cache.Offset;
OffsetValue = Cache.OffsetValue;
Size = Cache.Size;
SizeValue = Cache.SizeValue;
return Cache.ReturnVal;
}
IntegerType *IntTy = TD->getIntPtrType(Fn->getContext());
unsigned IntTyBits = IntTy->getBitWidth();
bool ReturnVal;
// always generate code immediately before the instruction being processed, so
// that the generated code dominates the same BBs
Instruction *PrevInsertPoint = Builder->GetInsertPoint();
if (Instruction *I = dyn_cast<Instruction>(Ptr))
Builder->SetInsertPoint(I);
// initalize with "don't know" state: offset=0 and size=uintmax
Offset = 0;
Size = APInt::getMaxValue(TD->getTypeSizeInBits(IntTy));
OffsetValue = SizeValue = 0;
if (GEPOperator *GEP = dyn_cast<GEPOperator>(Ptr)) {
APInt PtrOffset(IntTyBits, 0);
Value *PtrOffsetValue = 0;
if (!computeAllocSize(GEP->getPointerOperand(), PtrOffset, PtrOffsetValue,
Size, SizeValue))
RETURN(false);
if (GEP->hasAllConstantIndices()) {
SmallVector<Value*, 8> Ops(GEP->idx_begin(), GEP->idx_end());
Offset = TD->getIndexedOffset(GEP->getPointerOperandType(), Ops);
// if PtrOffset is constant, return immediately
if (!PtrOffsetValue) {
Offset += PtrOffset;
RETURN(true);
}
OffsetValue = ConstantInt::get(IntTy, Offset);
} else {
OffsetValue = EmitGEPOffset(Builder, *TD, GEP);
}
GET_VALUE(PtrOffsetValue, PtrOffset);
OffsetValue = Builder->CreateAdd(PtrOffsetValue, OffsetValue);
RETURN(true);
// global variable with definitive size
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Alloc)) {
} else if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Ptr)) {
if (GV->hasDefinitiveInitializer()) {
Constant *C = GV->getInitializer();
Size = TD->getTypeAllocSize(C->getType());
return Const;
RETURN(true);
}
return Dunno;
RETURN(false);
// stack allocation
} else if (AllocaInst *AI = dyn_cast<AllocaInst>(Alloc)) {
} else if (AllocaInst *AI = dyn_cast<AllocaInst>(Ptr)) {
if (!AI->getAllocatedType()->isSized())
return Dunno;
RETURN(false);
Size = TD->getTypeAllocSize(AI->getAllocatedType());
if (!AI->isArrayAllocation())
return Const; // we are done
RETURN(true); // we are done
Value *ArraySize = AI->getArraySize();
if (const ConstantInt *C = dyn_cast<ConstantInt>(ArraySize)) {
Size *= C->getZExtValue();
return Const;
Size *= C->getValue();
RETURN(true);
}
if (Penalty < 2)
return Dunno;
RETURN(false);
// VLA: compute size dynamically
SizeValue = ConstantInt::get(ArraySize->getType(), Size);
SizeValue = Builder->CreateMul(SizeValue, ArraySize);
return NotConst;
RETURN(true);
// function arguments
} else if (Argument *A = dyn_cast<Argument>(Alloc)) {
} else if (Argument *A = dyn_cast<Argument>(Ptr)) {
// right now we only support byval arguments, so that no interprocedural
// analysis is necessary
if (!A->hasByValAttr()) {
++ChecksUnableInterproc;
return Dunno;
RETURN(false);
}
PointerType *PT = cast<PointerType>(A->getType());
Size = TD->getTypeAllocSize(PT->getElementType());
return Const;
RETURN(true);
// ptr = select(ptr1, ptr2)
} else if (SelectInst *SI = dyn_cast<SelectInst>(Alloc)) {
uint64_t SizeFalse;
Value *SizeValueFalse;
ConstTriState TrueConst = computeAllocSize(SI->getTrueValue(), Size,
SizeValue);
ConstTriState FalseConst = computeAllocSize(SI->getFalseValue(), SizeFalse,
SizeValueFalse);
} else if (SelectInst *SI = dyn_cast<SelectInst>(Ptr)) {
APInt OffsetTrue(IntTyBits, 0), OffsetFalse(IntTyBits, 0);
APInt SizeTrue(IntTyBits, 0), SizeFalse(IntTyBits, 0);
Value *OffsetValueTrue = 0, *OffsetValueFalse = 0;
Value *SizeValueTrue = 0, *SizeValueFalse = 0;
if (TrueConst == Const && FalseConst == Const && Size == SizeFalse)
return Const;
bool TrueAlloc = computeAllocSize(SI->getTrueValue(), OffsetTrue,
OffsetValueTrue, SizeTrue, SizeValueTrue);
bool FalseAlloc = computeAllocSize(SI->getFalseValue(), OffsetFalse,
OffsetValueFalse, SizeFalse,
SizeValueFalse);
if (!TrueAlloc && !FalseAlloc)
RETURN(false);
if (Penalty < 2 || (TrueConst == Dunno && FalseConst == Dunno))
return Dunno;
// fold constant sizes & offsets if they are equal
if (!OffsetValueTrue && !OffsetValueFalse && OffsetTrue == OffsetFalse)
Offset = OffsetTrue;
else if (Penalty > 1) {
GET_VALUE(OffsetValueTrue, OffsetTrue);
GET_VALUE(OffsetValueFalse, OffsetFalse);
OffsetValue = Builder->CreateSelect(SI->getCondition(), OffsetValueTrue,
OffsetValueFalse);
} else
RETURN(false);
// if one of the branches is Dunno, assume it is ok and check just the other
APInt MaxSize = APInt::getMaxValue(TD->getTypeSizeInBits(RetTy));
if (TrueConst == Const)
SizeValue = ConstantInt::get(RetTy, Size);
else if (TrueConst == Dunno)
SizeValue = ConstantInt::get(RetTy, MaxSize);
if (FalseConst == Const)
SizeValueFalse = ConstantInt::get(RetTy, SizeFalse);
else if (FalseConst == Dunno)
SizeValueFalse = ConstantInt::get(RetTy, MaxSize);
SizeValue = Builder->CreateSelect(SI->getCondition(), SizeValue,
SizeValueFalse);
return NotConst;
if (!SizeValueTrue && !SizeValueFalse && SizeTrue == SizeFalse)
Size = SizeTrue;
else if (Penalty > 1) {
GET_VALUE(SizeValueTrue, SizeTrue);
GET_VALUE(SizeValueFalse, SizeFalse);
SizeValue = Builder->CreateSelect(SI->getCondition(), SizeValueTrue,
SizeValueFalse);
} else
RETURN(false);
RETURN(true);
// call allocation function
} else if (CallInst *CI = dyn_cast<CallInst>(Alloc)) {
} else if (CallInst *CI = dyn_cast<CallInst>(Ptr)) {
SmallVector<unsigned, 4> Args;
if (MDNode *MD = CI->getMetadata("alloc_size")) {
@ -241,11 +315,17 @@ ConstTriState BoundsChecking::computeAllocSize(Value *Alloc, uint64_t &Size,
Args.push_back(0);
Args.push_back(1);
}
} else if (FTy->getNumParams() == 3) {
// alloc(_, _, x)
if (FTy->getParamType(2)->isIntegerTy() &&
Callee->getName() == "posix_memalign") {
Args.push_back(2);
}
}
}
if (Args.empty())
return Dunno;
RETURN(false);
// check if all arguments are constant. if so, the object size is also const
bool AllConst = true;
@ -262,27 +342,25 @@ ConstTriState BoundsChecking::computeAllocSize(Value *Alloc, uint64_t &Size,
for (SmallVectorImpl<unsigned>::iterator I = Args.begin(), E = Args.end();
I != E; ++I) {
ConstantInt *Arg = cast<ConstantInt>(CI->getArgOperand(*I));
Size *= (size_t)Arg->getZExtValue();
Size *= Arg->getValue().zextOrSelf(IntTyBits);
}
return Const;
RETURN(true);
}
if (Penalty < 2)
return Dunno;
RETURN(false);
// not all arguments are constant, so create a sequence of multiplications
bool First = true;
for (SmallVectorImpl<unsigned>::iterator I = Args.begin(), E = Args.end();
I != E; ++I) {
Value *Arg = CI->getArgOperand(*I);
if (First) {
Value *Arg = Builder->CreateZExt(CI->getArgOperand(*I), IntTy);
if (!SizeValue) {
SizeValue = Arg;
First = false;
continue;
}
SizeValue = Builder->CreateMul(SizeValue, Arg);
}
return NotConst;
RETURN(true);
// TODO: handle more standard functions:
// - strdup / strndup
@ -290,12 +368,67 @@ ConstTriState BoundsChecking::computeAllocSize(Value *Alloc, uint64_t &Size,
// - memcpy / memmove
// - strcat / strncat
} else if (isa<LoadInst>(Alloc)) {
} else if (PHINode *PHI = dyn_cast<PHINode>(Ptr)) {
// create 2 PHIs: one for offset and another for size
PHINode *OffsetPHI = Builder->CreatePHI(IntTy, PHI->getNumIncomingValues());
PHINode *SizePHI = Builder->CreatePHI(IntTy, PHI->getNumIncomingValues());
// insert right away in the cache to handle recursive PHIs
CacheData CacheEntry;
CacheEntry.Offset = CacheEntry.Size = 0;
CacheEntry.OffsetValue = OffsetPHI;
CacheEntry.SizeValue = SizePHI;
CacheEntry.ReturnVal = true;
CacheMap[Ptr] = CacheEntry;
// compute offset/size for each PHI incoming pointer
bool someOk = false;
for (unsigned i = 0, e = PHI->getNumIncomingValues(); i != e; ++i) {
Builder->SetInsertPoint(PHI->getIncomingBlock(i)->getFirstInsertionPt());
APInt PhiOffset(IntTyBits, 0), PhiSize(IntTyBits, 0);
Value *PhiOffsetValue = 0, *PhiSizeValue = 0;
someOk |= computeAllocSize(PHI->getIncomingValue(i), PhiOffset,
PhiOffsetValue, PhiSize, PhiSizeValue);
GET_VALUE(PhiOffsetValue, PhiOffset);
GET_VALUE(PhiSizeValue, PhiSize);
OffsetPHI->addIncoming(PhiOffsetValue, PHI->getIncomingBlock(i));
SizePHI->addIncoming(PhiSizeValue, PHI->getIncomingBlock(i));
}
// fail here if we couldn't compute the size/offset in any incoming edge
if (!someOk)
RETURN(false);
OffsetValue = OffsetPHI;
SizeValue = SizePHI;
RETURN(true);
} else if (isa<UndefValue>(Ptr)) {
Size = 0;
RETURN(true);
} else if (isa<LoadInst>(Ptr)) {
++ChecksUnableLoad;
return Dunno;
RETURN(false);
}
return Dunno;
RETURN(false);
cache_and_return:
// cache the result and return
CacheData CacheEntry;
CacheEntry.Offset = Offset;
CacheEntry.OffsetValue = OffsetValue;
CacheEntry.Size = Size;
CacheEntry.SizeValue = SizeValue;
CacheEntry.ReturnVal = ReturnVal;
CacheMap[Ptr] = CacheEntry;
Builder->SetInsertPoint(PrevInsertPoint);
return ReturnVal;
}
@ -309,63 +442,24 @@ bool BoundsChecking::instrument(Value *Ptr, Value *InstVal) {
DEBUG(dbgs() << "Instrument " << *Ptr << " for " << Twine(NeededSize)
<< " bytes\n");
Type *SizeTy = TD->getIntPtrType(Fn->getContext());
IntegerType *IntTy = TD->getIntPtrType(Fn->getContext());
unsigned IntTyBits = IntTy->getBitWidth();
// Get to the real allocated thing and offset as fast as possible.
Ptr = Ptr->stripPointerCasts();
APInt Offset(IntTyBits, 0), Size(IntTyBits, 0);
Value *OffsetValue = 0, *SizeValue = 0;
// try to hoist the check if the instruction is inside a loop
Value *LoopOffset = 0;
if (Loop *L = LI->getLoopFor(Builder->GetInsertPoint()->getParent())) {
const SCEV *PtrSCEV = SE->getSCEVAtScope(Ptr, L->getParentLoop());
const SCEV *BaseSCEV = SE->getPointerBase(PtrSCEV);
if (const SCEVUnknown *PointerBase = dyn_cast<SCEVUnknown>(BaseSCEV)) {
Ptr = PointerBase->getValue()->stripPointerCasts();
Instruction *InsertPoint = L->getLoopPreheader()->getFirstInsertionPt();
Builder->SetInsertPoint(InsertPoint);
SCEVExpander Expander(*SE, "bounds-checking");
const SCEV *OffsetSCEV = SE->getMinusSCEV(PtrSCEV, PointerBase);
LoopOffset = Expander.expandCodeFor(OffsetSCEV, SizeTy, InsertPoint);
}
}
GEPOperator *GEP = dyn_cast<GEPOperator>(Ptr);
if (GEP) {
// check if we will be able to get the offset
if (!GEP->hasAllConstantIndices() && Penalty < 2) {
++ChecksUnable;
return false;
}
Ptr = GEP->getPointerOperand()->stripPointerCasts();
}
uint64_t Size = 0;
Value *SizeValue = 0;
ConstTriState ConstAlloc = computeAllocSize(Ptr, Size, SizeValue);
if (ConstAlloc == Dunno) {
if (!computeAllocSize(Ptr, Offset, OffsetValue, Size, SizeValue)) {
DEBUG(dbgs() << "computeAllocSize failed:\n" << *Ptr << "\n");
++ChecksUnable;
return false;
}
assert(ConstAlloc == Const || SizeValue);
uint64_t Offset = 0;
Value *OffsetValue = 0;
if (GEP) {
if (GEP->hasAllConstantIndices()) {
SmallVector<Value*, 8> Ops(GEP->idx_begin(), GEP->idx_end());
assert(GEP->getPointerOperandType()->isPointerTy());
Offset = TD->getIndexedOffset(GEP->getPointerOperandType(), Ops);
} else {
OffsetValue = EmitGEPOffset(Builder, *TD, GEP);
}
}
if (!LoopOffset && !OffsetValue && ConstAlloc == Const) {
if (Size < Offset || (Size - Offset) < NeededSize) {
// three checks are required to ensure safety:
// . Offset >= 0 (since the offset is given from the base ptr)
// . Size >= Offset (unsigned)
// . Size - Offset >= NeededSize (unsigned)
if (!OffsetValue && !SizeValue) {
if (Offset.slt(0) || Size.ult(Offset) || (Size - Offset).ult(NeededSize)) {
// Out of bounds
emitBranchToTrap();
++ChecksAdded;
@ -376,23 +470,30 @@ bool BoundsChecking::instrument(Value *Ptr, Value *InstVal) {
return false;
}
if (!OffsetValue)
OffsetValue = ConstantInt::get(SizeTy, Offset);
// emit check for offset < 0
Value *CmpOffset = 0;
if (OffsetValue)
CmpOffset = Builder->CreateICmpSLT(OffsetValue, ConstantInt::get(IntTy, 0));
else if (Offset.slt(0)) {
// offset proved to be negative
emitBranchToTrap();
++ChecksAdded;
return true;
}
if (SizeValue)
SizeValue = Builder->CreateZExt(SizeValue, SizeTy);
else
SizeValue = ConstantInt::get(SizeTy, Size);
// we couldn't determine statically if the memory access is safe; emit a
// run-time check
GET_VALUE(OffsetValue, Offset);
GET_VALUE(SizeValue, Size);
// add the loop offset if the check was hoisted
if (LoopOffset)
OffsetValue = Builder->CreateAdd(OffsetValue, LoopOffset);
Value *NeededSizeVal = ConstantInt::get(SizeTy, NeededSize);
Value *NeededSizeVal = ConstantInt::get(IntTy, NeededSize);
// FIXME: add NSW/NUW here? -- we dont care if the subtraction overflows
Value *ObjSize = Builder->CreateSub(SizeValue, OffsetValue);
Value *Cmp1 = Builder->CreateICmpULT(SizeValue, OffsetValue);
Value *Cmp2 = Builder->CreateICmpULT(ObjSize, NeededSizeVal);
Value *Or = Builder->CreateOr(Cmp1, Cmp2);
if (CmpOffset)
Or = Builder->CreateOr(CmpOffset, Or);
emitBranchToTrap(Or);
++ChecksAdded;

View File

@ -33,7 +33,7 @@ define void @f3(i64 %x) nounwind {
%2 = bitcast i8* %1 to i32*
%idx = getelementptr inbounds i32* %2, i64 8
; CHECK: mul i64 4, %
; CHECK-NEXT: sub i64 {{.*}}, 32
; CHECK: sub i64 {{.*}}, 32
; CHECK-NEXT: icmp ult i64 {{.*}}, 32
; CHECK-NEXT: icmp ult i64 {{.*}}, 4
; CHECK-NEXT: or i1