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https://github.com/c64scene-ar/llvm-6502.git
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Modify the code that emits the module flags to use the new module flags accessor
method. This allows the target lowering code to not have to deal with MDNodes. Also, avoid leaking memory like a sieve by not creating a global variable for the image info section, but just emitting the code directly. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150624 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -15,9 +15,11 @@
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#ifndef LLVM_TARGET_TARGETLOWERINGOBJECTFILE_H
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#define LLVM_TARGET_TARGETLOWERINGOBJECTFILE_H
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Module.h"
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#include "llvm/MC/MCObjectFileInfo.h"
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#include "llvm/MC/SectionKind.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/StringRef.h"
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namespace llvm {
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class MachineModuleInfo;
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@ -56,8 +58,9 @@ public:
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const MCSymbol *Sym) const;
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/// emitModuleFlags - Emit the module flags that the platform cares about.
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virtual void emitModuleFlags(MCStreamer &, NamedMDNode *, Mangler *,
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const TargetMachine &) const {
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virtual void emitModuleFlags(MCStreamer &,
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ArrayRef<Module::ModuleFlagEntry>,
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Mangler *, const TargetMachine &) const {
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}
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/// shouldEmitUsedDirectiveFor - This hook allows targets to selectively
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