diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp index cda3861ce35..16ebe684eaa 100644 --- a/lib/Target/X86/X86ISelLowering.cpp +++ b/lib/Target/X86/X86ISelLowering.cpp @@ -9309,17 +9309,12 @@ static SDValue lower128BitVectorShuffle(SDValue Op, SDValue V1, SDValue V2, /// shuffles. This can be done generically for any 256-bit vector shuffle and so /// we encode the logic here for specific shuffle lowering routines to bail to /// when they exhaust the features avaible to more directly handle the shuffle. -static SDValue splitAndLower256BitVectorShuffle(SDValue Op, SDValue V1, - SDValue V2, - const X86Subtarget *Subtarget, +static SDValue splitAndLower256BitVectorShuffle(SDLoc DL, MVT VT, SDValue V1, + SDValue V2, ArrayRef Mask, SelectionDAG &DAG) { - SDLoc DL(Op); - MVT VT = Op.getSimpleValueType(); assert(VT.getSizeInBits() == 256 && "Only for 256-bit vector shuffles!"); assert(V1.getSimpleValueType() == VT && "Bad operand type!"); assert(V2.getSimpleValueType() == VT && "Bad operand type!"); - ShuffleVectorSDNode *SVOp = cast(Op); - ArrayRef Mask = SVOp->getMask(); ArrayRef LoMask = Mask.slice(0, Mask.size()/2); ArrayRef HiMask = Mask.slice(Mask.size()/2); @@ -9366,6 +9361,59 @@ static SDValue splitAndLower256BitVectorShuffle(SDValue Op, SDValue V1, return DAG.getNode(ISD::CONCAT_VECTORS, DL, VT, Lo, Hi); } +/// \brief Lower a vector shuffle crossing multiple 128-bit lanes as +/// a permutation and blend of those lanes. +/// +/// This essentially blends the out-of-lane inputs to each lane into the lane +/// from a permuted copy of the vector. This lowering strategy results in four +/// instructions in the worst case for a single-input cross lane shuffle which +/// is lower than any other fully general cross-lane shuffle strategy I'm aware +/// of. Special cases for each particular shuffle pattern should be handled +/// prior to trying this lowering. +static SDValue lowerVectorShuffleAsLanePermuteAndBlend(SDLoc DL, MVT VT, + SDValue V1, SDValue V2, + ArrayRef Mask, + SelectionDAG &DAG) { + // FIXME: This should probably be generalized for 512-bit vectors as well. + assert(VT.getSizeInBits() == 256 && "Only for 256-bit vector shuffles!"); + int LaneSize = Mask.size() / 2; + + // If there are only inputs from one 128-bit lane, splitting will in fact be + // less expensive. The flags track wether the given lane contains an element + // that crosses to another lane. + bool LaneCrossing[2] = {false, false}; + for (int i = 0, Size = Mask.size(); i < Size; ++i) + if (Mask[i] >= 0 && (Mask[i] % Size) / LaneSize != i / LaneSize) + LaneCrossing[(Mask[i] % Size) / LaneSize] = true; + if (!LaneCrossing[0] || !LaneCrossing[1]) + return splitAndLower256BitVectorShuffle(DL, VT, V1, V2, Mask, DAG); + + if (isSingleInputShuffleMask(Mask)) { + SmallVector FlippedBlendMask; + for (int i = 0, Size = Mask.size(); i < Size; ++i) + FlippedBlendMask.push_back( + Mask[i] < 0 ? -1 : ((Mask[i] / LaneSize == i / LaneSize) + ? Mask[i] + : Mask[i] % LaneSize + + (i / LaneSize) * LaneSize + Size)); + + // Flip the vector, and blend the results which should now be in-lane. The + // VPERM2X128 mask uses the low 2 bits for the low source and bits 4 and + // 5 for the high source. The value 3 selects the high half of source 2 and + // the value 2 selects the low half of source 2. We only use source 2 to + // allow folding it into a memory operand. + unsigned PERMMask = 3 | 2 << 4; + SDValue Flipped = DAG.getNode(X86ISD::VPERM2X128, DL, VT, DAG.getUNDEF(VT), + V1, DAG.getConstant(PERMMask, MVT::i8)); + return DAG.getVectorShuffle(VT, DL, V1, Flipped, FlippedBlendMask); + } + + // This now reduces to two single-input shuffles of V1 and V2 which at worst + // will be handled by the above logic and a blend of the results, much like + // other patterns in AVX. + return lowerVectorShuffleAsDecomposedShuffleBlend(DL, VT, V1, V2, Mask, DAG); +} + /// \brief Handle lowering of 4-lane 64-bit floating point shuffles. /// /// Also ends up handling lowering of 4-lane 64-bit integer shuffles when AVX2 @@ -9381,7 +9429,8 @@ static SDValue lowerV4F64VectorShuffle(SDValue Op, SDValue V1, SDValue V2, assert(Mask.size() == 4 && "Unexpected mask size for v4 shuffle!"); if (is128BitLaneCrossingShuffleMask(MVT::v4f64, Mask)) - return splitAndLower256BitVectorShuffle(Op, V1, V2, Subtarget, DAG); + return lowerVectorShuffleAsLanePermuteAndBlend(DL, MVT::v4f64, V1, V2, Mask, + DAG); if (isSingleInputShuffleMask(Mask)) { // Non-half-crossing single input shuffles can be lowerid with an @@ -9503,7 +9552,8 @@ static SDValue lowerV8F32VectorShuffle(SDValue Op, SDValue V1, SDValue V2, assert(Mask.size() == 8 && "Unexpected mask size for v8 shuffle!"); if (is128BitLaneCrossingShuffleMask(MVT::v8f32, Mask)) - return splitAndLower256BitVectorShuffle(Op, V1, V2, Subtarget, DAG); + return lowerVectorShuffleAsLanePermuteAndBlend(DL, MVT::v8f32, V1, V2, Mask, + DAG); if (SDValue Blend = lowerVectorShuffleAsBlend(DL, MVT::v8f32, V1, V2, Mask, Subtarget, DAG)) @@ -9619,18 +9669,9 @@ static SDValue lowerV16I16VectorShuffle(SDValue Op, SDValue V1, SDValue V2, // There are no generalized cross-lane shuffle operations available on i16 // element types. - // FIXME: We should teach the "split and lower" path to do something more - // clever, or do it ourselves here. The optimal lowering of cross-lane - // shuffles I am aware of is to swap the lanes into a copy, shuffle both the - // original and the copy, and then blend to pick up the cross-lane elements. - // This is four instructions with a tree height of three which is better than - // the worst case for a gather-cross-scatter approach such as used in SSE2 - // v8i16 lowering (where we don't have blends). While for cross-lane blends it - // results in a blend tree, blends are very cheap in AVX2 and newer chips. We - // might also want to special case situations where we can always do a single - // VPERMD to produce a non-lane-crossing shuffle. if (is128BitLaneCrossingShuffleMask(MVT::v16i16, Mask)) - return splitAndLower256BitVectorShuffle(Op, V1, V2, Subtarget, DAG); + return lowerVectorShuffleAsLanePermuteAndBlend(DL, MVT::v16i16, V1, V2, + Mask, DAG); if (SDValue Blend = lowerVectorShuffleAsBlend(DL, MVT::v16i16, V1, V2, Mask, Subtarget, DAG)) @@ -9691,20 +9732,11 @@ static SDValue lowerV32I8VectorShuffle(SDValue Op, SDValue V1, SDValue V2, assert(Mask.size() == 32 && "Unexpected mask size for v32 shuffle!"); assert(Subtarget->hasAVX2() && "We can only lower v32i8 with AVX2!"); - // There are no generalized cross-lane shuffle operations available on i16 + // There are no generalized cross-lane shuffle operations available on i8 // element types. - // FIXME: We should teach the "split and lower" path to do something more - // clever, or do it ourselves here. The optimal lowering of cross-lane - // shuffles I am aware of is to swap the lanes into a copy, shuffle both the - // original and the copy, and then blend to pick up the cross-lane elements. - // This is four instructions with a tree height of three which is better than - // the worst case for a gather-cross-scatter approach such as used in SSE2 - // v8i16 lowering (where we don't have blends). While for cross-lane blends it - // results in a blend tree, blends are very cheap in AVX2 and newer chips. We - // might also want to special case situations where we can always do a single - // VPERMD to produce a non-lane-crossing shuffle. if (is128BitLaneCrossingShuffleMask(MVT::v32i8, Mask)) - return splitAndLower256BitVectorShuffle(Op, V1, V2, Subtarget, DAG); + return lowerVectorShuffleAsLanePermuteAndBlend(DL, MVT::v32i8, V1, V2, + Mask, DAG); if (SDValue Blend = lowerVectorShuffleAsBlend(DL, MVT::v32i8, V1, V2, Mask, Subtarget, DAG)) @@ -9768,7 +9800,7 @@ static SDValue lower256BitVectorShuffle(SDValue Op, SDValue V1, SDValue V2, int ElementBits = VT.getScalarSizeInBits(); if (ElementBits < 32) // No floating point type available, decompose into 128-bit vectors. - return splitAndLower256BitVectorShuffle(Op, V1, V2, Subtarget, DAG); + return splitAndLower256BitVectorShuffle(DL, VT, V1, V2, Mask, DAG); MVT FpVT = MVT::getVectorVT(MVT::getFloatingPointVT(ElementBits), VT.getVectorNumElements()); diff --git a/test/CodeGen/X86/vector-shuffle-256-v16.ll b/test/CodeGen/X86/vector-shuffle-256-v16.ll index 4f66240582a..f9d7299cdc4 100644 --- a/test/CodeGen/X86/vector-shuffle-256-v16.ll +++ b/test/CodeGen/X86/vector-shuffle-256-v16.ll @@ -163,13 +163,11 @@ define <16 x i16> @shuffle_v16i16_00_00_00_00_00_00_00_08_00_00_00_00_00_00_00_0 ; ; AVX2-LABEL: @shuffle_v16i16_00_00_00_00_00_00_00_08_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1 -; AVX2-NEXT: vpunpcklwd {{.*}} # xmm1 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] -; AVX2-NEXT: vpshuflw {{.*}} # xmm1 = xmm1[0,0,0,1,4,5,6,7] -; AVX2-NEXT: vpshuflw {{.*}} # xmm2 = xmm0[0,0,0,0,4,5,6,7] -; AVX2-NEXT: vpunpcklqdq {{.*}} # xmm1 = xmm2[0],xmm1[0] -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] -; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm1 = ymm1[u,u,u,u,u,u,u,u,u,u,u,u,u,u,0,1,16,17,16,17,16,17,16,17,16,17,16,17,16,17,16,17] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm1, %ymm0, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> ret <16 x i16> %shuffle @@ -189,13 +187,11 @@ define <16 x i16> @shuffle_v16i16_00_00_00_00_00_00_09_00_00_00_00_00_00_00_00_0 ; ; AVX2-LABEL: @shuffle_v16i16_00_00_00_00_00_00_09_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1 -; AVX2-NEXT: vpunpcklwd {{.*}} # xmm1 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] -; AVX2-NEXT: vpshuflw {{.*}} # xmm1 = xmm1[0,0,3,0,4,5,6,7] -; AVX2-NEXT: vpshuflw {{.*}} # xmm2 = xmm0[0,0,0,0,4,5,6,7] -; AVX2-NEXT: vpunpcklqdq {{.*}} # xmm1 = xmm2[0],xmm1[0] -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] -; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm1 = ymm1[u,u,u,u,u,u,u,u,u,u,u,u,2,3,u,u,16,17,16,17,16,17,16,17,16,17,16,17,16,17,16,17] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[0,1,0,1,0,1,0,1,0,1,0,1,u,u,0,1,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,128,128,128,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm1, %ymm0, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> ret <16 x i16> %shuffle @@ -216,14 +212,11 @@ define <16 x i16> @shuffle_v16i16_00_00_00_00_00_10_00_00_00_00_00_00_00_00_00_0 ; ; AVX2-LABEL: @shuffle_v16i16_00_00_00_00_00_10_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1 -; AVX2-NEXT: vpunpcklwd {{.*}} # xmm1 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] -; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[0,2,2,3] -; AVX2-NEXT: vpshuflw {{.*}} # xmm1 = xmm1[0,3,0,0,4,5,6,7] -; AVX2-NEXT: vpshuflw {{.*}} # xmm2 = xmm0[0,0,0,0,4,5,6,7] -; AVX2-NEXT: vpunpcklqdq {{.*}} # xmm1 = xmm2[0],xmm1[0] -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] -; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm1 = ymm1[u,u,u,u,u,u,u,u,u,u,4,5,u,u,u,u,16,17,16,17,16,17,16,17,16,17,16,17,16,17,16,17] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[0,1,0,1,0,1,0,1,0,1,u,u,0,1,0,1,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,128,128,128,0,0,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm1, %ymm0, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> ret <16 x i16> %shuffle @@ -244,14 +237,11 @@ define <16 x i16> @shuffle_v16i16_00_00_00_00_11_00_00_00_00_00_00_00_00_00_00_0 ; ; AVX2-LABEL: @shuffle_v16i16_00_00_00_00_11_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1 -; AVX2-NEXT: vpunpcklwd {{.*}} # xmm1 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] -; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[0,3,2,3] -; AVX2-NEXT: vpshuflw {{.*}} # xmm1 = xmm1[3,0,0,0,4,5,6,7] -; AVX2-NEXT: vpshuflw {{.*}} # xmm2 = xmm0[0,0,0,0,4,5,6,7] -; AVX2-NEXT: vpunpcklqdq {{.*}} # xmm1 = xmm2[0],xmm1[0] -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] -; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm1 = ymm1[u,u,u,u,u,u,u,u,6,7,u,u,u,u,u,u,16,17,16,17,16,17,16,17,16,17,16,17,16,17,16,17] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[0,1,0,1,0,1,0,1,u,u,0,1,0,1,0,1,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,128,0,0,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm1, %ymm0, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> ret <16 x i16> %shuffle @@ -272,14 +262,11 @@ define <16 x i16> @shuffle_v16i16_00_00_00_12_00_00_00_00_00_00_00_00_00_00_00_0 ; ; AVX2-LABEL: @shuffle_v16i16_00_00_00_12_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1 -; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[2,3,0,1] -; AVX2-NEXT: vpunpcklwd {{.*}} # xmm1 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] -; AVX2-NEXT: vpshuflw {{.*}} # xmm1 = xmm1[0,0,0,1,4,5,6,7] -; AVX2-NEXT: vpshuflw {{.*}} # xmm2 = xmm0[0,0,0,0,4,5,6,7] -; AVX2-NEXT: vpunpcklqdq {{.*}} # xmm1 = xmm1[0],xmm2[0] -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] -; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm1 = ymm1[u,u,u,u,u,u,8,9,u,u,u,u,u,u,u,u,16,17,16,17,16,17,16,17,16,17,16,17,16,17,16,17] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[0,1,0,1,0,1,u,u,0,1,0,1,0,1,0,1,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,0,0,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm1, %ymm0, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> ret <16 x i16> %shuffle @@ -300,14 +287,11 @@ define <16 x i16> @shuffle_v16i16_00_00_13_00_00_00_00_00_00_00_00_00_00_00_00_0 ; ; AVX2-LABEL: @shuffle_v16i16_00_00_13_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1 -; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[2,3,0,1] -; AVX2-NEXT: vpunpcklwd {{.*}} # xmm1 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] -; AVX2-NEXT: vpshuflw {{.*}} # xmm1 = xmm1[0,0,3,0,4,5,6,7] -; AVX2-NEXT: vpshuflw {{.*}} # xmm2 = xmm0[0,0,0,0,4,5,6,7] -; AVX2-NEXT: vpunpcklqdq {{.*}} # xmm1 = xmm1[0],xmm2[0] -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] -; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm1 = ymm1[u,u,u,u,10,11,u,u,u,u,u,u,u,u,u,u,16,17,16,17,16,17,16,17,16,17,16,17,16,17,16,17] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[0,1,0,1,u,u,0,1,0,1,0,1,0,1,0,1,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,0,0,128,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm1, %ymm0, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> ret <16 x i16> %shuffle @@ -329,15 +313,11 @@ define <16 x i16> @shuffle_v16i16_00_14_00_00_00_00_00_00_00_00_00_00_00_00_00_0 ; ; AVX2-LABEL: @shuffle_v16i16_00_14_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1 -; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[2,3,0,1] -; AVX2-NEXT: vpunpcklwd {{.*}} # xmm1 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] -; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[0,2,2,3] -; AVX2-NEXT: vpshuflw {{.*}} # xmm1 = xmm1[0,3,0,0,4,5,6,7] -; AVX2-NEXT: vpshuflw {{.*}} # xmm2 = xmm0[0,0,0,0,4,5,6,7] -; AVX2-NEXT: vpunpcklqdq {{.*}} # xmm1 = xmm1[0],xmm2[0] -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] -; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm1 = ymm1[u,u,12,13,u,u,u,u,u,u,u,u,u,u,u,u,16,17,16,17,16,17,16,17,16,17,16,17,16,17,16,17] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[0,1,u,u,0,1,0,1,0,1,0,1,0,1,0,1,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,0,0,128,128,128,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm1, %ymm0, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> ret <16 x i16> %shuffle @@ -359,15 +339,11 @@ define <16 x i16> @shuffle_v16i16_15_00_00_00_00_00_00_00_00_00_00_00_00_00_00_0 ; ; AVX2-LABEL: @shuffle_v16i16_15_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1 -; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[2,3,0,1] -; AVX2-NEXT: vpunpcklwd {{.*}} # xmm1 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] -; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[0,3,2,3] -; AVX2-NEXT: vpshuflw {{.*}} # xmm1 = xmm1[3,0,0,0,4,5,6,7] -; AVX2-NEXT: vpshuflw {{.*}} # xmm2 = xmm0[0,0,0,0,4,5,6,7] -; AVX2-NEXT: vpunpcklqdq {{.*}} # xmm1 = xmm1[0],xmm2[0] -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] -; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm1 = ymm1[14,15,u,u,u,u,u,u,u,u,u,u,u,u,u,u,16,17,16,17,16,17,16,17,16,17,16,17,16,17,16,17] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,0,1,0,1,0,1,0,1,0,1,0,1,0,1,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u,u] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [0,0,128,128,128,128,128,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm1, %ymm0, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> ret <16 x i16> %shuffle diff --git a/test/CodeGen/X86/vector-shuffle-256-v32.ll b/test/CodeGen/X86/vector-shuffle-256-v32.ll index 127159db2c4..a6d2d726016 100644 --- a/test/CodeGen/X86/vector-shuffle-256-v32.ll +++ b/test/CodeGen/X86/vector-shuffle-256-v32.ll @@ -339,13 +339,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_16_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_16_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm2[0] -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],zero -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm2 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm0 +; AVX2-NEXT: vmovdqa {{.*}} # ymm1 = [128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm1, %ymm0, %ymm2, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -365,13 +364,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_00_00_00_00_17_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_00_00_00_00_17_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm2[1],zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0,0,0,0,0,0,0,0,0],zero,xmm0[0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,u,u,u,u,u,u,u,u,u,u,u,1,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,128,128,128,128,128,128,128,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -391,13 +389,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_00_00_00_18_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_00_00_00_18_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm2[2],zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0,0,0,0,0,0,0,0],zero,xmm0[0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,u,u,u,u,u,u,u,u,u,u,2,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,128,128,128,128,128,128,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -417,13 +414,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_00_00_19_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_00_00_19_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm2[3],zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0,0,0,0,0,0,0],zero,xmm0[0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,u,u,u,u,u,u,u,u,u,3,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,128,128,128,128,128,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -443,13 +439,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_00_20_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_00_20_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm2[4],zero,zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0,0,0,0,0,0],zero,xmm0[0,0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,u,u,u,u,u,u,u,u,4,u,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,128,128,128,128,0,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -469,13 +464,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_21_00_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_00_00_00_00_00_00_21_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm2[5],zero,zero,zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0,0,0,0,0],zero,xmm0[0,0,0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,u,u,u,u,u,u,u,5,u,u,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,128,128,128,0,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -495,13 +489,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_00_00_00_00_00_22_00_00_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_00_00_00_00_00_22_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm2[6],zero,zero,zero,zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0,0,0,0],zero,xmm0[0,0,0,0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,u,u,u,u,u,u,6,u,u,u,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,128,128,0,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -521,13 +514,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_00_00_00_00_23_00_00_00_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_00_00_00_00_23_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,zero,zero,zero,zero,xmm2[7],zero,zero,zero,zero,zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0,0,0],zero,xmm0[0,0,0,0,0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,u,u,u,u,u,7,u,u,u,u,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,128,0,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -547,13 +539,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_00_00_00_24_00_00_00_00_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_00_00_00_24_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,zero,zero,zero,xmm2[8],zero,zero,zero,zero,zero,zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0,0],zero,xmm0[0,0,0,0,0,0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,u,u,u,u,8,u,u,u,u,u,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,128,0,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -573,13 +564,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_00_00_25_00_00_00_00_00_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_00_00_25_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,zero,zero,xmm2[9],zero,zero,zero,zero,zero,zero,zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0,0],zero,xmm0[0,0,0,0,0,0,0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,u,u,u,9,u,u,u,u,u,u,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,128,0,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -599,13 +589,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_00_26_00_00_00_00_00_00_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_00_26_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,zero,xmm2[10],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0,0],zero,xmm0[0,0,0,0,0,0,0,0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,u,u,10,u,u,u,u,u,u,u,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,128,0,128,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -625,13 +614,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_00_27_00_00_00_00_00_00_00_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_00_27_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,zero,xmm2[11],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0,0],zero,xmm0[0,0,0,0,0,0,0,0,0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,u,11,u,u,u,u,u,u,u,u,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,128,0,128,128,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -651,13 +639,12 @@ define <32 x i8> @shuffle_v32i8_00_00_00_28_00_00_00_00_00_00_00_00_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_00_28_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,zero,xmm2[12],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0,0],zero,xmm0[0,0,0,0,0,0,0,0,0,0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,u,12,u,u,u,u,u,u,u,u,u,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,128,0,128,128,128,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -677,13 +664,12 @@ define <32 x i8> @shuffle_v32i8_00_00_29_00_00_00_00_00_00_00_00_00_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_00_29_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,zero,xmm2[13],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0,0],zero,xmm0[0,0,0,0,0,0,0,0,0,0,0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,u,13,u,u,u,u,u,u,u,u,u,u,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,128,0,128,128,128,128,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -703,13 +689,12 @@ define <32 x i8> @shuffle_v32i8_00_30_00_00_00_00_00_00_00_00_00_00_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_00_30_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2 -; AVX2-NEXT: vpshufb {{.*}} # xmm2 = zero,xmm2[14],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[0],zero,xmm0[0,0,0,0,0,0,0,0,0,0,0,0,0,0] -; AVX2-NEXT: vpor %xmm2, %xmm0, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm1, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm1, %ymm0, %ymm1 +; AVX2-NEXT: vperm2i128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX2-NEXT: vpshufb {{.*}} # ymm0 = ymm0[u,14,u,u,u,u,u,u,u,u,u,u,u,u,u,u,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16] +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [128,0,128,128,128,128,128,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm0, %ymm1, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle @@ -731,15 +716,15 @@ define <32 x i8> @shuffle_v32i8_31_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_ ; ; AVX2-LABEL: @shuffle_v32i8_31_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00_00 ; AVX2: # BB#0: -; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 -; AVX2-NEXT: vpshufb %xmm1, %xmm0, %xmm1 -; AVX2-NEXT: movl $128, %eax +; AVX2-NEXT: vperm2i128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX2-NEXT: movl $15, %eax ; AVX2-NEXT: vmovd %eax, %xmm2 -; AVX2-NEXT: vpshufb %xmm2, %xmm0, %xmm2 -; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm0 -; AVX2-NEXT: vpshufb {{.*}} # xmm0 = xmm0[15],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero -; AVX2-NEXT: vpor %xmm0, %xmm2, %xmm0 -; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0 +; AVX2-NEXT: vpxor %ymm3, %ymm3, %ymm3 +; AVX2-NEXT: vinserti128 $0, %xmm2, %ymm3, %ymm2 +; AVX2-NEXT: vpshufb %ymm2, %ymm1, %ymm1 +; AVX2-NEXT: vpshufb %ymm3, %ymm0, %ymm0 +; AVX2-NEXT: vmovdqa {{.*}} # ymm2 = [0,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] +; AVX2-NEXT: vpblendvb %ymm2, %ymm1, %ymm0, %ymm0 ; AVX2-NEXT: retq %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> ret <32 x i8> %shuffle diff --git a/test/CodeGen/X86/vector-shuffle-256-v4.ll b/test/CodeGen/X86/vector-shuffle-256-v4.ll index 00ee663210b..cca593912fb 100644 --- a/test/CodeGen/X86/vector-shuffle-256-v4.ll +++ b/test/CodeGen/X86/vector-shuffle-256-v4.ll @@ -28,10 +28,9 @@ define <4 x double> @shuffle_v4f64_0020(<4 x double> %a, <4 x double> %b) { define <4 x double> @shuffle_v4f64_0300(<4 x double> %a, <4 x double> %b) { ; ALL-LABEL: @shuffle_v4f64_0300 ; ALL: # BB#0: -; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1 -; ALL-NEXT: vblendpd {{.*}} # xmm1 = xmm0[0],xmm1[1] -; ALL-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0] -; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; ALL-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; ALL-NEXT: vpermilpd {{.*}} # ymm1 = ymm1[0,1,2,2] +; ALL-NEXT: vblendpd {{.*}} # ymm0 = ymm0[0],ymm1[1,2,3] ; ALL-NEXT: retq %shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> ret <4 x double> %shuffle @@ -51,10 +50,8 @@ define <4 x double> @shuffle_v4f64_1000(<4 x double> %a, <4 x double> %b) { define <4 x double> @shuffle_v4f64_2200(<4 x double> %a, <4 x double> %b) { ; ALL-LABEL: @shuffle_v4f64_2200 ; ALL: # BB#0: -; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1 -; ALL-NEXT: vunpcklpd {{.*}} # xmm1 = xmm1[0,0] -; ALL-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0] -; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; ALL-NEXT: vperm2f128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; ALL-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[0,0,2,2] ; ALL-NEXT: retq %shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> ret <4 x double> %shuffle @@ -63,10 +60,10 @@ define <4 x double> @shuffle_v4f64_2200(<4 x double> %a, <4 x double> %b) { define <4 x double> @shuffle_v4f64_3330(<4 x double> %a, <4 x double> %b) { ; ALL-LABEL: @shuffle_v4f64_3330 ; ALL: # BB#0: -; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1 -; ALL-NEXT: vshufpd {{.*}} # xmm0 = xmm1[1],xmm0[0] -; ALL-NEXT: vmovhlps {{.*}} # xmm1 = xmm1[1,1] -; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; ALL-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; ALL-NEXT: vpermilpd {{.*}} # ymm1 = ymm1[1,1,2,2] +; ALL-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[0,0,3,2] +; ALL-NEXT: vblendpd {{.*}} # ymm0 = ymm1[0,1],ymm0[2],ymm1[3] ; ALL-NEXT: retq %shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> ret <4 x double> %shuffle @@ -75,10 +72,8 @@ define <4 x double> @shuffle_v4f64_3330(<4 x double> %a, <4 x double> %b) { define <4 x double> @shuffle_v4f64_3210(<4 x double> %a, <4 x double> %b) { ; ALL-LABEL: @shuffle_v4f64_3210 ; ALL: # BB#0: -; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1 -; ALL-NEXT: vpermilpd {{.*}} # xmm1 = xmm1[1,0] -; ALL-NEXT: vpermilpd {{.*}} # xmm0 = xmm0[1,0] -; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; ALL-NEXT: vperm2f128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; ALL-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[1,0,3,2] ; ALL-NEXT: retq %shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> ret <4 x double> %shuffle @@ -300,10 +295,9 @@ define <4 x i64> @shuffle_v4i64_0112(<4 x i64> %a, <4 x i64> %b) { define <4 x i64> @shuffle_v4i64_0300(<4 x i64> %a, <4 x i64> %b) { ; AVX1-LABEL: @shuffle_v4i64_0300 ; AVX1: # BB#0: -; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1 -; AVX1-NEXT: vblendpd {{.*}} # xmm1 = xmm0[0],xmm1[1] -; AVX1-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0] -; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; AVX1-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX1-NEXT: vpermilpd {{.*}} # ymm1 = ymm1[0,1,2,2] +; AVX1-NEXT: vblendpd {{.*}} # ymm0 = ymm0[0],ymm1[1,2,3] ; AVX1-NEXT: retq ; ; AVX2-LABEL: @shuffle_v4i64_0300 @@ -333,10 +327,8 @@ define <4 x i64> @shuffle_v4i64_1000(<4 x i64> %a, <4 x i64> %b) { define <4 x i64> @shuffle_v4i64_2200(<4 x i64> %a, <4 x i64> %b) { ; AVX1-LABEL: @shuffle_v4i64_2200 ; AVX1: # BB#0: -; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1 -; AVX1-NEXT: vunpcklpd {{.*}} # xmm1 = xmm1[0,0] -; AVX1-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0] -; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; AVX1-NEXT: vperm2f128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX1-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[0,0,2,2] ; AVX1-NEXT: retq ; ; AVX2-LABEL: @shuffle_v4i64_2200 @@ -350,10 +342,10 @@ define <4 x i64> @shuffle_v4i64_2200(<4 x i64> %a, <4 x i64> %b) { define <4 x i64> @shuffle_v4i64_3330(<4 x i64> %a, <4 x i64> %b) { ; AVX1-LABEL: @shuffle_v4i64_3330 ; AVX1: # BB#0: -; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1 -; AVX1-NEXT: vshufpd {{.*}} # xmm0 = xmm1[1],xmm0[0] -; AVX1-NEXT: vmovhlps {{.*}} # xmm1 = xmm1[1,1] -; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; AVX1-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX1-NEXT: vpermilpd {{.*}} # ymm1 = ymm1[1,1,2,2] +; AVX1-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[0,0,3,2] +; AVX1-NEXT: vblendpd {{.*}} # ymm0 = ymm1[0,1],ymm0[2],ymm1[3] ; AVX1-NEXT: retq ; ; AVX2-LABEL: @shuffle_v4i64_3330 @@ -367,10 +359,8 @@ define <4 x i64> @shuffle_v4i64_3330(<4 x i64> %a, <4 x i64> %b) { define <4 x i64> @shuffle_v4i64_3210(<4 x i64> %a, <4 x i64> %b) { ; AVX1-LABEL: @shuffle_v4i64_3210 ; AVX1: # BB#0: -; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1 -; AVX1-NEXT: vpermilpd {{.*}} # xmm1 = xmm1[1,0] -; AVX1-NEXT: vpermilpd {{.*}} # xmm0 = xmm0[1,0] -; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; AVX1-NEXT: vperm2f128 {{.*}} # ymm0 = ymm0[2,3,0,1] +; AVX1-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[1,0,3,2] ; AVX1-NEXT: retq ; ; AVX2-LABEL: @shuffle_v4i64_3210 @@ -530,14 +520,16 @@ define <4 x i64> @shuffle_v4i64_4015(<4 x i64> %a, <4 x i64> %b) { define <4 x i64> @stress_test1(<4 x i64> %a, <4 x i64> %b) { ; AVX1-LABEL: @stress_test1 ; AVX1: # BB#0: -; AVX1-NEXT: vpermilpd {{.*}} # xmm0 = xmm1[1,0] -; AVX1-NEXT: vpermilpd {{.*}} # xmm0 = xmm0[1,0] +; AVX1-NEXT: vperm2f128 {{.*}} # ymm0 = ymm1[2,3,0,1] +; AVX1-NEXT: vpermilpd {{.*}} # ymm2 = ymm0[1,0,3,2] +; AVX1-NEXT: vblendpd {{.*}} # ymm1 = ymm2[0],ymm1[1],ymm2[2,3] ; AVX1-NEXT: vextractf128 $1, %ymm1, %xmm1 -; AVX1-NEXT: vmovhlps {{.*}} # xmm1 = xmm1[1,1] ; AVX1-NEXT: vpermilpd {{.*}} # xmm1 = xmm1[1,0] -; AVX1-NEXT: vblendpd {{.*}} # xmm1 = xmm1[0],xmm0[1] +; AVX1-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[1,1,3,2] ; AVX1-NEXT: vpermilpd {{.*}} # xmm0 = xmm0[1,0] -; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; AVX1-NEXT: vblendpd {{.*}} # xmm0 = xmm0[0],xmm1[1] +; AVX1-NEXT: vpermilpd {{.*}} # xmm1 = xmm1[1,0] +; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0 ; AVX1-NEXT: retq ; ; AVX2-LABEL: @stress_test1 diff --git a/test/CodeGen/X86/vector-shuffle-256-v8.ll b/test/CodeGen/X86/vector-shuffle-256-v8.ll index bdcbe94ce98..38c75fe093c 100644 --- a/test/CodeGen/X86/vector-shuffle-256-v8.ll +++ b/test/CodeGen/X86/vector-shuffle-256-v8.ll @@ -49,11 +49,10 @@ define <8 x float> @shuffle_v8f32_00003000(<8 x float> %a, <8 x float> %b) { define <8 x float> @shuffle_v8f32_00040000(<8 x float> %a, <8 x float> %b) { ; ALL-LABEL: @shuffle_v8f32_00040000 ; ALL: # BB#0: -; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1 -; ALL-NEXT: vshufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] -; ALL-NEXT: vshufps {{.*}} # xmm1 = xmm0[0,0],xmm1[2,0] -; ALL-NEXT: vpermilps {{.*}} # xmm0 = xmm0[0,0,0,0] -; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; ALL-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; ALL-NEXT: vpermilps {{.*}} # ymm1 = ymm1[0,0,0,0,4,4,4,4] +; ALL-NEXT: vpermilps {{.*}} # ymm0 = ymm0[0,0,0,3,4,4,4,7] +; ALL-NEXT: vblendps {{.*}} # ymm0 = ymm0[0,1,2],ymm1[3,4,5,6,7] ; ALL-NEXT: retq %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> ret <8 x float> %shuffle @@ -62,11 +61,10 @@ define <8 x float> @shuffle_v8f32_00040000(<8 x float> %a, <8 x float> %b) { define <8 x float> @shuffle_v8f32_00500000(<8 x float> %a, <8 x float> %b) { ; ALL-LABEL: @shuffle_v8f32_00500000 ; ALL: # BB#0: -; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1 -; ALL-NEXT: vshufps {{.*}} # xmm1 = xmm1[1,0],xmm0[0,0] -; ALL-NEXT: vshufps {{.*}} # xmm1 = xmm0[0,0],xmm1[0,2] -; ALL-NEXT: vpermilps {{.*}} # xmm0 = xmm0[0,0,0,0] -; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; ALL-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; ALL-NEXT: vpermilps {{.*}} # ymm1 = ymm1[u,u,1,u,4,4,4,4] +; ALL-NEXT: vpermilps {{.*}} # ymm0 = ymm0[0,0,2,0,4,4,6,4] +; ALL-NEXT: vblendps {{.*}} # ymm0 = ymm0[0,1],ymm1[2],ymm0[3],ymm1[4,5,6,7] ; ALL-NEXT: retq %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> ret <8 x float> %shuffle @@ -75,11 +73,10 @@ define <8 x float> @shuffle_v8f32_00500000(<8 x float> %a, <8 x float> %b) { define <8 x float> @shuffle_v8f32_06000000(<8 x float> %a, <8 x float> %b) { ; ALL-LABEL: @shuffle_v8f32_06000000 ; ALL: # BB#0: -; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1 -; ALL-NEXT: vshufps {{.*}} # xmm1 = xmm1[2,0],xmm0[0,0] -; ALL-NEXT: vshufps {{.*}} # xmm1 = xmm1[2,0],xmm0[0,0] -; ALL-NEXT: vpermilps {{.*}} # xmm0 = xmm0[0,0,0,0] -; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; ALL-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; ALL-NEXT: vpermilps {{.*}} # ymm1 = ymm1[u,2,u,u,4,4,4,4] +; ALL-NEXT: vpermilps {{.*}} # ymm0 = ymm0[0,1,0,0,4,5,4,4] +; ALL-NEXT: vblendps {{.*}} # ymm0 = ymm0[0],ymm1[1],ymm0[2,3],ymm1[4,5,6,7] ; ALL-NEXT: retq %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> ret <8 x float> %shuffle @@ -88,11 +85,10 @@ define <8 x float> @shuffle_v8f32_06000000(<8 x float> %a, <8 x float> %b) { define <8 x float> @shuffle_v8f32_70000000(<8 x float> %a, <8 x float> %b) { ; ALL-LABEL: @shuffle_v8f32_70000000 ; ALL: # BB#0: -; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1 -; ALL-NEXT: vshufps {{.*}} # xmm1 = xmm1[3,0],xmm0[0,0] -; ALL-NEXT: vshufps {{.*}} # xmm1 = xmm1[0,2],xmm0[0,0] -; ALL-NEXT: vpermilps {{.*}} # xmm0 = xmm0[0,0,0,0] -; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; ALL-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; ALL-NEXT: vpermilps {{.*}} # ymm1 = ymm1[3,u,u,u,4,4,4,4] +; ALL-NEXT: vpermilps {{.*}} # ymm0 = ymm0[0,0,0,0,4,4,4,4] +; ALL-NEXT: vblendps {{.*}} # ymm0 = ymm1[0],ymm0[1,2,3],ymm1[4,5,6,7] ; ALL-NEXT: retq %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> ret <8 x float> %shuffle @@ -619,11 +615,10 @@ define <8 x i32> @shuffle_v8i32_00003000(<8 x i32> %a, <8 x i32> %b) { define <8 x i32> @shuffle_v8i32_00040000(<8 x i32> %a, <8 x i32> %b) { ; AVX1-LABEL: @shuffle_v8i32_00040000 ; AVX1: # BB#0: -; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1 -; AVX1-NEXT: vshufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0] -; AVX1-NEXT: vshufps {{.*}} # xmm1 = xmm0[0,0],xmm1[2,0] -; AVX1-NEXT: vpermilps {{.*}} # xmm0 = xmm0[0,0,0,0] -; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; AVX1-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX1-NEXT: vpermilps {{.*}} # ymm1 = ymm1[0,0,0,0,4,4,4,4] +; AVX1-NEXT: vpermilps {{.*}} # ymm0 = ymm0[0,0,0,3,4,4,4,7] +; AVX1-NEXT: vblendps {{.*}} # ymm0 = ymm0[0,1,2],ymm1[3,4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: @shuffle_v8i32_00040000 @@ -638,11 +633,10 @@ define <8 x i32> @shuffle_v8i32_00040000(<8 x i32> %a, <8 x i32> %b) { define <8 x i32> @shuffle_v8i32_00500000(<8 x i32> %a, <8 x i32> %b) { ; AVX1-LABEL: @shuffle_v8i32_00500000 ; AVX1: # BB#0: -; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1 -; AVX1-NEXT: vshufps {{.*}} # xmm1 = xmm1[1,0],xmm0[0,0] -; AVX1-NEXT: vshufps {{.*}} # xmm1 = xmm0[0,0],xmm1[0,2] -; AVX1-NEXT: vpermilps {{.*}} # xmm0 = xmm0[0,0,0,0] -; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; AVX1-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX1-NEXT: vpermilps {{.*}} # ymm1 = ymm1[u,u,1,u,4,4,4,4] +; AVX1-NEXT: vpermilps {{.*}} # ymm0 = ymm0[0,0,2,0,4,4,6,4] +; AVX1-NEXT: vblendps {{.*}} # ymm0 = ymm0[0,1],ymm1[2],ymm0[3],ymm1[4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: @shuffle_v8i32_00500000 @@ -657,11 +651,10 @@ define <8 x i32> @shuffle_v8i32_00500000(<8 x i32> %a, <8 x i32> %b) { define <8 x i32> @shuffle_v8i32_06000000(<8 x i32> %a, <8 x i32> %b) { ; AVX1-LABEL: @shuffle_v8i32_06000000 ; AVX1: # BB#0: -; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1 -; AVX1-NEXT: vshufps {{.*}} # xmm1 = xmm1[2,0],xmm0[0,0] -; AVX1-NEXT: vshufps {{.*}} # xmm1 = xmm1[2,0],xmm0[0,0] -; AVX1-NEXT: vpermilps {{.*}} # xmm0 = xmm0[0,0,0,0] -; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; AVX1-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX1-NEXT: vpermilps {{.*}} # ymm1 = ymm1[u,2,u,u,4,4,4,4] +; AVX1-NEXT: vpermilps {{.*}} # ymm0 = ymm0[0,1,0,0,4,5,4,4] +; AVX1-NEXT: vblendps {{.*}} # ymm0 = ymm0[0],ymm1[1],ymm0[2,3],ymm1[4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: @shuffle_v8i32_06000000 @@ -676,11 +669,10 @@ define <8 x i32> @shuffle_v8i32_06000000(<8 x i32> %a, <8 x i32> %b) { define <8 x i32> @shuffle_v8i32_70000000(<8 x i32> %a, <8 x i32> %b) { ; AVX1-LABEL: @shuffle_v8i32_70000000 ; AVX1: # BB#0: -; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1 -; AVX1-NEXT: vshufps {{.*}} # xmm1 = xmm1[3,0],xmm0[0,0] -; AVX1-NEXT: vshufps {{.*}} # xmm1 = xmm1[0,2],xmm0[0,0] -; AVX1-NEXT: vpermilps {{.*}} # xmm0 = xmm0[0,0,0,0] -; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0 +; AVX1-NEXT: vperm2f128 {{.*}} # ymm1 = ymm0[2,3,0,1] +; AVX1-NEXT: vpermilps {{.*}} # ymm1 = ymm1[3,u,u,u,4,4,4,4] +; AVX1-NEXT: vpermilps {{.*}} # ymm0 = ymm0[0,0,0,0,4,4,4,4] +; AVX1-NEXT: vblendps {{.*}} # ymm0 = ymm1[0],ymm0[1,2,3],ymm1[4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: @shuffle_v8i32_70000000