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[vectorizer] Completely disable the block frequency guidance of the loop
vectorizer, placing it behind an off-by-default flag. It turns out that block frequency isn't what we want at all, here or elsewhere. This has been I think a nagging feeling for several of us working with it, but Arnold has given some really nice simple examples where the results are so comprehensively wrong that they aren't useful. I'm planning to email the dev list with a summary of why its not really useful and a couple of ideas about how to better structure these types of heuristics. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200294 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -172,6 +172,12 @@ static cl::opt<unsigned> SmallLoopCost(
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"small-loop-cost", cl::init(20), cl::Hidden,
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"small-loop-cost", cl::init(20), cl::Hidden,
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cl::desc("The cost of a loop that is considered 'small' by the unroller."));
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cl::desc("The cost of a loop that is considered 'small' by the unroller."));
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static cl::opt<bool> LoopVectorizeWithBlockFrequency(
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"loop-vectorize-with-block-frequency", cl::init(false), cl::Hidden,
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cl::desc("Enable the use of the block frequency analysis to access PGO "
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"heuristics minimizing code growth in cold regions and being more "
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"aggressive in hot regions."));
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// Runtime unroll loops for load/store throughput.
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// Runtime unroll loops for load/store throughput.
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static cl::opt<bool> EnableLoadStoreRuntimeUnroll(
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static cl::opt<bool> EnableLoadStoreRuntimeUnroll(
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"enable-loadstore-runtime-unroll", cl::init(false), cl::Hidden,
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"enable-loadstore-runtime-unroll", cl::init(false), cl::Hidden,
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@ -1099,9 +1105,13 @@ struct LoopVectorize : public FunctionPass {
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// Compute the weighted frequency of this loop being executed and see if it
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// Compute the weighted frequency of this loop being executed and see if it
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// is less than 20% of the function entry baseline frequency. Note that we
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// is less than 20% of the function entry baseline frequency. Note that we
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// always have a canonical loop here because we think we *can* vectoriez.
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// always have a canonical loop here because we think we *can* vectoriez.
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BlockFrequency LoopEntryFreq = BFI->getBlockFreq(L->getLoopPreheader());
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// FIXME: This is hidden behind a flag due to pervasive problems with
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if (Hints.Force != 1 && LoopEntryFreq < ColdEntryFreq)
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// exactly what block frequency models.
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OptForSize = true;
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if (LoopVectorizeWithBlockFrequency) {
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BlockFrequency LoopEntryFreq = BFI->getBlockFreq(L->getLoopPreheader());
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if (Hints.Force != 1 && LoopEntryFreq < ColdEntryFreq)
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OptForSize = true;
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}
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// Check the function attributes to see if implicit floats are allowed.a
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// Check the function attributes to see if implicit floats are allowed.a
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// FIXME: This check doesn't seem possibly correct -- what if the loop is
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// FIXME: This check doesn't seem possibly correct -- what if the loop is
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@ -1,4 +1,4 @@
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; RUN: opt < %s -loop-vectorize -force-vector-unroll=1 -force-vector-width=4 -dce -instcombine -S | FileCheck %s
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; RUN: opt < %s -loop-vectorize -force-vector-unroll=1 -force-vector-width=4 -loop-vectorize-with-block-frequency -dce -instcombine -S | FileCheck %s
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
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target triple = "x86_64-apple-macosx10.8.0"
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target triple = "x86_64-apple-macosx10.8.0"
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