Clean up some spilling code using MachineRegisterInfo.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@47416 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Evan Cheng 2008-02-21 00:34:19 +00:00
parent ad9153ed25
commit 063284c001

View File

@ -958,6 +958,23 @@ static const VNInfo *findDefinedVNInfo(const LiveInterval &li, unsigned DefIdx)
return VNI;
}
/// RewriteInfo - Keep track of machine instrs that will be rewritten
/// during spilling.
struct RewriteInfo {
unsigned Index;
MachineInstr *MI;
bool HasUse;
bool HasDef;
RewriteInfo(unsigned i, MachineInstr *mi, bool u, bool d)
: Index(i), MI(mi), HasUse(u), HasDef(d) {}
};
struct RewriteInfoCompare {
bool operator()(const RewriteInfo &LHS, const RewriteInfo &RHS) const {
return LHS.Index < RHS.Index;
}
};
void LiveIntervals::
rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
LiveInterval::Ranges::const_iterator &I,
@ -976,20 +993,45 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
std::vector<LiveInterval*> &NewLIs) {
bool AllCanFold = true;
unsigned NewVReg = 0;
unsigned index = getBaseIndex(I->start);
unsigned start = getBaseIndex(I->start);
unsigned end = getBaseIndex(I->end-1) + InstrSlots::NUM;
for (; index != end; index += InstrSlots::NUM) {
// skip deleted instructions
while (index != end && !getInstructionFromIndex(index))
index += InstrSlots::NUM;
if (index == end) break;
MachineInstr *MI = getInstructionFromIndex(index);
// First collect all the def / use in this live range that will be rewritten.
// Make sure they are sorted according instruction index.
std::vector<RewriteInfo> RewriteMIs;
for (MachineRegisterInfo::reg_iterator ri = RegInfo.reg_begin(li.reg),
re = RegInfo.reg_end(); ri != re; ) {
MachineInstr *MI = &(*ri);
MachineOperand &O = ri.getOperand();
++ri;
unsigned index = getInstructionIndex(MI);
if (index < start || index >= end)
continue;
RewriteMIs.push_back(RewriteInfo(index, MI, O.isUse(), O.isDef()));
}
std::sort(RewriteMIs.begin(), RewriteMIs.end(), RewriteInfoCompare());
// Now rewrite the defs and uses.
for (unsigned i = 0, e = RewriteMIs.size(); i != e; ) {
RewriteInfo &rwi = RewriteMIs[i];
++i;
unsigned index = rwi.Index;
bool MIHasUse = rwi.HasUse;
bool MIHasDef = rwi.HasDef;
MachineInstr *MI = rwi.MI;
// If MI def and/or use the same register multiple times, then there
// are multiple entries.
while (i != e && RewriteMIs[i].MI == MI) {
assert(RewriteMIs[i].Index == index);
MIHasUse |= RewriteMIs[i].HasUse;
MIHasDef |= RewriteMIs[i].HasDef;
++i;
}
MachineBasicBlock *MBB = MI->getParent();
unsigned MBBId = MBB->getNumber();
unsigned ThisVReg = 0;
if (TrySplit) {
std::map<unsigned,unsigned>::const_iterator NVI =
MBBVRegsMap.find(MBB->getNumber());
std::map<unsigned,unsigned>::const_iterator NVI = MBBVRegsMap.find(MBBId);
if (NVI != MBBVRegsMap.end()) {
ThisVReg = NVI->second;
// One common case:
@ -1000,18 +1042,6 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
// = use
// It's better to start a new interval to avoid artifically
// extend the new interval.
// FIXME: Too slow? Can we fix it after rewriteInstructionsForSpills?
bool MIHasUse = false;
bool MIHasDef = false;
for (unsigned i = 0; i != MI->getNumOperands(); ++i) {
MachineOperand& mop = MI->getOperand(i);
if (!mop.isRegister() || mop.getReg() != li.reg)
continue;
if (mop.isUse())
MIHasUse = true;
else
MIHasDef = true;
}
if (MIHasDef && !MIHasUse) {
MBBVRegsMap.erase(MBB->getNumber());
ThisVReg = 0;
@ -1052,7 +1082,6 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
}
// Keep track of the last def and first use in each MBB.
unsigned MBBId = MBB->getNumber();
if (HasDef) {
if (MI != ReMatOrigDefMI || !CanDelete) {
bool HasKill = false;