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Teach SROA to cope with wrapper aggregates. These show up a lot in ABI
type coercion code, especially when targetting ARM. Things like [1 x i32] instead of i32 are very common there. The goal of this logic is to ensure that when we are picking an alloca type, we look through such wrapper aggregates and across any zero-length aggregate elements to find the simplest type possible to form a type partition. This logic should (generally speaking) rarely fire. It only ends up kicking in when an alloca is accessed using two different types (for instance, i32 and float), and the underlying alloca type has wrapper aggregates around it. I noticed a significant amount of this occurring looking at stepanov_abstraction generated code for arm, and suspect it happens elsewhere as well. Note that this doesn't yet address truly heinous IR productions such as PR14059 is concerning. Those result in mismatched *sizes* of types in addition to mismatched access and alloca types. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165870 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -968,3 +968,47 @@ entry:
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call void @llvm.memcpy.p0i8.p0i8.i32(i8* %cast0, i8* %cast1, i32 12, i32 0, i1 false)
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ret void
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}
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define i32 @test22(i32 %x) {
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; Test that SROA and promotion is not confused by a grab bax mixture of pointer
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; types involving wrapper aggregates and zero-length aggregate members.
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; CHECK: @test22
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entry:
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%a1 = alloca { { [1 x { i32 }] } }
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%a2 = alloca { {}, { float }, [0 x i8] }
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%a3 = alloca { [0 x i8], { [0 x double], [1 x [1 x <4 x i8>]], {} }, { { {} } } }
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; CHECK-NOT: alloca
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%wrap1 = insertvalue [1 x { i32 }] undef, i32 %x, 0, 0
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%gep1 = getelementptr { { [1 x { i32 }] } }* %a1, i32 0, i32 0, i32 0
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store [1 x { i32 }] %wrap1, [1 x { i32 }]* %gep1
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%gep2 = getelementptr { { [1 x { i32 }] } }* %a1, i32 0, i32 0
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%ptrcast1 = bitcast { [1 x { i32 }] }* %gep2 to { [1 x { float }] }*
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%load1 = load { [1 x { float }] }* %ptrcast1
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%unwrap1 = extractvalue { [1 x { float }] } %load1, 0, 0
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%wrap2 = insertvalue { {}, { float }, [0 x i8] } undef, { float } %unwrap1, 1
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store { {}, { float }, [0 x i8] } %wrap2, { {}, { float }, [0 x i8] }* %a2
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%gep3 = getelementptr { {}, { float }, [0 x i8] }* %a2, i32 0, i32 1, i32 0
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%ptrcast2 = bitcast float* %gep3 to <4 x i8>*
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%load3 = load <4 x i8>* %ptrcast2
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%valcast1 = bitcast <4 x i8> %load3 to i32
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%wrap3 = insertvalue [1 x [1 x i32]] undef, i32 %valcast1, 0, 0
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%wrap4 = insertvalue { [1 x [1 x i32]], {} } undef, [1 x [1 x i32]] %wrap3, 0
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%gep4 = getelementptr { [0 x i8], { [0 x double], [1 x [1 x <4 x i8>]], {} }, { { {} } } }* %a3, i32 0, i32 1
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%ptrcast3 = bitcast { [0 x double], [1 x [1 x <4 x i8>]], {} }* %gep4 to { [1 x [1 x i32]], {} }*
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store { [1 x [1 x i32]], {} } %wrap4, { [1 x [1 x i32]], {} }* %ptrcast3
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%gep5 = getelementptr { [0 x i8], { [0 x double], [1 x [1 x <4 x i8>]], {} }, { { {} } } }* %a3, i32 0, i32 1, i32 1, i32 0
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%ptrcast4 = bitcast [1 x <4 x i8>]* %gep5 to { {}, float, {} }*
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%load4 = load { {}, float, {} }* %ptrcast4
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%unwrap2 = extractvalue { {}, float, {} } %load4, 1
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%valcast2 = bitcast float %unwrap2 to i32
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ret i32 %valcast2
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; CHECK: ret i32
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}
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