[Object] Split the ELF interface into 3 parts.

* ELFTypes.h contains template magic for defining types based on endianess, size, and alignment.
* ELFFile.h defines the ELFFile class which provides low level ELF specific access.
* ELFObjectFile.h contains ELFObjectFile which uses ELFFile to implement the ObjectFile interface.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188022 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Michael J. Spencer
2013-08-08 22:27:13 +00:00
parent 491d04969d
commit 081a1941b5
17 changed files with 2845 additions and 2761 deletions

View File

@ -15,7 +15,7 @@
#include "llvm/MC/MCRelocationInfo.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/Object/MachO.h"
#include "llvm/Object/ELF.h"
#include "llvm/Object/ELFObjectFile.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
@ -96,7 +96,7 @@ MCObjectSymbolizer::MCObjectSymbolizer(MCContext &Ctx,
const ELF64LEObjectFile *ELFObj = dyn_cast<ELF64LEObjectFile>(Obj);
if (ELFObj == 0)
break;
if (ELFObj->getElfHeader()->e_type == ELF::ET_REL) {
if (ELFObj->getELFFile()->getHeader()->e_type == ELF::ET_REL) {
RI->getOffset(Offset);
Offset += StartAddr;
} else {