Check for less than 0 in shuffle mask instead of -1. It's more consistent with other code related to shuffles and easier to implement in compiled code.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172788 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Craig Topper 2013-01-18 05:30:07 +00:00
parent 37d093f0b0
commit 081c29b256

View File

@ -604,7 +604,7 @@ Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) {
// ShuffleVectorInst is equivalent to the original one.
for (unsigned i = 0; i < VWidth; ++i) {
int eltMask;
if (Mask[i] == -1) {
if (Mask[i] < 0) {
// This element is an undef value.
eltMask = -1;
} else if (Mask[i] < (int)LHSWidth) {