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CalcSpillWeights: give a better describing name to calculateSpillWeights
Besides, this relates it more obviously to the VirtRegAuxInfo::calculateSpillWeightAndHint. No functionnal change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194404 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -278,9 +278,9 @@ bool RABasic::runOnMachineFunction(MachineFunction &mf) {
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getAnalysis<LiveIntervals>(),
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getAnalysis<LiveRegMatrix>());
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calculateSpillWeights(*LIS, *MF,
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getAnalysis<MachineLoopInfo>(),
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getAnalysis<MachineBlockFrequencyInfo>());
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calculateSpillWeightsAndHints(*LIS, *MF,
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getAnalysis<MachineLoopInfo>(),
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getAnalysis<MachineBlockFrequencyInfo>());
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SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
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