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MEGAPATCH checkin.
For details, See: docs/2002-06-25-MegaPatchInfo.txt git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2778 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -37,7 +37,7 @@ using std::vector;
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struct ProfilePaths : public FunctionPass {
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const char *getPassName() const { return "ProfilePaths"; }
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bool runOnFunction(Function *F);
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bool runOnFunction(Function &F);
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// Before this pass, make sure that there is only one
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// entry and only one exit node for the function in the CFG of the function
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@ -64,7 +64,7 @@ static Node *findBB(std::set<Node *> &st, BasicBlock *BB){
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}
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//Per function pass for inserting counters and trigger code
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bool ProfilePaths::runOnFunction(Function *M){
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bool ProfilePaths::runOnFunction(Function &F){
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// Transform the cfg s.t. we have just one exit node
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BasicBlock *ExitNode = getAnalysis<UnifyFunctionExitNodes>().getExitNode();
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@ -78,20 +78,20 @@ bool ProfilePaths::runOnFunction(Function *M){
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// That is, no two nodes must hav same BB*
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// First enter just nodes: later enter edges
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for (Function::iterator BB = M->begin(), BE=M->end(); BB != BE; ++BB){
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Node *nd=new Node(*BB);
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for (Function::iterator BB = F.begin(), BE = F.end(); BB != BE; ++BB) {
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Node *nd=new Node(BB);
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nodes.insert(nd);
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if(*BB==ExitNode)
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if(&*BB == ExitNode)
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exitNode=nd;
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if(*BB==M->front())
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if(&*BB==F.begin())
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startNode=nd;
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}
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// now do it againto insert edges
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for (Function::iterator BB = M->begin(), BE=M->end(); BB != BE; ++BB){
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Node *nd=findBB(nodes, *BB);
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for (Function::iterator BB = F.begin(), BE = F.end(); BB != BE; ++BB){
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Node *nd=findBB(nodes, BB);
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assert(nd && "No node for this edge!");
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for(BasicBlock::succ_iterator s=succ_begin(*BB), se=succ_end(*BB);
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for(BasicBlock::succ_iterator s=succ_begin(BB), se=succ_end(BB);
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s!=se; ++s){
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Node *nd2=findBB(nodes,*s);
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assert(nd2 && "No node for this edge!");
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@ -104,10 +104,10 @@ bool ProfilePaths::runOnFunction(Function *M){
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DEBUG(printGraph(g));
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BasicBlock *fr=M->front();
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BasicBlock *fr=&F.front();
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// If only one BB, don't instrument
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if (M->getBasicBlocks().size() == 1) {
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if (++F.begin() == F.end()) {
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// The graph is made acyclic: this is done
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// by removing back edges for now, and adding them later on
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vector<Edge> be;
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@ -148,7 +148,7 @@ bool ProfilePaths::runOnFunction(Function *M){
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// insert initialization code in first (entry) BB
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// this includes initializing r and count
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insertInTopBB(M->getEntryNode(),numPaths, rVar, countVar);
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insertInTopBB(&F.getEntryNode(),numPaths, rVar, countVar);
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// now process the graph: get path numbers,
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// get increments along different paths,
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