From 0bcb1ad7be8515492ba02f64c0e43113ecdf8e32 Mon Sep 17 00:00:00 2001 From: Brian Gaeke Date: Wed, 12 May 2004 21:35:22 +0000 Subject: [PATCH] Add non-const MachineBasicBlock::getParent() accessor method. MBBs start out as #-1. When a MBB is added to a MachineFunction, it gets the next available unique MBB number. If it is removed from a MachineFunction, it goes back to being #-1. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13514 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/CodeGen/MachineBasicBlock.cpp | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp index b9f11e8eb1f..eccf3895761 100644 --- a/lib/CodeGen/MachineBasicBlock.cpp +++ b/lib/CodeGen/MachineBasicBlock.cpp @@ -26,6 +26,25 @@ const MachineFunction *MachineBasicBlock::getParent() const { return &MachineFunction::get(getBasicBlock()->getParent()); } +MachineFunction *MachineBasicBlock::getParent() { + // Get the parent by getting the Function parent of the basic block, and + // getting the MachineFunction from it. + return &MachineFunction::get(getBasicBlock()->getParent()); +} + +// MBBs start out as #-1. When a MBB is added to a MachineFunction, it +// gets the next available unique MBB number. If it is removed from a +// MachineFunction, it goes back to being #-1. +void ilist_traits::addNodeToList (MachineBasicBlock* N) +{ + N->Number = N->getParent ()->getNextMBBNumber (); +} + +void ilist_traits::removeNodeFromList (MachineBasicBlock* N) +{ + N->Number = -1; +} + MachineInstr* ilist_traits::createNode() {