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DebugInfo: Move debug info flags to the new hierarchy
Move definition of the debug info flags to the new hierarchy, but leave them duplicated in `DIDescriptor` for now to reduce code churn. My current plan is to remove `DIDescriptor` entirely, so the duplication should go away naturally. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@233656 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -127,14 +127,13 @@ class DIDescriptor {
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template <typename T> friend class DIRef;
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public:
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/// \brief Accessibility flags.
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/// \brief Duplicated debug info flags.
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///
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/// The three accessibility flags are mutually exclusive and rolled together
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/// in the first two bits.
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/// \see DebugNode::DIFlags.
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enum {
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#define HANDLE_DI_FLAG(ID, NAME) Flag##NAME = ID,
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#define HANDLE_DI_FLAG(ID, NAME) Flag##NAME = DebugNode::Flag##NAME,
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#include "llvm/IR/DebugInfoFlags.def"
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FlagAccessibility = FlagPrivate | FlagProtected | FlagPublic
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FlagAccessibility = DebugNode::FlagAccessibility
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};
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static unsigned getFlag(StringRef Flag);
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@ -78,6 +78,16 @@ protected:
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public:
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unsigned getTag() const { return SubclassData16; }
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/// \brief Debug info flags.
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///
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/// The three accessibility flags are mutually exclusive and rolled together
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/// in the first two bits.
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enum DIFlags {
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#define HANDLE_DI_FLAG(ID, NAME) Flag##NAME = ID,
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#include "llvm/IR/DebugInfoFlags.def"
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FlagAccessibility = FlagPrivate | FlagProtected | FlagPublic
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};
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static bool classof(const Metadata *MD) {
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switch (MD->getMetadataID()) {
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default:
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