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[X86][SSE] Avoid scalarization of v2i64 vector shifts
Currently v2i64 vectors shifts (non-equal shift amounts) are scalarized, costing 4 x extract, 2 x x86-shifts and 2 x insert instructions - and it gets even more awkward on 32-bit targets. This patch separately shifts the vector by both shift amounts and then shuffles the partial results back together, costing 2 x shuffles and 2 x sse-shifts instructions (+ 2 movs on pre-AVX hardware). Note - this patch only improves the SHL / LSHR logical shifts as only these are supported in SSE hardware. Differential Revision: http://reviews.llvm.org/D8416 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232660 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -16189,6 +16189,17 @@ static SDValue LowerShift(SDValue Op, const X86Subtarget* Subtarget,
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return Op;
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}
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// 2i64 vector logical shifts can efficiently avoid scalarization - do the
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// shifts per-lane and then shuffle the partial results back together.
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if (VT == MVT::v2i64 && Op.getOpcode() != ISD::SRA) {
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// Splat the shift amounts so the scalar shifts above will catch it.
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SDValue Amt0 = DAG.getVectorShuffle(VT, dl, Amt, Amt, {0, 0});
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SDValue Amt1 = DAG.getVectorShuffle(VT, dl, Amt, Amt, {1, 1});
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SDValue R0 = DAG.getNode(Op->getOpcode(), dl, VT, R, Amt0);
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SDValue R1 = DAG.getNode(Op->getOpcode(), dl, VT, R, Amt1);
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return DAG.getVectorShuffle(VT, dl, R0, R1, {0, 3});
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}
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// If possible, lower this packed shift into a vector multiply instead of
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// expanding it into a sequence of scalar shifts.
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// Do this only if the vector shift count is a constant build_vector.
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@ -13,11 +13,16 @@ entry:
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ret void
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}
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; shift1b can't use a packed shift
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; shift1b can't use a packed shift but can shift lanes separately and shuffle back together
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define void @shift1b(<2 x i64> %val, <2 x i64>* %dst, <2 x i64> %sh) nounwind {
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entry:
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; CHECK-LABEL: shift1b:
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; CHECK: shll
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; CHECK: pshufd {{.*#+}} xmm2 = xmm1[2,3,0,1]
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; CHECK-NEXT: movdqa %xmm0, %xmm3
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; CHECK-NEXT: psllq %xmm2, %xmm3
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; CHECK-NEXT: movq {{.*#+}} xmm1 = xmm1[0],zero
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; CHECK-NEXT: psllq %xmm1, %xmm0
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; CHECK-NEXT: movsd {{.*#+}} xmm3 = xmm0[0],xmm3[1]
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%shamt = shufflevector <2 x i64> %sh, <2 x i64> undef, <2 x i32> <i32 0, i32 1>
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%shl = shl <2 x i64> %val, %shamt
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store <2 x i64> %shl, <2 x i64>* %dst
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@ -118,10 +118,16 @@ entry:
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define <2 x i64> @shr2_nosplat(<2 x i64> %A) nounwind {
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entry:
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; CHECK: shr2_nosplat
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; CHECK-NOT: psrlq
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; CHECK-NOT: psrlq
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; CHECK: ret
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; CHECK-LABEL: shr2_nosplat
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; CHECK: movdqa (%rcx), %xmm1
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; CHECK-NEXT: movdqa %xmm1, %xmm2
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; CHECK-NEXT: psrlq $8, %xmm2
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; CHECK-NEXT: movdqa %xmm1, %xmm0
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; CHECK-NEXT: psrlq $1, %xmm0
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; CHECK-NEXT: movsd {{.*#+}} xmm1 = xmm0[0],xmm1[1]
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; CHECK-NEXT: movsd {{.*#+}} xmm0 = xmm2[0],xmm0[1]
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; CHECK-NEXT: xorpd %xmm1, %xmm0
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; CHECK-NEXT: ret
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%B = lshr <2 x i64> %A, < i64 8, i64 1>
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%C = lshr <2 x i64> %A, < i64 1, i64 0>
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%K = xor <2 x i64> %B, %C
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