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Previously, all operands to Constant were themselves constant.
In the new world order, BlockAddress can have a BasicBlock operand. This doesn't permute much, because if you have a ConstantExpr (or anything more specific than Constant) we still know the operand has to be a Constant. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85375 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -751,10 +751,11 @@ static void WriteConstants(unsigned FirstVal, unsigned LastVal,
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assert (0 && "Unknown FP type!");
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}
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} else if (isa<ConstantArray>(C) && cast<ConstantArray>(C)->isString()) {
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const ConstantArray *CA = cast<ConstantArray>(C);
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// Emit constant strings specially.
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unsigned NumOps = C->getNumOperands();
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unsigned NumOps = CA->getNumOperands();
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// If this is a null-terminated string, use the denser CSTRING encoding.
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if (C->getOperand(NumOps-1)->isNullValue()) {
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if (CA->getOperand(NumOps-1)->isNullValue()) {
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Code = bitc::CST_CODE_CSTRING;
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--NumOps; // Don't encode the null, which isn't allowed by char6.
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} else {
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@ -764,7 +765,7 @@ static void WriteConstants(unsigned FirstVal, unsigned LastVal,
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bool isCStr7 = Code == bitc::CST_CODE_CSTRING;
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bool isCStrChar6 = Code == bitc::CST_CODE_CSTRING;
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for (unsigned i = 0; i != NumOps; ++i) {
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unsigned char V = cast<ConstantInt>(C->getOperand(i))->getZExtValue();
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unsigned char V = cast<ConstantInt>(CA->getOperand(i))->getZExtValue();
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Record.push_back(V);
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isCStr7 &= (V & 128) == 0;
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if (isCStrChar6)
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