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LoopVectorize: Emit reductions as log2(vectorsize) shuffles + vector ops instead of scalar operations.
For example on x86 with SSE4.2 a <8 x i8> add reduction becomes movdqa %xmm0, %xmm1 movhlps %xmm1, %xmm1 ## xmm1 = xmm1[1,1] paddw %xmm0, %xmm1 pshufd $1, %xmm1, %xmm0 ## xmm0 = xmm1[1,0,0,0] paddw %xmm1, %xmm0 phaddw %xmm0, %xmm0 pextrb $0, %xmm0, %edx instead of pextrb $2, %xmm0, %esi pextrb $0, %xmm0, %edx addb %sil, %dl pextrb $4, %xmm0, %esi addb %dl, %sil pextrb $6, %xmm0, %edx addb %sil, %dl pextrb $8, %xmm0, %esi addb %dl, %sil pextrb $10, %xmm0, %edi pextrb $14, %xmm0, %edx addb %sil, %dil pextrb $12, %xmm0, %esi addb %dil, %sil addb %sil, %dl git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170439 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -817,34 +817,53 @@ InnerLoopVectorizer::vectorizeLoop(LoopVectorizationLegality *Legal) {
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NewPhi->addIncoming(VectorStart, LoopBypassBlock);
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NewPhi->addIncoming(getVectorValue(RdxDesc.LoopExitInstr), LoopVectorBody);
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// Extract the first scalar.
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Value *Scalar0 =
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Builder.CreateExtractElement(NewPhi, Builder.getInt32(0));
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// Extract and reduce the remaining vector elements.
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for (unsigned i=1; i < VF; ++i) {
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Value *Scalar1 =
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Builder.CreateExtractElement(NewPhi, Builder.getInt32(i));
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// VF is a power of 2 so we can emit the reduction using log2(VF) shuffles
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// and vector ops, reducing the set of values being computed by half each
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// round.
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assert(isPowerOf2_32(VF) &&
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"Reduction emission only supported for pow2 vectors!");
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Value *TmpVec = NewPhi;
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SmallVector<Constant*, 32> ShuffleMask(VF, 0);
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for (unsigned i = VF; i != 1; i >>= 1) {
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// Move the upper half of the vector to the lower half.
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for (unsigned j = 0; j != i/2; ++j)
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ShuffleMask[j] = Builder.getInt32(i/2 + j);
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// Fill the rest of the mask with undef.
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std::fill(&ShuffleMask[i/2], ShuffleMask.end(),
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UndefValue::get(Builder.getInt32Ty()));
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Value *Shuf =
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Builder.CreateShuffleVector(TmpVec,
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UndefValue::get(TmpVec->getType()),
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ConstantVector::get(ShuffleMask),
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"rdx.shuf");
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// Emit the operation on the shuffled value.
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switch (RdxDesc.Kind) {
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case LoopVectorizationLegality::IntegerAdd:
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Scalar0 = Builder.CreateAdd(Scalar0, Scalar1, "add.rdx");
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TmpVec = Builder.CreateAdd(TmpVec, Shuf, "add.rdx");
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break;
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case LoopVectorizationLegality::IntegerMult:
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Scalar0 = Builder.CreateMul(Scalar0, Scalar1, "mul.rdx");
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TmpVec = Builder.CreateMul(TmpVec, Shuf, "mul.rdx");
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break;
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case LoopVectorizationLegality::IntegerOr:
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Scalar0 = Builder.CreateOr(Scalar0, Scalar1, "or.rdx");
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TmpVec = Builder.CreateOr(TmpVec, Shuf, "or.rdx");
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break;
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case LoopVectorizationLegality::IntegerAnd:
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Scalar0 = Builder.CreateAnd(Scalar0, Scalar1, "and.rdx");
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TmpVec = Builder.CreateAnd(TmpVec, Shuf, "and.rdx");
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break;
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case LoopVectorizationLegality::IntegerXor:
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Scalar0 = Builder.CreateXor(Scalar0, Scalar1, "xor.rdx");
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TmpVec = Builder.CreateXor(TmpVec, Shuf, "xor.rdx");
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break;
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default:
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llvm_unreachable("Unknown reduction operation");
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}
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}
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// The result is in the first element of the vector.
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Value *Scalar0 = Builder.CreateExtractElement(TmpVec, Builder.getInt32(0));
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// Now, we need to fix the users of the reduction variable
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// inside and outside of the scalar remainder loop.
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// We know that the loop is in LCSSA form. We need to update the
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