move some code to gracefully handle the case when a handler crashes.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@66171 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2009-03-05 18:22:14 +00:00
parent 5049600672
commit 0f6290d698

View File

@ -57,6 +57,12 @@ static const int *const KillSigsEnd =
// SignalHandler - The signal handler that runs...
static RETSIGTYPE SignalHandler(int Sig) {
// Restore the signal behavior to default, so that the program actually
// crashes when we return and the signal reissues. This also ensures that if
// we crash in our signal handler that the program will terminate immediately
// instead of recursing in the signal handler.
signal(Sig, SIG_DFL);
if (FilesToRemove != 0)
while (!FilesToRemove->empty()) {
FilesToRemove->back().eraseFromDisk(true);
@ -77,10 +83,6 @@ static RETSIGTYPE SignalHandler(int Sig) {
if (CallBacksToRun)
for (unsigned i = 0, e = CallBacksToRun->size(); i != e; ++i)
(*CallBacksToRun)[i].first((*CallBacksToRun)[i].second);
// Restore the signal behavior to default, so that the program actually
// crashes when we return and the signal reissues.
signal(Sig, SIG_DFL);
}
// Just call signal