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https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-13 04:30:23 +00:00
Eliminate the first have of the optimization which eliminates BRCOND
when the condition is constant. This optimization shouldn't be necessary, because codegen shouldn't be able to find dead control paths that the IR-level optimizer can't find. And it's undesirable, because it encourages bugpoint to leave "br i1 false" branches in its output. And it wasn't updating the CFG. I updated all the tests I could, but some tests are too reduced and I wasn't able to meaningfully preserve them. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@106748 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
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9e4f243de7
commit
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@ -3047,9 +3047,7 @@ SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, EVT VT,
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break;
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case ISD::BRCOND:
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if (N2C) {
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if (N2C->getZExtValue()) // Unconditional branch
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return getNode(ISD::BR, DL, MVT::Other, N1, N3);
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else
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if (!N2C->getZExtValue()) // Unconditional branch
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return N1; // Never-taken branch
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}
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break;
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@ -1,21 +0,0 @@
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; RUN: llc < %s -march=ppc64 -enable-ppc64-regscavenger
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@.str242 = external constant [3 x i8] ; <[3 x i8]*> [#uses=1]
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define fastcc void @ParseContent(i8* %buf, i32 %bufsize) {
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entry:
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%items = alloca [10000 x i8*], align 16 ; <[10000 x i8*]*> [#uses=0]
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%tmp86 = add i32 0, -1 ; <i32> [#uses=1]
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br i1 false, label %cond_true94, label %cond_next99
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cond_true94: ; preds = %entry
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%tmp98 = call i32 (i8*, ...)* @printf( i8* getelementptr ([3 x i8]* @.str242, i32 0, i32 0), i8* null ) ; <i32> [#uses=0]
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%tmp20971 = icmp sgt i32 %tmp86, 0 ; <i1> [#uses=1]
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br i1 %tmp20971, label %bb101, label %bb212
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cond_next99: ; preds = %entry
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ret void
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bb101: ; preds = %cond_true94
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ret void
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bb212: ; preds = %cond_true94
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ret void
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}
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declare i32 @printf(i8*, ...)
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@ -25,10 +25,7 @@ entry:
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; CHECK: ldr.w r9, [r7, #28]
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%xgaps.i = alloca [32 x %union.rec*], align 4 ; <[32 x %union.rec*]*> [#uses=0]
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%ycomp.i = alloca [32 x %union.rec*], align 4 ; <[32 x %union.rec*]*> [#uses=0]
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br i1 false, label %bb, label %bb20
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bb: ; preds = %entry
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unreachable
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br label %bb20
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bb20: ; preds = %entry
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switch i32 undef, label %bb1287 [
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@ -15,14 +15,14 @@ bb77: ; preds = %entry, %entry
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%tmp99 = udiv i64 0, 0 ; <i64> [#uses=1]
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%tmp = load i8* null ; <i8> [#uses=1]
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%tmp114 = icmp eq i64 0, 0 ; <i1> [#uses=1]
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br i1 %tmp114, label %cond_true115, label %cond_next136
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br label %cond_true115
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bb84: ; preds = %entry
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ret void
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cond_true115: ; preds = %bb77
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%tmp118 = load i8* null ; <i8> [#uses=1]
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br i1 false, label %cond_next129, label %cond_true120
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br label %cond_true120
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cond_true120: ; preds = %cond_true115
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%tmp127 = udiv i8 %tmp, %tmp118 ; <i8> [#uses=1]
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@ -30,7 +30,7 @@ cond_true120: ; preds = %cond_true115
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br label %cond_next129
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cond_next129: ; preds = %cond_true120, %cond_true115
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%iftmp.30.0 = phi i64 [ %tmp127.upgrd.1, %cond_true120 ], [ 0, %cond_true115 ] ; <i64> [#uses=1]
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%iftmp.30.0 = phi i64 [ %tmp127.upgrd.1, %cond_true120 ] ; <i64> [#uses=1]
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%tmp132 = icmp eq i64 %iftmp.30.0, %tmp99 ; <i1> [#uses=1]
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br i1 %tmp132, label %cond_false148, label %cond_next136
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@ -9,10 +9,7 @@ cond_next127: ; preds = %cond_next391, %entry
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%tmp149 = mul i32 0, %v.1 ; <i32> [#uses=0]
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%tmp254 = and i32 0, 15 ; <i32> [#uses=1]
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%tmp256 = and i32 0, 15 ; <i32> [#uses=2]
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br i1 false, label %cond_true267, label %cond_next391
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cond_true267: ; preds = %cond_next127
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ret i16 0
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br label %cond_next391
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cond_next391: ; preds = %cond_next127
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%tmp393 = load i32* %ss, align 4 ; <i32> [#uses=1]
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@ -1,68 +0,0 @@
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; RUN: llc < %s -march=x86 -x86-asm-syntax=att | grep movl | count 2
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; RUN: llc < %s -march=x86 -x86-asm-syntax=att | not grep movb
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%struct.double_int = type { i64, i64 }
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%struct.tree_common = type <{ i8, [3 x i8] }>
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%struct.tree_int_cst = type { %struct.tree_common, %struct.double_int }
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%struct.tree_node = type { %struct.tree_int_cst }
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@tree_code_type = external constant [0 x i32] ; <[0 x i32]*> [#uses=1]
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define i32 @simple_cst_equal(%struct.tree_node* %t1, %struct.tree_node* %t2) nounwind {
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entry:
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%tmp2526 = bitcast %struct.tree_node* %t1 to i32* ; <i32*> [#uses=1]
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br i1 false, label %UnifiedReturnBlock, label %bb21
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bb21: ; preds = %entry
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%tmp27 = load i32* %tmp2526, align 4 ; <i32> [#uses=1]
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%tmp29 = and i32 %tmp27, 255 ; <i32> [#uses=3]
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%tmp2930 = trunc i32 %tmp29 to i8 ; <i8> [#uses=1]
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%tmp37 = load i32* null, align 4 ; <i32> [#uses=1]
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%tmp39 = and i32 %tmp37, 255 ; <i32> [#uses=2]
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%tmp3940 = trunc i32 %tmp39 to i8 ; <i8> [#uses=1]
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%tmp43 = add i32 %tmp29, -3 ; <i32> [#uses=1]
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%tmp44 = icmp ult i32 %tmp43, 3 ; <i1> [#uses=1]
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br i1 %tmp44, label %bb47.split, label %bb76
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bb47.split: ; preds = %bb21
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ret i32 0
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bb76: ; preds = %bb21
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br i1 false, label %bb82, label %bb146.split
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bb82: ; preds = %bb76
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%tmp94 = getelementptr [0 x i32]* @tree_code_type, i32 0, i32 %tmp39 ; <i32*> [#uses=1]
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%tmp95 = load i32* %tmp94, align 4 ; <i32> [#uses=1]
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%tmp9596 = trunc i32 %tmp95 to i8 ; <i8> [#uses=1]
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%tmp98 = add i8 %tmp9596, -4 ; <i8> [#uses=1]
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%tmp99 = icmp ugt i8 %tmp98, 5 ; <i1> [#uses=1]
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br i1 %tmp99, label %bb102, label %bb106
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bb102: ; preds = %bb82
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ret i32 0
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bb106: ; preds = %bb82
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ret i32 0
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bb146.split: ; preds = %bb76
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%tmp149 = icmp eq i8 %tmp2930, %tmp3940 ; <i1> [#uses=1]
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br i1 %tmp149, label %bb153, label %UnifiedReturnBlock
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bb153: ; preds = %bb146.split
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switch i32 %tmp29, label %UnifiedReturnBlock [
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i32 0, label %bb155
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i32 1, label %bb187
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]
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bb155: ; preds = %bb153
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ret i32 0
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bb187: ; preds = %bb153
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%tmp198 = icmp eq %struct.tree_node* %t1, %t2 ; <i1> [#uses=1]
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br i1 %tmp198, label %bb201, label %UnifiedReturnBlock
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bb201: ; preds = %bb187
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ret i32 0
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UnifiedReturnBlock: ; preds = %bb187, %bb153, %bb146.split, %entry
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ret i32 0
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}
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@ -1,160 +0,0 @@
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; RUN: llc < %s -relocation-model=pic -disable-fp-elim -mtriple=i386-apple-darwin -stats |& grep asm-printer | grep 41
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; RUN: llc < %s -relocation-model=pic -disable-fp-elim -mtriple=i386-apple-darwin | FileCheck %s
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%struct.XXDActiveTextureTargets = type { i64, i64, i64, i64, i64, i64 }
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%struct.XXDAlphaTest = type { float, i16, i8, i8 }
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%struct.XXDArrayRange = type { i8, i8, i8, i8 }
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%struct.XXDBlendMode = type { i16, i16, i16, i16, %struct.XXTColor4, i16, i16, i8, i8, i8, i8 }
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%struct.XXDClearColor = type { double, %struct.XXTColor4, %struct.XXTColor4, float, i32 }
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%struct.XXDClipPlane = type { i32, [6 x %struct.XXTColor4] }
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%struct.XXDColorBuffer = type { i16, i8, i8, [8 x i16], i8, i8, i8, i8 }
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%struct.XXDColorMatrix = type { [16 x float]*, %struct.XXDImagingCC }
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%struct.XXDConvolution = type { %struct.XXTColor4, %struct.XXDImagingCC, i16, i16, [0 x i32], float*, i32, i32 }
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%struct.XXDDepthTest = type { i16, i16, i8, i8, i8, i8, double, double }
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%struct.XXDFixedFunction = type { %struct.YYToken* }
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%struct.XXDFogMode = type { %struct.XXTColor4, float, float, float, float, float, i16, i16, i16, i8, i8 }
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%struct.XXDHintMode = type { i16, i16, i16, i16, i16, i16, i16, i16, i16, i16 }
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%struct.XXDHistogram = type { %struct.XXTFixedColor4*, i32, i16, i8, i8 }
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%struct.XXDImagingCC = type { { float, float }, { float, float }, { float, float }, { float, float } }
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%struct.XXDImagingSubset = type { %struct.XXDConvolution, %struct.XXDConvolution, %struct.XXDConvolution, %struct.XXDColorMatrix, %struct.XXDMinmax, %struct.XXDHistogram, %struct.XXDImagingCC, %struct.XXDImagingCC, %struct.XXDImagingCC, %struct.XXDImagingCC, i32, [0 x i32] }
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%struct.XXDLight = type { %struct.XXTColor4, %struct.XXTColor4, %struct.XXTColor4, %struct.XXTColor4, %struct.XXTCoord3, float, float, float, float, float, %struct.XXTCoord3, float, %struct.XXTCoord3, float, %struct.XXTCoord3, float, float, float, float, float }
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%struct.XXDLightModel = type { %struct.XXTColor4, [8 x %struct.XXDLight], [2 x %struct.XXDMaterial], i32, i16, i16, i16, i8, i8, i8, i8, i8, i8 }
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%struct.XXDLightProduct = type { %struct.XXTColor4, %struct.XXTColor4, %struct.XXTColor4 }
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%struct.XXDLineMode = type { float, i32, i16, i16, i8, i8, i8, i8 }
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%struct.XXDLogicOp = type { i16, i8, i8 }
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%struct.XXDMaskMode = type { i32, [3 x i32], i8, i8, i8, i8, i8, i8, i8, i8 }
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%struct.XXDMaterial = type { %struct.XXTColor4, %struct.XXTColor4, %struct.XXTColor4, %struct.XXTColor4, float, float, float, float, [8 x %struct.XXDLightProduct], %struct.XXTColor4, [8 x i32] }
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%struct.XXDMinmax = type { %struct.XXDMinmaxTable*, i16, i8, i8, [0 x i32] }
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%struct.XXDMinmaxTable = type { %struct.XXTColor4, %struct.XXTColor4 }
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%struct.XXDMultisample = type { float, i8, i8, i8, i8, i8, i8, i8, i8 }
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%struct.XXDPipelineProgramState = type { i8, i8, i8, i8, [0 x i32], %struct.XXTColor4* }
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%struct.XXDPixelMap = type { i32*, float*, float*, float*, float*, float*, float*, float*, float*, i32*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 }
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%struct.XXDPixelMode = type { float, float, %struct.XXDPixelStore, %struct.XXDPixelTransfer, %struct.XXDPixelMap, %struct.XXDImagingSubset, i32, i32 }
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%struct.XXDPixelPack = type { i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8 }
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%struct.XXDPixelStore = type { %struct.XXDPixelPack, %struct.XXDPixelPack }
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%struct.XXDPixelTransfer = type { float, float, float, float, float, float, float, float, float, float, i32, i32, float, float, float, float, float, float, float, float, float, float, float, float }
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%struct.XXDPointMode = type { float, float, float, float, %struct.XXTCoord3, float, i8, i8, i8, i8, i16, i16, i32, i16, i16 }
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%struct.XXDPolygonMode = type { [128 x i8], float, float, i16, i16, i16, i16, i8, i8, i8, i8, i8, i8, i8, i8 }
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%struct.XXDRegisterCombiners = type { i8, i8, i8, i8, i32, [2 x %struct.XXTColor4], [8 x %struct.XXDRegisterCombinersPerStageState], %struct.XXDRegisterCombinersFinalStageState }
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%struct.XXDRegisterCombinersFinalStageState = type { i8, i8, i8, i8, [7 x %struct.XXDRegisterCombinersPerVariableState] }
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%struct.XXDRegisterCombinersPerPortionState = type { [4 x %struct.XXDRegisterCombinersPerVariableState], i8, i8, i8, i8, i16, i16, i16, i16, i16, i16 }
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%struct.XXDRegisterCombinersPerStageState = type { [2 x %struct.XXDRegisterCombinersPerPortionState], [2 x %struct.XXTColor4] }
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%struct.XXDRegisterCombinersPerVariableState = type { i16, i16, i16, i16 }
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%struct.XXDScissorTest = type { %struct.XXTFixedColor4, i8, i8, i8, i8 }
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%struct.XXDState = type <{ i16, i16, i16, i16, i32, i32, [256 x %struct.XXTColor4], [128 x %struct.XXTColor4], %struct.XXDViewport, %struct.XXDTransform, %struct.XXDLightModel, %struct.XXDActiveTextureTargets, %struct.XXDAlphaTest, %struct.XXDBlendMode, %struct.XXDClearColor, %struct.XXDColorBuffer, %struct.XXDDepthTest, %struct.XXDArrayRange, %struct.XXDFogMode, %struct.XXDHintMode, %struct.XXDLineMode, %struct.XXDLogicOp, %struct.XXDMaskMode, %struct.XXDPixelMode, %struct.XXDPointMode, %struct.XXDPolygonMode, %struct.XXDScissorTest, i32, %struct.XXDStencilTest, [8 x %struct.XXDTextureMode], [16 x %struct.XXDTextureImageMode], %struct.XXDArrayRange, [8 x %struct.XXDTextureCoordGen], %struct.XXDClipPlane, %struct.XXDMultisample, %struct.XXDRegisterCombiners, %struct.XXDArrayRange, %struct.XXDArrayRange, [3 x %struct.XXDPipelineProgramState], %struct.XXDArrayRange, %struct.XXDTransformFeedback, i32*, %struct.XXDFixedFunction, [3 x i32], [2 x i32] }>
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%struct.XXDStencilTest = type { [3 x { i32, i32, i16, i16, i16, i16 }], i32, [4 x i8] }
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%struct.XXDTextureCoordGen = type { { i16, i16, %struct.XXTColor4, %struct.XXTColor4 }, { i16, i16, %struct.XXTColor4, %struct.XXTColor4 }, { i16, i16, %struct.XXTColor4, %struct.XXTColor4 }, { i16, i16, %struct.XXTColor4, %struct.XXTColor4 }, i8, i8, i8, i8 }
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%struct.XXDTextureImageMode = type { float }
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%struct.XXDTextureMode = type { %struct.XXTColor4, i32, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, float, float, i16, i16, i16, i16, i16, i16, [4 x i16], i8, i8, i8, i8, [3 x float], [4 x float], float, float }
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%struct.XXDTextureRec = type opaque
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%struct.XXDTransform = type <{ [24 x [16 x float]], [24 x [16 x float]], [16 x float], float, float, float, float, float, i8, i8, i8, i8, i32, i32, i32, i16, i16, i8, i8, i8, i8, i32 }>
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%struct.XXDTransformFeedback = type { i8, i8, i8, i8, [0 x i32], [16 x i32], [16 x i32] }
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%struct.XXDViewport = type { float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, double, double, i32, i32, i32, i32, float, float, float, float }
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%struct.XXTColor4 = type { float, float, float, float }
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%struct.XXTCoord3 = type { float, float, float }
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%struct.XXTFixedColor4 = type { i32, i32, i32, i32 }
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%struct.XXVMTextures = type { [16 x %struct.XXDTextureRec*] }
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%struct.XXVMVPContext = type { i32 }
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%struct.XXVMVPStack = type { i32, i32 }
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%struct.YYToken = type { { i16, i16, i32 } }
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%struct._XXVMConstants = type { <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, float, float, float, float, float, float, float, float, float, float, float, float, [256 x float], [4096 x i8], [8 x float], [48 x float], [128 x float], [528 x i8], { void (i8*, i8*, i32, i8*)*, float (float)*, float (float)*, float (float)*, i32 (float)* } }
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@llvm.used = appending global [1 x i8*] [ i8* bitcast (void (%struct.XXDState*, <4 x float>*, <4 x float>**, %struct._XXVMConstants*, %struct.YYToken*, %struct.XXVMVPContext*, %struct.XXVMTextures*, %struct.XXVMVPStack*, <4 x float>*, <4 x float>*, <4 x float>*, <4 x float>*, <4 x float>*, <4 x float>*, <4 x float>*, <4 x float>*, [4 x <4 x float>]*, i32*, <4 x i32>*, i64)* @t to i8*) ], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0]
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define void @t(%struct.XXDState* %gldst, <4 x float>* %prgrm, <4 x float>** %buffs, %struct._XXVMConstants* %cnstn, %struct.YYToken* %pstrm, %struct.XXVMVPContext* %vmctx, %struct.XXVMTextures* %txtrs, %struct.XXVMVPStack* %vpstk, <4 x float>* %atr0, <4 x float>* %atr1, <4 x float>* %atr2, <4 x float>* %atr3, <4 x float>* %vtx0, <4 x float>* %vtx1, <4 x float>* %vtx2, <4 x float>* %vtx3, [4 x <4 x float>]* %tmpGbl, i32* %oldMsk, <4 x i32>* %adrGbl, i64 %key_token) nounwind {
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entry:
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; CHECK: t:
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%0 = trunc i64 %key_token to i32 ; <i32> [#uses=1]
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%1 = getelementptr %struct.YYToken* %pstrm, i32 %0 ; <%struct.YYToken*> [#uses=5]
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br label %bb1132
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bb51: ; preds = %bb1132
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; CHECK: .align 4
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; CHECK: xorl %ecx, %ecx
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; CHECK: andl $7
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%2 = getelementptr %struct.YYToken* %1, i32 %operation.0.rec, i32 0, i32 0 ; <i16*> [#uses=1]
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%3 = load i16* %2, align 1 ; <i16> [#uses=3]
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%4 = lshr i16 %3, 6 ; <i16> [#uses=1]
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%5 = trunc i16 %4 to i8 ; <i8> [#uses=1]
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%6 = zext i8 %5 to i32 ; <i32> [#uses=1]
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%7 = trunc i16 %3 to i8 ; <i8> [#uses=1]
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%8 = and i8 %7, 7 ; <i8> [#uses=1]
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%mask5556 = zext i8 %8 to i32 ; <i32> [#uses=3]
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%.sum1324 = add i32 %mask5556, 2 ; <i32> [#uses=1]
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%.rec = add i32 %operation.0.rec, %.sum1324 ; <i32> [#uses=1]
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%9 = bitcast %struct.YYToken* %operation.0 to i32* ; <i32*> [#uses=1]
|
||||
%10 = load i32* %9, align 1 ; <i32> [#uses=1]
|
||||
%11 = lshr i32 %10, 16 ; <i32> [#uses=2]
|
||||
%12 = trunc i32 %11 to i8 ; <i8> [#uses=1]
|
||||
%13 = and i8 %12, 1 ; <i8> [#uses=1]
|
||||
%14 = lshr i16 %3, 15 ; <i16> [#uses=1]
|
||||
%15 = trunc i16 %14 to i8 ; <i8> [#uses=1]
|
||||
%16 = or i8 %13, %15 ; <i8> [#uses=1]
|
||||
%17 = icmp eq i8 %16, 0 ; <i1> [#uses=1]
|
||||
br i1 %17, label %bb94, label %bb75
|
||||
|
||||
bb75: ; preds = %bb51
|
||||
%18 = getelementptr %struct.YYToken* %1, i32 0, i32 0, i32 0 ; <i16*> [#uses=1]
|
||||
%19 = load i16* %18, align 4 ; <i16> [#uses=1]
|
||||
%20 = load i16* null, align 2 ; <i16> [#uses=1]
|
||||
%21 = zext i16 %19 to i64 ; <i64> [#uses=1]
|
||||
%22 = zext i16 %20 to i64 ; <i64> [#uses=1]
|
||||
%23 = shl i64 %22, 16 ; <i64> [#uses=1]
|
||||
%.ins1177 = or i64 %23, %21 ; <i64> [#uses=1]
|
||||
%.ins1175 = or i64 %.ins1177, 0 ; <i64> [#uses=1]
|
||||
%24 = and i32 %11, 1 ; <i32> [#uses=1]
|
||||
%.neg1333 = sub i32 %mask5556, %24 ; <i32> [#uses=1]
|
||||
%.neg1335 = sub i32 %.neg1333, 0 ; <i32> [#uses=1]
|
||||
%25 = sub i32 %.neg1335, 0 ; <i32> [#uses=1]
|
||||
br label %bb94
|
||||
|
||||
bb94: ; preds = %bb75, %bb51
|
||||
%extraToken.0 = phi i64 [ %.ins1175, %bb75 ], [ %extraToken.1, %bb51 ] ; <i64> [#uses=1]
|
||||
%argCount.0 = phi i32 [ %25, %bb75 ], [ %mask5556, %bb51 ] ; <i32> [#uses=1]
|
||||
%operation.0.sum1392 = add i32 %operation.0.rec, 1 ; <i32> [#uses=2]
|
||||
%26 = getelementptr %struct.YYToken* %1, i32 %operation.0.sum1392, i32 0, i32 0 ; <i16*> [#uses=1]
|
||||
%27 = load i16* %26, align 4 ; <i16> [#uses=1]
|
||||
%28 = getelementptr %struct.YYToken* %1, i32 %operation.0.sum1392, i32 0, i32 1 ; <i16*> [#uses=1]
|
||||
%29 = load i16* %28, align 2 ; <i16> [#uses=1]
|
||||
store i16 %27, i16* null, align 8
|
||||
store i16 %29, i16* null, align 2
|
||||
br i1 false, label %bb1132, label %bb110
|
||||
|
||||
bb110: ; preds = %bb94
|
||||
switch i32 %6, label %bb1078 [
|
||||
i32 30, label %bb960
|
||||
i32 32, label %bb801
|
||||
i32 38, label %bb809
|
||||
i32 78, label %bb1066
|
||||
]
|
||||
|
||||
bb801: ; preds = %bb110
|
||||
unreachable
|
||||
|
||||
bb809: ; preds = %bb110
|
||||
unreachable
|
||||
|
||||
bb960: ; preds = %bb110
|
||||
%30 = icmp eq i32 %argCount.0, 1 ; <i1> [#uses=1]
|
||||
br i1 %30, label %bb962, label %bb965
|
||||
|
||||
bb962: ; preds = %bb960
|
||||
unreachable
|
||||
|
||||
bb965: ; preds = %bb960
|
||||
unreachable
|
||||
|
||||
bb1066: ; preds = %bb110
|
||||
unreachable
|
||||
|
||||
bb1078: ; preds = %bb110
|
||||
unreachable
|
||||
|
||||
bb1132: ; preds = %bb94, %entry
|
||||
%extraToken.1 = phi i64 [ undef, %entry ], [ %extraToken.0, %bb94 ] ; <i64> [#uses=1]
|
||||
%operation.0.rec = phi i32 [ 0, %entry ], [ %.rec, %bb94 ] ; <i32> [#uses=4]
|
||||
%operation.0 = getelementptr %struct.YYToken* %1, i32 %operation.0.rec ; <%struct.YYToken*> [#uses=1]
|
||||
br i1 false, label %bb1134, label %bb51
|
||||
|
||||
bb1134: ; preds = %bb1132
|
||||
ret void
|
||||
}
|
@ -1,29 +0,0 @@
|
||||
; RUN: llc < %s -march=x86 | not grep mov
|
||||
|
||||
%struct.active_line = type { %struct.gs_fixed_point, %struct.gs_fixed_point, i32, i32, i32, %struct.line_segment*, i32, i16, i16, %struct.active_line*, %struct.active_line* }
|
||||
%struct.gs_fixed_point = type { i32, i32 }
|
||||
%struct.line_list = type { %struct.active_line*, i32, i16, %struct.active_line*, %struct.active_line*, %struct.active_line*, %struct.active_line, i32 }
|
||||
%struct.line_segment = type { %struct.line_segment*, %struct.line_segment*, i32, %struct.gs_fixed_point }
|
||||
%struct.subpath = type { %struct.line_segment*, %struct.line_segment*, i32, %struct.gs_fixed_point, %struct.line_segment*, i32, i32, i8 }
|
||||
|
||||
define fastcc void @add_y_list(%struct.subpath* %ppath.0.4.val, i16 signext %tag, %struct.line_list* %ll, i32 %pbox.0.0.1.val, i32 %pbox.0.1.0.val, i32 %pbox.0.1.1.val) nounwind {
|
||||
entry:
|
||||
br i1 false, label %return, label %bb
|
||||
bb: ; preds = %bb280, %entry
|
||||
%psub.1.reg2mem.0 = phi %struct.subpath* [ %psub.0.reg2mem.0, %bb280 ], [ undef, %entry ] ; <%struct.subpath*> [#uses=1]
|
||||
%plast.1.reg2mem.0 = phi %struct.line_segment* [ %plast.0.reg2mem.0, %bb280 ], [ undef, %entry ] ; <%struct.line_segment*> [#uses=1]
|
||||
%prev_dir.0.reg2mem.0 = phi i32 [ %dir.0.reg2mem.0, %bb280 ], [ undef, %entry ] ; <i32> [#uses=1]
|
||||
br i1 false, label %bb280, label %bb109
|
||||
bb109: ; preds = %bb
|
||||
%tmp113 = icmp sgt i32 0, %prev_dir.0.reg2mem.0 ; <i1> [#uses=1]
|
||||
br i1 %tmp113, label %bb116, label %bb280
|
||||
bb116: ; preds = %bb109
|
||||
ret void
|
||||
bb280: ; preds = %bb109, %bb
|
||||
%psub.0.reg2mem.0 = phi %struct.subpath* [ null, %bb ], [ %psub.1.reg2mem.0, %bb109 ] ; <%struct.subpath*> [#uses=1]
|
||||
%plast.0.reg2mem.0 = phi %struct.line_segment* [ null, %bb ], [ %plast.1.reg2mem.0, %bb109 ] ; <%struct.line_segment*> [#uses=1]
|
||||
%dir.0.reg2mem.0 = phi i32 [ 0, %bb ], [ 0, %bb109 ] ; <i32> [#uses=1]
|
||||
br i1 false, label %return, label %bb
|
||||
return: ; preds = %bb280, %entry
|
||||
ret void
|
||||
}
|
@ -39,8 +39,7 @@ bb650: ; preds = %bb650, %bb428
|
||||
%tmp659 = icmp eq i8 %tmp658, 0 ; <i1> [#uses=1]
|
||||
br i1 %tmp659, label %bb650, label %bb662
|
||||
bb662: ; preds = %bb650
|
||||
%tmp685 = icmp eq %struct.rec* null, null ; <i1> [#uses=1]
|
||||
br i1 %tmp685, label %bb761, label %bb688
|
||||
br label %bb761
|
||||
bb688: ; preds = %bb662
|
||||
ret void
|
||||
bb761: ; preds = %bb662
|
||||
|
Loading…
Reference in New Issue
Block a user