Many changes

* Simplify a lot of the inlining stuff.  There are still problems, but not
  many
* Break up the Function representation to have a vector for every different
  node type so it is fast to find nodes of a particular flavor.
* Do more intelligent merging of call values
* Allow elimination of unreachable shadow and allocation nodes
* Generalize indistinguishability testing to allow merging of identical calls.
* Increase shadow node merging power


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2010 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2002-03-28 17:56:03 +00:00
parent 1d8ec6194a
commit 1120c8b34a
6 changed files with 389 additions and 320 deletions

View File

@ -20,8 +20,8 @@
//
static void MapPVS(PointerValSet &PVSOut, const PointerValSet &PVSIn,
map<const DSNode*, DSNode*> &NodeMap) {
assert(PVSOut.empty() && "Value set already initialized!");
map<const DSNode*, DSNode*> &NodeMap, bool ReinitOk = false){
assert((ReinitOk || PVSOut.empty()) && "Value set already initialized!");
for (unsigned i = 0, e = PVSIn.size(); i != e; ++i)
PVSOut.add(PointerVal(NodeMap[PVSIn[i].Node], PVSIn[i].Index));
@ -148,16 +148,16 @@ void DSNode::mapNode(map<const DSNode*, DSNode*> &NodeMap, const DSNode *Old) {
MapPVS(FieldLinks[j], Old->FieldLinks[j], NodeMap);
}
NewDSNode::NewDSNode(AllocationInst *V)
AllocDSNode::AllocDSNode(AllocationInst *V)
: DSNode(NewNode, V->getType()->getElementType()), Allocation(V) {
}
bool NewDSNode::isAllocaNode() const {
bool AllocDSNode::isAllocaNode() const {
return isa<AllocaInst>(Allocation);
}
string NewDSNode::getCaption() const {
string AllocDSNode::getCaption() const {
stringstream OS;
OS << (isMallocNode() ? "new " : "alloca ");
@ -175,7 +175,7 @@ GlobalDSNode::GlobalDSNode(GlobalValue *V)
string GlobalDSNode::getCaption() const {
stringstream OS;
WriteTypeSymbolic(OS, getType(), Val->getParent());
return "global " + OS.str();
return "global " + OS.str() + " %" + Val->getName();
}
@ -243,7 +243,7 @@ string CallDSNode::getCaption() const {
void CallDSNode::mapNode(map<const DSNode*, DSNode*> &NodeMap,
const DSNode *O) {
const CallDSNode *Old = (CallDSNode*)O;
const CallDSNode *Old = cast<CallDSNode>(O);
DSNode::mapNode(NodeMap, Old); // Map base portions first...
assert(ArgLinks.size() == Old->ArgLinks.size() && "# Arguments changed!?");
@ -266,10 +266,16 @@ void FunctionDSGraph::printFunction(std::ostream &O,
const char *Label) const {
O << "\tsubgraph cluster_" << Label << "_Function" << (void*)this << " {\n";
O << "\t\tlabel=\"" << Label << " Function\\ " << Func->getName() << "\";\n";
for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
Nodes[i]->print(O);
for (unsigned i = 0, e = ArgNodes.size(); i != e; ++i)
ArgNodes[i]->print(O);
for (unsigned i = 0, e = AllocNodes.size(); i != e; ++i)
AllocNodes[i]->print(O);
for (unsigned i = 0, e = ShadowNodes.size(); i != e; ++i)
ShadowNodes[i]->print(O);
for (unsigned i = 0, e = GlobalNodes.size(); i != e; ++i)
GlobalNodes[i]->print(O);
for (unsigned i = 0, e = CallNodes.size(); i != e; ++i)
CallNodes[i]->print(O);
if (RetNode.size()) {
O << "\t\tNode" << (void*)this << Label
@ -315,14 +321,30 @@ FunctionDSGraph::FunctionDSGraph(const FunctionDSGraph &DSG) : Func(DSG.Func) {
PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
bool CloneValueMap) {
map<const DSNode*, DSNode*> NodeMap; // Map from old graph to new graph...
unsigned StartSize = Nodes.size(); // We probably already have nodes...
Nodes.reserve(StartSize+DSG.Nodes.size());
unsigned StartArgSize = ArgNodes.size();
ArgNodes.reserve(StartArgSize+DSG.ArgNodes.size());
unsigned StartAllocSize = AllocNodes.size();
AllocNodes.reserve(StartAllocSize+DSG.AllocNodes.size());
unsigned StartShadowSize = ShadowNodes.size();
ShadowNodes.reserve(StartShadowSize+DSG.ShadowNodes.size());
unsigned StartGlobalSize = GlobalNodes.size();
GlobalNodes.reserve(StartGlobalSize+DSG.GlobalNodes.size());
unsigned StartCallSize = CallNodes.size();
CallNodes.reserve(StartCallSize+DSG.CallNodes.size());
// Clone all of the nodes, keeping track of the mapping...
for (unsigned i = 0, e = DSG.Nodes.size(); i != e; ++i)
Nodes.push_back(NodeMap[DSG.Nodes[i]] = DSG.Nodes[i]->clone());
// Clone all of the arg nodes...
for (unsigned i = 0, e = DSG.ArgNodes.size(); i != e; ++i) {
ArgDSNode *New = cast<ArgDSNode>(DSG.ArgNodes[i]->clone());
NodeMap[DSG.ArgNodes[i]] = New;
ArgNodes.push_back(New);
}
// Clone all of the alloc nodes similarly...
for (unsigned i = 0, e = DSG.AllocNodes.size(); i != e; ++i) {
AllocDSNode *New = cast<AllocDSNode>(DSG.AllocNodes[i]->clone());
NodeMap[DSG.AllocNodes[i]] = New;
AllocNodes.push_back(New);
}
// Clone all of the shadow nodes similarly...
for (unsigned i = 0, e = DSG.ShadowNodes.size(); i != e; ++i) {
@ -331,14 +353,34 @@ PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
ShadowNodes.push_back(New);
}
// Clone all of the global nodes...
for (unsigned i = 0, e = DSG.GlobalNodes.size(); i != e; ++i) {
GlobalDSNode *New = cast<GlobalDSNode>(DSG.GlobalNodes[i]->clone());
NodeMap[DSG.GlobalNodes[i]] = New;
GlobalNodes.push_back(New);
}
// Clone all of the call nodes...
for (unsigned i = 0, e = DSG.CallNodes.size(); i != e; ++i) {
CallDSNode *New = cast<CallDSNode>(DSG.CallNodes[i]->clone());
NodeMap[DSG.CallNodes[i]] = New;
CallNodes.push_back(New);
}
// Convert all of the links over in the nodes now that the map has been filled
// in all the way...
//
for (unsigned i = 0, e = DSG.Nodes.size(); i != e; ++i)
Nodes[i+StartSize]->mapNode(NodeMap, DSG.Nodes[i]);
for (unsigned i = 0, e = DSG.ArgNodes.size(); i != e; ++i)
ArgNodes[i+StartArgSize]->mapNode(NodeMap, DSG.ArgNodes[i]);
for (unsigned i = 0, e = DSG.AllocNodes.size(); i != e; ++i)
AllocNodes[i+StartAllocSize]->mapNode(NodeMap, DSG.AllocNodes[i]);
for (unsigned i = 0, e = DSG.ShadowNodes.size(); i != e; ++i)
ShadowNodes[i+StartShadowSize]->mapNode(NodeMap, DSG.ShadowNodes[i]);
for (unsigned i = 0, e = DSG.GlobalNodes.size(); i != e; ++i)
GlobalNodes[i+StartGlobalSize]->mapNode(NodeMap, DSG.GlobalNodes[i]);
for (unsigned i = 0, e = DSG.CallNodes.size(); i != e; ++i)
CallNodes[i+StartCallSize]->mapNode(NodeMap, DSG.CallNodes[i]);
if (CloneValueMap) {
// Convert value map... the values themselves stay the same, just the nodes
@ -346,7 +388,7 @@ PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
//
for (std::map<Value*,PointerValSet>::const_iterator I =DSG.ValueMap.begin(),
E = DSG.ValueMap.end(); I != E; ++I)
MapPVS(ValueMap[I->first], I->second, NodeMap);
MapPVS(ValueMap[I->first], I->second, NodeMap, true);
}
// Convert over return node...
@ -359,10 +401,20 @@ PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
FunctionDSGraph::~FunctionDSGraph() {
RetNode.clear();
ValueMap.clear();
for_each(Nodes.begin(), Nodes.end(), mem_fun(&DSNode::dropAllReferences));
for_each(ArgNodes.begin(), ArgNodes.end(),
mem_fun(&DSNode::dropAllReferences));
for_each(AllocNodes.begin(), AllocNodes.end(),
mem_fun(&DSNode::dropAllReferences));
for_each(ShadowNodes.begin(), ShadowNodes.end(),
mem_fun(&DSNode::dropAllReferences));
for_each(Nodes.begin(), Nodes.end(), deleter<DSNode>);
for_each(GlobalNodes.begin(), GlobalNodes.end(),
mem_fun(&DSNode::dropAllReferences));
for_each(CallNodes.begin(), CallNodes.end(),
mem_fun(&DSNode::dropAllReferences));
for_each(ArgNodes.begin(), ArgNodes.end(), deleter<DSNode>);
for_each(AllocNodes.begin(), AllocNodes.end(), deleter<DSNode>);
for_each(ShadowNodes.begin(), ShadowNodes.end(), deleter<DSNode>);
for_each(GlobalNodes.begin(), GlobalNodes.end(), deleter<DSNode>);
for_each(CallNodes.begin(), CallNodes.end(), deleter<DSNode>);
}