mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-27 14:24:40 +00:00
Many changes
* Simplify a lot of the inlining stuff. There are still problems, but not many * Break up the Function representation to have a vector for every different node type so it is fast to find nodes of a particular flavor. * Do more intelligent merging of call values * Allow elimination of unreachable shadow and allocation nodes * Generalize indistinguishability testing to allow merging of identical calls. * Increase shadow node merging power git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2010 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -20,8 +20,8 @@
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//
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static void MapPVS(PointerValSet &PVSOut, const PointerValSet &PVSIn,
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map<const DSNode*, DSNode*> &NodeMap) {
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assert(PVSOut.empty() && "Value set already initialized!");
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map<const DSNode*, DSNode*> &NodeMap, bool ReinitOk = false){
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assert((ReinitOk || PVSOut.empty()) && "Value set already initialized!");
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for (unsigned i = 0, e = PVSIn.size(); i != e; ++i)
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PVSOut.add(PointerVal(NodeMap[PVSIn[i].Node], PVSIn[i].Index));
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@ -148,16 +148,16 @@ void DSNode::mapNode(map<const DSNode*, DSNode*> &NodeMap, const DSNode *Old) {
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MapPVS(FieldLinks[j], Old->FieldLinks[j], NodeMap);
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}
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NewDSNode::NewDSNode(AllocationInst *V)
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AllocDSNode::AllocDSNode(AllocationInst *V)
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: DSNode(NewNode, V->getType()->getElementType()), Allocation(V) {
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}
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bool NewDSNode::isAllocaNode() const {
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bool AllocDSNode::isAllocaNode() const {
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return isa<AllocaInst>(Allocation);
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}
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string NewDSNode::getCaption() const {
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string AllocDSNode::getCaption() const {
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stringstream OS;
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OS << (isMallocNode() ? "new " : "alloca ");
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@ -175,7 +175,7 @@ GlobalDSNode::GlobalDSNode(GlobalValue *V)
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string GlobalDSNode::getCaption() const {
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stringstream OS;
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WriteTypeSymbolic(OS, getType(), Val->getParent());
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return "global " + OS.str();
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return "global " + OS.str() + " %" + Val->getName();
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}
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@ -243,7 +243,7 @@ string CallDSNode::getCaption() const {
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void CallDSNode::mapNode(map<const DSNode*, DSNode*> &NodeMap,
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const DSNode *O) {
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const CallDSNode *Old = (CallDSNode*)O;
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const CallDSNode *Old = cast<CallDSNode>(O);
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DSNode::mapNode(NodeMap, Old); // Map base portions first...
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assert(ArgLinks.size() == Old->ArgLinks.size() && "# Arguments changed!?");
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@ -266,10 +266,16 @@ void FunctionDSGraph::printFunction(std::ostream &O,
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const char *Label) const {
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O << "\tsubgraph cluster_" << Label << "_Function" << (void*)this << " {\n";
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O << "\t\tlabel=\"" << Label << " Function\\ " << Func->getName() << "\";\n";
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for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
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Nodes[i]->print(O);
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for (unsigned i = 0, e = ArgNodes.size(); i != e; ++i)
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ArgNodes[i]->print(O);
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for (unsigned i = 0, e = AllocNodes.size(); i != e; ++i)
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AllocNodes[i]->print(O);
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for (unsigned i = 0, e = ShadowNodes.size(); i != e; ++i)
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ShadowNodes[i]->print(O);
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for (unsigned i = 0, e = GlobalNodes.size(); i != e; ++i)
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GlobalNodes[i]->print(O);
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for (unsigned i = 0, e = CallNodes.size(); i != e; ++i)
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CallNodes[i]->print(O);
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if (RetNode.size()) {
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O << "\t\tNode" << (void*)this << Label
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@ -315,14 +321,30 @@ FunctionDSGraph::FunctionDSGraph(const FunctionDSGraph &DSG) : Func(DSG.Func) {
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PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
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bool CloneValueMap) {
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map<const DSNode*, DSNode*> NodeMap; // Map from old graph to new graph...
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unsigned StartSize = Nodes.size(); // We probably already have nodes...
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Nodes.reserve(StartSize+DSG.Nodes.size());
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unsigned StartArgSize = ArgNodes.size();
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ArgNodes.reserve(StartArgSize+DSG.ArgNodes.size());
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unsigned StartAllocSize = AllocNodes.size();
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AllocNodes.reserve(StartAllocSize+DSG.AllocNodes.size());
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unsigned StartShadowSize = ShadowNodes.size();
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ShadowNodes.reserve(StartShadowSize+DSG.ShadowNodes.size());
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unsigned StartGlobalSize = GlobalNodes.size();
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GlobalNodes.reserve(StartGlobalSize+DSG.GlobalNodes.size());
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unsigned StartCallSize = CallNodes.size();
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CallNodes.reserve(StartCallSize+DSG.CallNodes.size());
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// Clone all of the nodes, keeping track of the mapping...
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for (unsigned i = 0, e = DSG.Nodes.size(); i != e; ++i)
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Nodes.push_back(NodeMap[DSG.Nodes[i]] = DSG.Nodes[i]->clone());
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// Clone all of the arg nodes...
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for (unsigned i = 0, e = DSG.ArgNodes.size(); i != e; ++i) {
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ArgDSNode *New = cast<ArgDSNode>(DSG.ArgNodes[i]->clone());
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NodeMap[DSG.ArgNodes[i]] = New;
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ArgNodes.push_back(New);
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}
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// Clone all of the alloc nodes similarly...
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for (unsigned i = 0, e = DSG.AllocNodes.size(); i != e; ++i) {
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AllocDSNode *New = cast<AllocDSNode>(DSG.AllocNodes[i]->clone());
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NodeMap[DSG.AllocNodes[i]] = New;
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AllocNodes.push_back(New);
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}
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// Clone all of the shadow nodes similarly...
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for (unsigned i = 0, e = DSG.ShadowNodes.size(); i != e; ++i) {
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@ -331,14 +353,34 @@ PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
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ShadowNodes.push_back(New);
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}
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// Clone all of the global nodes...
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for (unsigned i = 0, e = DSG.GlobalNodes.size(); i != e; ++i) {
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GlobalDSNode *New = cast<GlobalDSNode>(DSG.GlobalNodes[i]->clone());
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NodeMap[DSG.GlobalNodes[i]] = New;
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GlobalNodes.push_back(New);
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}
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// Clone all of the call nodes...
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for (unsigned i = 0, e = DSG.CallNodes.size(); i != e; ++i) {
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CallDSNode *New = cast<CallDSNode>(DSG.CallNodes[i]->clone());
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NodeMap[DSG.CallNodes[i]] = New;
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CallNodes.push_back(New);
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}
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// Convert all of the links over in the nodes now that the map has been filled
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// in all the way...
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//
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for (unsigned i = 0, e = DSG.Nodes.size(); i != e; ++i)
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Nodes[i+StartSize]->mapNode(NodeMap, DSG.Nodes[i]);
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for (unsigned i = 0, e = DSG.ArgNodes.size(); i != e; ++i)
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ArgNodes[i+StartArgSize]->mapNode(NodeMap, DSG.ArgNodes[i]);
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for (unsigned i = 0, e = DSG.AllocNodes.size(); i != e; ++i)
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AllocNodes[i+StartAllocSize]->mapNode(NodeMap, DSG.AllocNodes[i]);
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for (unsigned i = 0, e = DSG.ShadowNodes.size(); i != e; ++i)
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ShadowNodes[i+StartShadowSize]->mapNode(NodeMap, DSG.ShadowNodes[i]);
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for (unsigned i = 0, e = DSG.GlobalNodes.size(); i != e; ++i)
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GlobalNodes[i+StartGlobalSize]->mapNode(NodeMap, DSG.GlobalNodes[i]);
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for (unsigned i = 0, e = DSG.CallNodes.size(); i != e; ++i)
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CallNodes[i+StartCallSize]->mapNode(NodeMap, DSG.CallNodes[i]);
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if (CloneValueMap) {
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// Convert value map... the values themselves stay the same, just the nodes
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@ -346,7 +388,7 @@ PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
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//
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for (std::map<Value*,PointerValSet>::const_iterator I =DSG.ValueMap.begin(),
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E = DSG.ValueMap.end(); I != E; ++I)
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MapPVS(ValueMap[I->first], I->second, NodeMap);
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MapPVS(ValueMap[I->first], I->second, NodeMap, true);
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}
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// Convert over return node...
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@ -359,10 +401,20 @@ PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
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FunctionDSGraph::~FunctionDSGraph() {
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RetNode.clear();
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ValueMap.clear();
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for_each(Nodes.begin(), Nodes.end(), mem_fun(&DSNode::dropAllReferences));
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for_each(ArgNodes.begin(), ArgNodes.end(),
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mem_fun(&DSNode::dropAllReferences));
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for_each(AllocNodes.begin(), AllocNodes.end(),
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mem_fun(&DSNode::dropAllReferences));
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for_each(ShadowNodes.begin(), ShadowNodes.end(),
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mem_fun(&DSNode::dropAllReferences));
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for_each(Nodes.begin(), Nodes.end(), deleter<DSNode>);
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for_each(GlobalNodes.begin(), GlobalNodes.end(),
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mem_fun(&DSNode::dropAllReferences));
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for_each(CallNodes.begin(), CallNodes.end(),
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mem_fun(&DSNode::dropAllReferences));
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for_each(ArgNodes.begin(), ArgNodes.end(), deleter<DSNode>);
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for_each(AllocNodes.begin(), AllocNodes.end(), deleter<DSNode>);
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for_each(ShadowNodes.begin(), ShadowNodes.end(), deleter<DSNode>);
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for_each(GlobalNodes.begin(), GlobalNodes.end(), deleter<DSNode>);
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for_each(CallNodes.begin(), CallNodes.end(), deleter<DSNode>);
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}
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