mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-13 20:32:21 +00:00
Remove the explicit SUnitIterator::operator= as the default is just fine
There doesn't seem to be any need to assert that iterator assignment is between iterators over the same node - if you want to reuse an iterator variable to iterate another node, that's perfectly acceptable. Just don't mix comparisons between iterators into disjoint sequences, as usual. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231134 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
fd9cb11cd4
commit
113c43b2c6
@ -628,12 +628,6 @@ namespace llvm {
|
||||
}
|
||||
bool operator!=(const SUnitIterator& x) const { return !operator==(x); }
|
||||
|
||||
const SUnitIterator &operator=(const SUnitIterator &I) {
|
||||
assert(I.Node==Node && "Cannot assign iterators to two different nodes!");
|
||||
Operand = I.Operand;
|
||||
return *this;
|
||||
}
|
||||
|
||||
pointer operator*() const {
|
||||
return Node->Preds[Operand].getSUnit();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user