The EH symbols are only needed in eh_frame, not debug_frame.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131146 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rafael Espindola
2011-05-10 19:51:53 +00:00
parent e29887b4ee
commit 12f197b3bc
2 changed files with 20 additions and 2 deletions

View File

@@ -633,7 +633,7 @@ const MCSymbol &FrameEmitterImpl::EmitCIE(MCStreamer &streamer,
const TargetAsmInfo &asmInfo = context.getTargetAsmInfo();
MCSymbol *sectionStart;
if (asmInfo.isFunctionEHFrameSymbolPrivate())
if (asmInfo.isFunctionEHFrameSymbolPrivate() || !IsEH)
sectionStart = context.CreateTempSymbol();
else
sectionStart = context.GetOrCreateSymbol(Twine("EH_frame") + Twine(CIENum));
@@ -739,7 +739,7 @@ MCSymbol *FrameEmitterImpl::EmitFDE(MCStreamer &streamer,
MCSymbol *fdeEnd = context.CreateTempSymbol();
const TargetAsmInfo &asmInfo = context.getTargetAsmInfo();
if (!asmInfo.isFunctionEHFrameSymbolPrivate()) {
if (!asmInfo.isFunctionEHFrameSymbolPrivate() && IsEH) {
MCSymbol *EHSym = context.GetOrCreateSymbol(
frame.Function->getName() + Twine(".eh"));
streamer.EmitEHSymAttributes(frame.Function, EHSym);