Types and constants are wierd things in symbol tables now

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@457 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2001-09-07 16:43:50 +00:00
parent b70d82fb39
commit 13b1f0cb4b

View File

@ -26,11 +26,15 @@ static bool StripSymbolTable(SymbolTable *SymTab) {
for (SymbolTable::iterator I = SymTab->begin(); I != SymTab->end(); ++I) {
map<const string, Value *> &Plane = I->second;
map<const string, Value *>::iterator B;
SymbolTable::type_iterator B;
while ((B = Plane.begin()) != Plane.end()) { // Found nonempty type plane!
B->second->setName(""); // Set name to "", removing from symbol table!
Value *V = B->second;
if (V->isConstant() || V->isType())
SymTab->type_remove(B);
else
V->setName("", SymTab); // Set name to "", removing from symbol table!
RemovedSymbol = true;
assert(Plane.begin() != B);
assert(Plane.begin() != B && "Symbol not removed from table!");
}
}