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Inside the calling convention logic LocVT is always a simple
value type, so there is no point in passing it around using an EVT. Use the simpler MVT everywhere. Rather than trying to propagate this information maximally in all the code that using the calling convention stuff, I chose to do a mainly low impact change instead. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118167 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -28,7 +28,7 @@ void CallingConvEmitter::run(raw_ostream &O) {
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O << "static bool " << CCs[i]->getName()
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<< "(unsigned ValNo, EVT ValVT,\n"
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<< std::string(CCs[i]->getName().size()+13, ' ')
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<< "EVT LocVT, CCValAssign::LocInfo LocInfo,\n"
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<< "MVT LocVT, CCValAssign::LocInfo LocInfo,\n"
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<< std::string(CCs[i]->getName().size()+13, ' ')
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<< "ISD::ArgFlagsTy ArgFlags, CCState &State);\n";
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}
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@@ -46,7 +46,7 @@ void CallingConvEmitter::EmitCallingConv(Record *CC, raw_ostream &O) {
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O << "\n\nstatic bool " << CC->getName()
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<< "(unsigned ValNo, EVT ValVT,\n"
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<< std::string(CC->getName().size()+13, ' ')
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<< "EVT LocVT, CCValAssign::LocInfo LocInfo,\n"
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<< "MVT LocVT, CCValAssign::LocInfo LocInfo,\n"
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<< std::string(CC->getName().size()+13, ' ')
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<< "ISD::ArgFlagsTy ArgFlags, CCState &State) {\n";
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// Emit all of the actions, in order.
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@@ -163,12 +163,12 @@ void CallingConvEmitter::EmitAction(Record *Action,
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O << Size << ", ";
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else
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O << "\n" << IndentStr << " State.getTarget().getTargetData()"
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"->getTypeAllocSize(LocVT.getTypeForEVT(State.getContext())), ";
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"->getTypeAllocSize(EVT(LocVT).getTypeForEVT(State.getContext())), ";
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if (Align)
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O << Align;
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else
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O << "\n" << IndentStr << " State.getTarget().getTargetData()"
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"->getABITypeAlignment(LocVT.getTypeForEVT(State.getContext()))";
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"->getABITypeAlignment(EVT(LocVT).getTypeForEVT(State.getContext()))";
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if (Action->isSubClassOf("CCAssignToStackWithShadow"))
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O << ", " << getQualifiedName(Action->getValueAsDef("ShadowReg"));
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O << ");\n" << IndentStr
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