don't use always_inline with gcc 3.4, it has some unimplemented features

and is too old to really care about the performance of the generated 
compiler.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97662 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2010-03-03 20:47:12 +00:00
parent a84f3d9a97
commit 14c85cbf54

View File

@ -78,7 +78,9 @@
// ALWAYS_INLINE - On compilers where we have a directive to do so, mark a
// method "always inline" because it is performance sensitive.
#if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4))
// GCC 3.4 supported this but is buggy in various cases and produces
// unimplemented errors, just use it in GCC 4.0 and later.
#if __GNUC__ > 3
#define ALWAYS_INLINE __attribute__((always_inline))
#else
// TODO: No idea how to do this with MSVC.