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https://github.com/c64scene-ar/llvm-6502.git
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[LCG] Remove all of the complexity stemming from supporting copying.
Reality is that we're never going to copy one of these. Supporting this was becoming a nightmare because nothing even causes it to compile most of the time. Lots of subtle errors built up that wouldn't have been caught by any "normal" testing. Also, make the move assignment actually work rather than the bogus swap implementation that would just infloop if used. As part of that, factor out the graph pointer updates into a helper to share between move construction and move assignment. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206583 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -65,18 +65,6 @@ LazyCallGraph::Node::Node(LazyCallGraph &G, Function &F)
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findCallees(Worklist, Visited, Callees, CalleeSet);
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}
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LazyCallGraph::Node::Node(LazyCallGraph &G, const Node &OtherN)
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: G(&G), F(OtherN.F), DFSNumber(0), LowLink(0), CalleeSet(OtherN.CalleeSet) {
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// Loop over the other node's callees, adding the Function*s to our list
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// directly, and recursing to add the Node*s.
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Callees.reserve(OtherN.Callees.size());
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for (const auto &OtherCallee : OtherN.Callees)
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if (Function *Callee = OtherCallee.dyn_cast<Function *>())
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Callees.push_back(Callee);
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else
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Callees.push_back(G.copyInto(*OtherCallee.get<Node *>()));
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}
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LazyCallGraph::LazyCallGraph(Module &M) {
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for (Function &F : M)
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if (!F.isDeclaration() && !F.hasLocalLinkage())
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@@ -100,30 +88,33 @@ LazyCallGraph::LazyCallGraph(Module &M) {
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SCCEntryNodes.insert(&Entry.get<Node *>()->getFunction());
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}
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LazyCallGraph::LazyCallGraph(const LazyCallGraph &G)
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: EntryNodeSet(G.EntryNodeSet) {
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EntryNodes.reserve(G.EntryNodes.size());
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for (const auto &EntryNode : G.EntryNodes)
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if (Function *Callee = EntryNode.dyn_cast<Function *>())
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EntryNodes.push_back(Callee);
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else
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EntryNodes.push_back(copyInto(*EntryNode.get<Node *>()));
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// Just re-populate the SCCEntryNodes structure so we recompute the SCCs if
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// needed.
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for (auto &Entry : EntryNodes)
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if (Function *F = Entry.dyn_cast<Function *>())
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SCCEntryNodes.insert(F);
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else
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SCCEntryNodes.insert(&Entry.get<Node *>()->getFunction());
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}
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LazyCallGraph::LazyCallGraph(LazyCallGraph &&G)
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: BPA(std::move(G.BPA)), EntryNodes(std::move(G.EntryNodes)),
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EntryNodeSet(std::move(G.EntryNodeSet)), SCCBPA(std::move(G.SCCBPA)),
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SCCMap(std::move(G.SCCMap)), LeafSCCs(std::move(G.LeafSCCs)),
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DFSStack(std::move(G.DFSStack)),
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SCCEntryNodes(std::move(G.SCCEntryNodes)) {
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updateGraphPtrs();
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}
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LazyCallGraph &LazyCallGraph::operator=(LazyCallGraph &&G) {
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BPA = std::move(G.BPA);
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EntryNodes = std::move(G.EntryNodes);
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EntryNodeSet = std::move(G.EntryNodeSet);
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SCCBPA = std::move(G.SCCBPA);
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SCCMap = std::move(G.SCCMap);
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LeafSCCs = std::move(G.LeafSCCs);
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DFSStack = std::move(G.DFSStack);
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SCCEntryNodes = std::move(G.SCCEntryNodes);
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updateGraphPtrs();
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return *this;
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}
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LazyCallGraph::Node *LazyCallGraph::insertInto(Function &F, Node *&MappedN) {
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return new (MappedN = BPA.Allocate()) Node(*this, F);
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}
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void LazyCallGraph::updateGraphPtrs() {
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// Process all nodes updating the graph pointers.
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SmallVector<Node *, 16> Worklist;
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for (auto &Entry : EntryNodes)
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@@ -139,18 +130,6 @@ LazyCallGraph::LazyCallGraph(LazyCallGraph &&G)
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}
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}
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LazyCallGraph::Node *LazyCallGraph::insertInto(Function &F, Node *&MappedN) {
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return new (MappedN = BPA.Allocate()) Node(*this, F);
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}
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LazyCallGraph::Node *LazyCallGraph::copyInto(const Node &OtherN) {
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Node *&N = NodeMap[&OtherN.F];
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if (N)
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return N;
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return new (N = BPA.Allocate()) Node(*this, OtherN);
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}
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LazyCallGraph::SCC *LazyCallGraph::getNextSCCInPostOrder() {
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// When the stack is empty, there are no more SCCs to walk in this graph.
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if (DFSStack.empty()) {
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