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[ARM] Fix handling of thumb1 out-of-range frame offsets
LocalStackSlotPass assumes that isFrameOffsetLegal doesn't change its answer when the base register changes. Unfortunately this isn't true in thumb1, where SP-based loads allow a larger offset than non-SP-based loads, and this causes the base register reuse code to generate instructions that are unencodable, causing an assertion failure. Solve this by adding a BaseReg parameter to isFrameOffsetLegal, which ARMBaseRegisterInfo can then make use of to give the correct answer. Differential Revision: http://reviews.llvm.org/D8419 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232825 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -252,7 +252,8 @@ void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
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}
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static inline bool
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lookupCandidateBaseReg(int64_t BaseOffset,
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lookupCandidateBaseReg(unsigned BaseReg,
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int64_t BaseOffset,
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int64_t FrameSizeAdjust,
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int64_t LocalFrameOffset,
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const MachineInstr *MI,
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@ -260,7 +261,7 @@ lookupCandidateBaseReg(int64_t BaseOffset,
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// Check if the relative offset from the where the base register references
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// to the target address is in range for the instruction.
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int64_t Offset = FrameSizeAdjust + LocalFrameOffset - BaseOffset;
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return TRI->isFrameOffsetLegal(MI, Offset);
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return TRI->isFrameOffsetLegal(MI, BaseReg, Offset);
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}
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bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
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@ -362,8 +363,9 @@ bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
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// instruction itself will be taken into account by the target,
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// so we don't have to adjust for it here when reusing a base
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// register.
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if (UsedBaseReg && lookupCandidateBaseReg(BaseOffset, FrameSizeAdjust,
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LocalOffset, MI, TRI)) {
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if (UsedBaseReg && lookupCandidateBaseReg(BaseReg, BaseOffset,
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FrameSizeAdjust, LocalOffset, MI,
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TRI)) {
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DEBUG(dbgs() << " Reusing base register " << BaseReg << "\n");
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// We found a register to reuse.
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Offset = FrameSizeAdjust + LocalOffset - BaseOffset;
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@ -382,7 +384,7 @@ bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
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// then don't bother creating it.
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if (ref + 1 >= e ||
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!lookupCandidateBaseReg(
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BaseOffset, FrameSizeAdjust,
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BaseReg, BaseOffset, FrameSizeAdjust,
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FrameReferenceInsns[ref + 1].getLocalOffset(),
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FrameReferenceInsns[ref + 1].getMachineInstr(), TRI)) {
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BaseOffset = PrevBaseOffset;
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