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Only emit message if DEBUG_RA is on
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2252 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -71,15 +71,14 @@ void RegClass::pushAllIGNodes()
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// spill cost) and try to push the others as unConstrained nodes.
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// spill cost) and try to push the others as unConstrained nodes.
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// Repeat this.
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// Repeat this.
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do{
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do {
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//get node with min spill cost
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//get node with min spill cost
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//
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//
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IGNode *IGNodeSpill = getIGNodeWithMinSpillCost();
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IGNode *IGNodeSpill = getIGNodeWithMinSpillCost();
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// push that node on to stack
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// push that node on to stack
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//
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//
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IGNodeStack.push( IGNodeSpill );
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IGNodeStack.push(IGNodeSpill);
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// set its OnStack flag and decrement degree of neighs
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// set its OnStack flag and decrement degree of neighs
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//
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//
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@ -87,11 +86,12 @@ void RegClass::pushAllIGNodes()
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// now push NON-constrined ones, if any
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// now push NON-constrined ones, if any
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//
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//
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NeedMoreSpills = ! pushUnconstrainedIGNodes();
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NeedMoreSpills = !pushUnconstrainedIGNodes();
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cerr << "\nConstrained IG Node found !@!" << IGNodeSpill->getIndex();
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if (DEBUG_RA)
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cerr << "\nConstrained IG Node found !@!" << IGNodeSpill->getIndex();
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} while( NeedMoreSpills ); // repeat until we have pushed all
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} while(NeedMoreSpills); // repeat until we have pushed all
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}
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}
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@ -71,15 +71,14 @@ void RegClass::pushAllIGNodes()
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// spill cost) and try to push the others as unConstrained nodes.
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// spill cost) and try to push the others as unConstrained nodes.
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// Repeat this.
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// Repeat this.
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do{
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do {
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//get node with min spill cost
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//get node with min spill cost
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//
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//
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IGNode *IGNodeSpill = getIGNodeWithMinSpillCost();
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IGNode *IGNodeSpill = getIGNodeWithMinSpillCost();
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// push that node on to stack
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// push that node on to stack
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//
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//
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IGNodeStack.push( IGNodeSpill );
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IGNodeStack.push(IGNodeSpill);
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// set its OnStack flag and decrement degree of neighs
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// set its OnStack flag and decrement degree of neighs
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//
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//
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@ -87,11 +86,12 @@ void RegClass::pushAllIGNodes()
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// now push NON-constrined ones, if any
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// now push NON-constrined ones, if any
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//
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//
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NeedMoreSpills = ! pushUnconstrainedIGNodes();
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NeedMoreSpills = !pushUnconstrainedIGNodes();
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cerr << "\nConstrained IG Node found !@!" << IGNodeSpill->getIndex();
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if (DEBUG_RA)
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cerr << "\nConstrained IG Node found !@!" << IGNodeSpill->getIndex();
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} while( NeedMoreSpills ); // repeat until we have pushed all
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} while(NeedMoreSpills); // repeat until we have pushed all
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}
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}
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