Remove the AttrBuilder form of the Attribute::get creators.

The AttrBuilder is for building a collection of attributes. The Attribute object
holds only one attribute. So it's not really useful for the Attribute object to
have a creator which takes an AttrBuilder.

This has two fallouts:

1. The AttrBuilder no longer holds its internal attributes in a bit-mask form.
2. The attributes are now ordered alphabetically (hence why the tests have changed).


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174110 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bill Wendling
2013-01-31 23:16:25 +00:00
parent 68cbd91f97
commit 169d527075
5 changed files with 69 additions and 66 deletions

View File

@@ -30,24 +30,11 @@ using namespace llvm;
// Attribute Construction Methods
//===----------------------------------------------------------------------===//
Attribute Attribute::get(LLVMContext &Context, AttrKind Kind) {
AttrBuilder B;
return Attribute::get(Context, B.addAttribute(Kind));
}
Attribute Attribute::get(LLVMContext &Context, AttrBuilder &B) {
// If there are no attributes, return an empty Attribute class.
if (!B.hasAttributes())
return Attribute();
assert(std::distance(B.begin(), B.end()) == 1 &&
"The Attribute object should represent one attribute only!");
// Otherwise, build a key to look up the existing attributes.
Attribute Attribute::get(LLVMContext &Context, Constant *Kind, Constant *Val) {
LLVMContextImpl *pImpl = Context.pImpl;
FoldingSetNodeID ID;
ConstantInt *CI = ConstantInt::get(Type::getInt64Ty(Context), B.Raw());
ID.AddPointer(CI);
ID.AddPointer(Kind);
if (Val) ID.AddPointer(Val);
void *InsertPoint;
AttributeImpl *PA = pImpl->AttrsSet.FindNodeOrInsertPos(ID, InsertPoint);
@@ -55,7 +42,9 @@ Attribute Attribute::get(LLVMContext &Context, AttrBuilder &B) {
if (!PA) {
// If we didn't find any existing attributes of the same shape then create a
// new one and insert it.
PA = new AttributeImpl(Context, CI);
PA = (!Val) ?
new AttributeImpl(Context, Kind) :
new AttributeImpl(Context, Kind, Val);
pImpl->AttrsSet.InsertNode(PA, InsertPoint);
}
@@ -63,15 +52,24 @@ Attribute Attribute::get(LLVMContext &Context, AttrBuilder &B) {
return Attribute(PA);
}
Attribute Attribute::get(LLVMContext &Context, AttrKind Kind, Constant *Val) {
ConstantInt *KindVal = ConstantInt::get(Type::getInt64Ty(Context), Kind);
return get(Context, KindVal, Val);
}
Attribute Attribute::getWithAlignment(LLVMContext &Context, uint64_t Align) {
AttrBuilder B;
return get(Context, B.addAlignmentAttr(Align));
assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
assert(Align <= 0x40000000 && "Alignment too large.");
return get(Context, Alignment,
ConstantInt::get(Type::getInt64Ty(Context), Align));
}
Attribute Attribute::getWithStackAlignment(LLVMContext &Context,
uint64_t Align) {
AttrBuilder B;
return get(Context, B.addStackAlignmentAttr(Align));
assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
assert(Align <= 0x100 && "Alignment too large.");
return get(Context, StackAlignment,
ConstantInt::get(Type::getInt64Ty(Context), Align));
}
//===----------------------------------------------------------------------===//
@@ -250,17 +248,21 @@ AttributeImpl::AttributeImpl(LLVMContext &C, StringRef kind)
}
bool AttributeImpl::hasAttribute(Attribute::AttrKind A) const {
return (Raw() & getAttrMask(A)) != 0;
if (ConstantInt *CI = dyn_cast<ConstantInt>(Kind))
return CI->getZExtValue() == A;
return false;
}
uint64_t AttributeImpl::getAlignment() const {
uint64_t Mask = Raw() & getAttrMask(Attribute::Alignment);
return 1ULL << ((Mask >> 16) - 1);
assert(hasAttribute(Attribute::Alignment) &&
"Trying to retrieve the alignment from a non-alignment attr!");
return cast<ConstantInt>(Vals[0])->getZExtValue();
}
uint64_t AttributeImpl::getStackAlignment() const {
uint64_t Mask = Raw() & getAttrMask(Attribute::StackAlignment);
return 1ULL << ((Mask >> 26) - 1);
assert(hasAttribute(Attribute::StackAlignment) &&
"Trying to retrieve the stack alignment from a non-alignment attr!");
return cast<ConstantInt>(Vals[0])->getZExtValue();
}
bool AttributeImpl::operator==(Attribute::AttrKind kind) const {
@@ -808,12 +810,15 @@ void AttrBuilder::clear() {
}
AttrBuilder &AttrBuilder::addAttribute(Attribute::AttrKind Val) {
assert(Val != Attribute::Alignment && Val != Attribute::StackAlignment &&
"Adding alignment attribute without adding alignment value!");
Attrs.insert(Val);
return *this;
}
AttrBuilder &AttrBuilder::removeAttribute(Attribute::AttrKind Val) {
Attrs.erase(Val);
if (Val == Attribute::Alignment)
Alignment = 0;
else if (Val == Attribute::StackAlignment)
@@ -823,16 +828,13 @@ AttrBuilder &AttrBuilder::removeAttribute(Attribute::AttrKind Val) {
}
AttrBuilder &AttrBuilder::addAttributes(Attribute Attr) {
uint64_t Mask = Attr.Raw();
ConstantInt *Kind = cast<ConstantInt>(Attr.getAttributeKind());
Attribute::AttrKind KindVal = Attribute::AttrKind(Kind->getZExtValue());
Attrs.insert(KindVal);
for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
I = Attribute::AttrKind(I + 1))
if ((Mask & AttributeImpl::getAttrMask(I)) != 0)
Attrs.insert(I);
if (Attr.getAlignment())
if (KindVal == Attribute::Alignment)
Alignment = Attr.getAlignment();
if (Attr.getStackAlignment())
else if (KindVal == Attribute::StackAlignment)
StackAlignment = Attr.getStackAlignment();
return *this;
}