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If we have an add, do it in the pointer realm, not the int realm. This is critical in the linux kernel for pointer analysis correctness
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@30496 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1595,6 +1595,28 @@ FoundSExt:
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return R;
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}
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// add (cast *A to intptrtype) B -> cast (GEP (cast *A to sbyte*) B) -> intptrtype
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{
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CastInst* CI = dyn_cast<CastInst>(LHS);
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Value* Other = RHS;
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if (!CI) {
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CI = dyn_cast<CastInst>(RHS);
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Other = LHS;
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}
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if (CI) {
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const Type *UIntPtrTy = TD->getIntPtrType();
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const Type *SIntPtrTy = UIntPtrTy->getSignedVersion();
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if((CI->getType() == UIntPtrTy || CI->getType() == SIntPtrTy)
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&& isa<PointerType>(CI->getOperand(0)->getType())) {
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Instruction* I2 = new CastInst(CI->getOperand(0), PointerType::get(Type::SByteTy), "ctg", &I);
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WorkList.push_back(I2);
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I2 = new GetElementPtrInst(I2, Other, "ctg", &I);
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WorkList.push_back(I2);
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return new CastInst(I2, CI->getType());
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}
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}
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}
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return Changed ? &I : 0;
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}
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