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synced 2024-12-14 11:32:34 +00:00
Simplify the interface to local DCE and Constant prop
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2749 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -443,7 +443,7 @@ static bool DoRaisePass(Function *F) {
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for (BasicBlock::iterator BI = BB->begin(); BI != BB->end();) {
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DEBUG(cerr << "Processing: " << *BI);
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if (dceInstruction(BIL, BI) || doConstantPropogation(BB, BI)) {
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if (dceInstruction(BI) || doConstantPropogation(BI)) {
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Changed = true;
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++NumDCEorCP;
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DEBUG(cerr << "***\t\t^^-- DeadCode Elinated!\n");
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@ -32,7 +32,7 @@ namespace {
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BasicBlock::InstListType &Vals = BB->getInstList();
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bool Changed = false;
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for (BasicBlock::iterator DI = Vals.begin(); DI != Vals.end(); )
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if (dceInstruction(Vals, DI)) {
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if (dceInstruction(DI)) {
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Changed = true;
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++DIEEliminated;
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} else
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@ -184,7 +184,7 @@ void LICM::visitBasicBlock(BasicBlock *BB) {
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visit(BB->begin()[i]);
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BasicBlock::iterator It = BB->begin()+i;
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if (dceInstruction(BB->getInstList(), It))
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if (dceInstruction(It))
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Changed = true;
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else
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++i;
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@ -16,14 +16,14 @@
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// ConstantFoldInstruction - If an instruction references constants, try to fold
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// them together...
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//
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bool doConstantPropogation(BasicBlock *BB, BasicBlock::iterator &II) {
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bool doConstantPropogation(BasicBlock::iterator &II) {
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Instruction *Inst = *II;
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if (Constant *C = ConstantFoldInstruction(Inst)) {
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// Replaces all of the uses of a variable with uses of the constant.
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Inst->replaceAllUsesWith(C);
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// Remove the instruction from the basic block...
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delete BB->getInstList().remove(II);
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delete Inst->getParent()->getInstList().remove(II);
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return true;
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}
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@ -100,11 +100,11 @@ bool isInstructionTriviallyDead(Instruction *I) {
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// to point to the instruction that immediately succeeded the original
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// instruction.
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//
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bool dceInstruction(BasicBlock::InstListType &BBIL,
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BasicBlock::iterator &BBI) {
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bool dceInstruction(BasicBlock::iterator &BBI) {
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// Look for un"used" definitions...
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if (isInstructionTriviallyDead(*BBI)) {
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delete BBIL.remove(BBI); // Bye bye
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Instruction *I = *BBI;
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if (isInstructionTriviallyDead(I)) {
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delete I->getParent()->getInstList().remove(BBI); // Bye bye
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return true;
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}
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return false;
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