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s/ETNode::getChildren/ETNode::getETNodeChildren/g
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37426 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -343,7 +343,7 @@ public:
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return idom ? idom->getData<BasicBlock>() : 0;
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return idom ? idom->getData<BasicBlock>() : 0;
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}
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}
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void getChildren(BasicBlock *A, std::vector<BasicBlock*>& children) const {
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void getETNodeChildren(BasicBlock *A, std::vector<BasicBlock*>& children) const {
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ETNode *NodeA = getNode(A);
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ETNode *NodeA = getNode(A);
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if (!NodeA) return;
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if (!NodeA) return;
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const ETNode* son = NodeA->getSon();
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const ETNode* son = NodeA->getSon();
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@ -352,7 +352,7 @@ bool CEE::TransformRegion(BasicBlock *BB, std::set<BasicBlock*> &VisitedBlocks){
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// information down now.
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// information down now.
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//
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//
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std::vector<BasicBlock*> children;
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std::vector<BasicBlock*> children;
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EF->getChildren(BB, children);
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EF->getETNodeChildren(BB, children);
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if (!RI.empty()) { // Time opt: only propagate if we can change something
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if (!RI.empty()) { // Time opt: only propagate if we can change something
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for (std::vector<BasicBlock*>::iterator CI = children.begin(),
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for (std::vector<BasicBlock*>::iterator CI = children.begin(),
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E = children.end(); CI != E; ++CI) {
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E = children.end(); CI != E; ++CI) {
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