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Make NamedMDNode not be a subclass of Value, and simplify the interface
for creating and populating NamedMDNodes. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@109061 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -128,94 +128,6 @@ private:
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/// @}
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};
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/// This class provides a symbol table of name/NamedMDNode pairs. It is
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/// essentially a StringMap wrapper.
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class MDSymbolTable {
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friend class SymbolTableListTraits<NamedMDNode, Module>;
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/// @name Types
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/// @{
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private:
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/// @brief A mapping of names to metadata
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typedef StringMap<NamedMDNode*> MDMap;
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public:
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/// @brief An iterator over a ValueMap.
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typedef MDMap::iterator iterator;
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/// @brief A const_iterator over a ValueMap.
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typedef MDMap::const_iterator const_iterator;
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/// @}
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/// @name Constructors
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/// @{
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public:
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MDSymbolTable(const MDNode &); // DO NOT IMPLEMENT
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void operator=(const MDSymbolTable &); // DO NOT IMPLEMENT
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MDSymbolTable() : mmap(0) {}
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~MDSymbolTable();
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/// @}
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/// @name Accessors
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/// @{
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public:
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/// This method finds the value with the given \p Name in the
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/// the symbol table.
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/// @returns the NamedMDNode associated with the \p Name
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/// @brief Lookup a named Value.
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NamedMDNode *lookup(StringRef Name) const { return mmap.lookup(Name); }
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/// @returns true iff the symbol table is empty
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/// @brief Determine if the symbol table is empty
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inline bool empty() const { return mmap.empty(); }
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/// @brief The number of name/type pairs is returned.
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inline unsigned size() const { return unsigned(mmap.size()); }
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/// @}
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/// @name Iteration
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/// @{
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public:
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/// @brief Get an iterator that from the beginning of the symbol table.
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inline iterator begin() { return mmap.begin(); }
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/// @brief Get a const_iterator that from the beginning of the symbol table.
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inline const_iterator begin() const { return mmap.begin(); }
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/// @brief Get an iterator to the end of the symbol table.
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inline iterator end() { return mmap.end(); }
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/// @brief Get a const_iterator to the end of the symbol table.
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inline const_iterator end() const { return mmap.end(); }
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/// @}
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/// @name Mutators
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/// @{
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public:
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/// insert - The method inserts a new entry into the stringmap. This will
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/// replace existing entry, if any.
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void insert(StringRef Name, NamedMDNode *Node) {
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StringMapEntry<NamedMDNode *> &Entry =
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mmap.GetOrCreateValue(Name, Node);
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if (Entry.getValue() != Node) {
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mmap.remove(&Entry);
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(void) mmap.GetOrCreateValue(Name, Node);
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}
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}
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/// This method removes a NamedMDNode from the symbol table.
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void remove(StringRef Name) { mmap.erase(Name); }
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/// @}
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/// @name Internal Data
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/// @{
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private:
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MDMap mmap; ///< The map that holds the symbol table.
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/// @}
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};
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} // End llvm namespace
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#endif
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