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synced 2025-05-14 09:38:40 +00:00
Moved MachineBasicBlock deconstructor to cpp file and removed it from LeakDetector to fix memory leak bug.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13718 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -71,7 +71,8 @@ public:
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Number(-1), Parent(0) {
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Number(-1), Parent(0) {
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Insts.parent = this;
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Insts.parent = this;
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}
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}
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~MachineBasicBlock() {}
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~MachineBasicBlock();
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/// getBasicBlock - Return the LLVM basic block that this instance
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/// getBasicBlock - Return the LLVM basic block that this instance
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/// corresponded to originally.
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/// corresponded to originally.
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@ -28,10 +28,10 @@ template <>
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class ilist_traits<MachineBasicBlock> {
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class ilist_traits<MachineBasicBlock> {
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// this is only set by the MachineFunction owning the ilist
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// this is only set by the MachineFunction owning the ilist
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friend class MachineFunction;
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friend class MachineFunction;
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MachineFunction* parent;
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MachineFunction* Parent;
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public:
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public:
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ilist_traits<MachineBasicBlock>() : parent(0) { }
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ilist_traits<MachineBasicBlock>() : Parent(0) { }
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static MachineBasicBlock* getPrev(MachineBasicBlock* N) { return N->Prev; }
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static MachineBasicBlock* getPrev(MachineBasicBlock* N) { return N->Prev; }
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static MachineBasicBlock* getNext(MachineBasicBlock* N) { return N->Next; }
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static MachineBasicBlock* getNext(MachineBasicBlock* N) { return N->Next; }
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@ -68,7 +68,7 @@ class MachineFunction : private Annotation {
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const TargetMachine &Target;
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const TargetMachine &Target;
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// List of machine basic blocks in function
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// List of machine basic blocks in function
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iplist<MachineBasicBlock> BasicBlocks;
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ilist<MachineBasicBlock> BasicBlocks;
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// Keeping track of mapping from SSA values to registers
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// Keeping track of mapping from SSA values to registers
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SSARegMap *SSARegMapping;
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SSARegMap *SSARegMapping;
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@ -145,7 +145,7 @@ public:
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static MachineFunction& get(const Function *F);
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static MachineFunction& get(const Function *F);
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// Provide accessors for the MachineBasicBlock list...
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// Provide accessors for the MachineBasicBlock list...
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typedef iplist<MachineBasicBlock> BasicBlockListType;
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typedef ilist<MachineBasicBlock> BasicBlockListType;
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typedef BasicBlockListType::iterator iterator;
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typedef BasicBlockListType::iterator iterator;
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typedef BasicBlockListType::const_iterator const_iterator;
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typedef BasicBlockListType::const_iterator const_iterator;
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typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
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typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
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@ -20,14 +20,20 @@
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#include "Support/LeakDetector.h"
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#include "Support/LeakDetector.h"
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using namespace llvm;
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using namespace llvm;
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MachineBasicBlock::~MachineBasicBlock() {
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LeakDetector::removeGarbageObject(this);
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}
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// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
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// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
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// gets the next available unique MBB number. If it is removed from a
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// gets the next available unique MBB number. If it is removed from a
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// MachineFunction, it goes back to being #-1.
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// MachineFunction, it goes back to being #-1.
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void ilist_traits<MachineBasicBlock>::addNodeToList (MachineBasicBlock* N)
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void ilist_traits<MachineBasicBlock>::addNodeToList (MachineBasicBlock* N)
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{
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{
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assert(N->Parent == 0 && "machine instruction already in a basic block");
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assert(N->Parent == 0 && "machine instruction already in a basic block");
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N->Parent = parent;
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N->Parent = Parent;
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N->Number = parent->getNextMBBNumber();
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N->Number = Parent->getNextMBBNumber();
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LeakDetector::removeGarbageObject(N);
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LeakDetector::removeGarbageObject(N);
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@ -98,9 +98,9 @@ void ilist_traits<MachineBasicBlock>::transferNodesFromList(
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ilist_iterator<MachineBasicBlock> first,
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ilist_iterator<MachineBasicBlock> first,
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ilist_iterator<MachineBasicBlock> last)
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ilist_iterator<MachineBasicBlock> last)
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{
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{
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if (parent != toList.parent)
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if (Parent != toList.Parent)
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for (; first != last; ++first)
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for (; first != last; ++first)
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first->Parent = toList.parent;
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first->Parent = toList.Parent;
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}
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}
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MachineFunction::MachineFunction(const Function *F,
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MachineFunction::MachineFunction(const Function *F,
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@ -110,7 +110,7 @@ MachineFunction::MachineFunction(const Function *F,
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MFInfo = new MachineFunctionInfo(*this);
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MFInfo = new MachineFunctionInfo(*this);
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FrameInfo = new MachineFrameInfo();
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FrameInfo = new MachineFrameInfo();
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ConstantPool = new MachineConstantPool();
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ConstantPool = new MachineConstantPool();
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BasicBlocks.parent = this;
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BasicBlocks.Parent = this;
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}
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}
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MachineFunction::~MachineFunction() {
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MachineFunction::~MachineFunction() {
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