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https://github.com/c64scene-ar/llvm-6502.git
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Some platforms use the same name for 32-bit and 64-bit registers (like
%r3 on PPC) in their ASM files. However, it's hard for humans to read during debugging. Adding a new field to the register data that lets you specify a different name to be printed than the one that goes into the ASM file -- %x3 instead of %r3, for instance. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@47534 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -174,7 +174,7 @@ void MachineOperand::print(std::ostream &OS, const TargetMachine *TM) const {
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TM = &MF->getTarget();
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if (TM)
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OS << "%" << TM->getRegisterInfo()->get(getReg()).Name;
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OS << "%" << TM->getRegisterInfo()->get(getReg()).PrintableName;
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else
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OS << "%mreg" << getReg();
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}
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@@ -190,9 +190,9 @@ void MachineOperand::print(std::ostream &OS, const TargetMachine *TM) const {
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NeedComma = true;
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}
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if (isKill() || isDead()) {
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if (NeedComma) OS << ",";
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if (isKill()) OS << "kill";
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if (isDead()) OS << "dead";
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if (NeedComma) OS << ",";
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if (isKill()) OS << "kill";
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if (isDead()) OS << "dead";
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}
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OS << ">";
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}
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