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R600: fix loop-address.ll test
Texture cache is now used when shader type is not specified git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180785 91177308-0d34-0410-b5e6-96231b3b80d8
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;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
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;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
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;CHECK: VTX
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;CHECK: TEX
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;CHECK: ALU_PUSH
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;CHECK: ALU_PUSH
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;CHECK: JUMP @4
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;CHECK: JUMP @4
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;CHECK: ELSE @16
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;CHECK: ELSE @16
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;CHECK: VTX
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;CHECK: TEX
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;CHECK: LOOP_START_DX10 @15
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;CHECK: LOOP_START_DX10 @15
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;CHECK: LOOP_BREAK @14
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;CHECK: LOOP_BREAK @14
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;CHECK: POP @16
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;CHECK: POP @16
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