R600: fix loop-address.ll test

Texture cache is now used when shader type is not specified

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180785 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Vincent Lejeune 2013-04-30 12:47:56 +00:00
parent 527db3f26b
commit 1872730c5a

View File

@ -1,10 +1,10 @@
;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s ;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
;CHECK: VTX ;CHECK: TEX
;CHECK: ALU_PUSH ;CHECK: ALU_PUSH
;CHECK: JUMP @4 ;CHECK: JUMP @4
;CHECK: ELSE @16 ;CHECK: ELSE @16
;CHECK: VTX ;CHECK: TEX
;CHECK: LOOP_START_DX10 @15 ;CHECK: LOOP_START_DX10 @15
;CHECK: LOOP_BREAK @14 ;CHECK: LOOP_BREAK @14
;CHECK: POP @16 ;CHECK: POP @16