Eliminate use of ltdl.c when doing a VC++ build. Because libtool isn't used,

ltdl's LGPL license would infect all of LLVM.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@19137 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jeff Cohen 2004-12-24 07:57:09 +00:00
parent 3bf6960f3e
commit 1a4663516b
6 changed files with 161 additions and 53 deletions

View File

@ -12,6 +12,19 @@
//===----------------------------------------------------------------------===//
#include "llvm/System/DynamicLibrary.h"
// It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL
// license and special exception would cause all of LLVM to be placed under
// the LGPL. This is because the exception applies only when libtool is
// used, and obviously libtool is not used with Visual Studio. An entirely
// separate implementation is provided in win32/DynamicLibrary.cpp.
#ifdef _WIN32
#include "win32/DynamicLibrary.cpp"
#else
#include "ltdl.h"
#include <cassert>
using namespace llvm;
@ -135,3 +148,4 @@ void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) {
return lt_dlsym((lt_dlhandle) handle, symbolName);
}
#endif // _WIN32

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@ -2,50 +2,105 @@
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Reid Spencer and is distributed under the
// This file was developed by Jeff Cohen and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file provides the Win32 specific implementation of the DynamicLibrary
// This file provides the Win32 specific implementation of DynamicLibrary.
//
//===----------------------------------------------------------------------===//
#include "Win32.h"
#include <dbghelp.h>
#pragma comment(lib, "dbghelp.lib")
namespace llvm {
using namespace sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only Win32 specific code
//=== and must not be UNIX code
//=== and must not be UNIX code.
//===----------------------------------------------------------------------===//
DynamicLibrary::DynamicLibrary() : handle(0) {
handle = (void*) GetModuleHandle(NULL);
static std::vector<HMODULE> OpenedHandles;
if (handle == 0) {
ThrowError("Can't GetModuleHandle: ");
}
BOOL CALLBACK ELM_Callback(PSTR ModuleName,
ULONG ModuleBase,
ULONG ModuleSize,
PVOID UserContext)
{
OpenedHandles.push_back((HMODULE)ModuleBase);
return TRUE;
}
DynamicLibrary::DynamicLibrary() : handle(0) {
handle = GetModuleHandle(NULL);
OpenedHandles.push_back((HMODULE)handle);
}
DynamicLibrary::DynamicLibrary(const char*filename) : handle(0) {
handle = LoadLibrary(filename);
HMODULE a_handle = LoadLibrary(filename);
if (handle == 0) {
ThrowError("Can't LoadLibrary: ");
}
if (a_handle == 0)
ThrowError(std::string(filename) + ": Can't open : ");
handle = a_handle;
OpenedHandles.push_back(a_handle);
}
DynamicLibrary::~DynamicLibrary() {
assert(handle !=0 && "Invalid DynamicLibrary handle");
if (handle)
FreeLibrary((HMODULE*)handle);
if (handle == 0)
return;
// GetModuleHandle() does not increment the ref count, so we must not free
// the handle to the executable.
if (handle != GetModuleHandle(NULL))
FreeLibrary((HMODULE)handle);
handle = 0;
for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
E = OpenedHandles.end(); I != E; ++I) {
if (*I == handle) {
// Note: don't use the swap/pop_back trick here. Order is important.
OpenedHandles.erase(I);
}
}
}
void DynamicLibrary::LoadLibraryPermanently(const char* filename) {
if (filename) {
HMODULE a_handle = LoadLibrary(filename);
if (a_handle == 0)
ThrowError(std::string(filename) + ": Can't open : ");
OpenedHandles.push_back(a_handle);
} else {
// When no file is specified, enumerate all DLLs and EXEs in the
// process.
EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
}
// Because we don't remember the handles, we will never free them; hence,
// it is loaded permanently.
}
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
E = OpenedHandles.end(); I != E; ++I) {
FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
if (ptr)
return ptr;
}
return 0;
}
void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) {
assert(handle !=0 && "Invalid DynamicLibrary handle");
return (void*) GetProcAddress((HMODULE*)handle, symbolName);
assert(handle != 0 && "Invalid DynamicLibrary handle");
return GetProcAddress((HMODULE)handle, symbolName);
}
}

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@ -2,50 +2,105 @@
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Reid Spencer and is distributed under the
// This file was developed by Jeff Cohen and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file provides the Win32 specific implementation of the DynamicLibrary
// This file provides the Win32 specific implementation of DynamicLibrary.
//
//===----------------------------------------------------------------------===//
#include "Win32.h"
#include <dbghelp.h>
#pragma comment(lib, "dbghelp.lib")
namespace llvm {
using namespace sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only Win32 specific code
//=== and must not be UNIX code
//=== and must not be UNIX code.
//===----------------------------------------------------------------------===//
DynamicLibrary::DynamicLibrary() : handle(0) {
handle = (void*) GetModuleHandle(NULL);
static std::vector<HMODULE> OpenedHandles;
if (handle == 0) {
ThrowError("Can't GetModuleHandle: ");
}
BOOL CALLBACK ELM_Callback(PSTR ModuleName,
ULONG ModuleBase,
ULONG ModuleSize,
PVOID UserContext)
{
OpenedHandles.push_back((HMODULE)ModuleBase);
return TRUE;
}
DynamicLibrary::DynamicLibrary() : handle(0) {
handle = GetModuleHandle(NULL);
OpenedHandles.push_back((HMODULE)handle);
}
DynamicLibrary::DynamicLibrary(const char*filename) : handle(0) {
handle = LoadLibrary(filename);
HMODULE a_handle = LoadLibrary(filename);
if (handle == 0) {
ThrowError("Can't LoadLibrary: ");
}
if (a_handle == 0)
ThrowError(std::string(filename) + ": Can't open : ");
handle = a_handle;
OpenedHandles.push_back(a_handle);
}
DynamicLibrary::~DynamicLibrary() {
assert(handle !=0 && "Invalid DynamicLibrary handle");
if (handle)
FreeLibrary((HMODULE*)handle);
if (handle == 0)
return;
// GetModuleHandle() does not increment the ref count, so we must not free
// the handle to the executable.
if (handle != GetModuleHandle(NULL))
FreeLibrary((HMODULE)handle);
handle = 0;
for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
E = OpenedHandles.end(); I != E; ++I) {
if (*I == handle) {
// Note: don't use the swap/pop_back trick here. Order is important.
OpenedHandles.erase(I);
}
}
}
void DynamicLibrary::LoadLibraryPermanently(const char* filename) {
if (filename) {
HMODULE a_handle = LoadLibrary(filename);
if (a_handle == 0)
ThrowError(std::string(filename) + ": Can't open : ");
OpenedHandles.push_back(a_handle);
} else {
// When no file is specified, enumerate all DLLs and EXEs in the
// process.
EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
}
// Because we don't remember the handles, we will never free them; hence,
// it is loaded permanently.
}
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
E = OpenedHandles.end(); I != E; ++I) {
FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
if (ptr)
return ptr;
}
return 0;
}
void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) {
assert(handle !=0 && "Invalid DynamicLibrary handle");
return (void*) GetProcAddress((HMODULE*)handle, symbolName);
assert(handle != 0 && "Invalid DynamicLibrary handle");
return GetProcAddress((HMODULE)handle, symbolName);
}
}

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@ -130,21 +130,6 @@ if not exist ..\..\lib\System\platform\TimeValue.cpp echo #include &quot;../win3
<File
RelativePath="..\..\lib\System\DynamicLibrary.cpp">
</File>
<File
RelativePath="..\..\lib\System\ltdl.c">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="__WINDOWS__"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="__WINDOWS__"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\lib\System\MappedFile.cpp">
</File>
@ -177,9 +162,6 @@ if not exist ..\..\lib\System\platform\TimeValue.cpp echo #include &quot;../win3
<File
RelativePath="..\..\include\llvm\System\DynamicLibrary.h">
</File>
<File
RelativePath="..\..\lib\System\ltdl.h">
</File>
<File
RelativePath="..\..\include\llvm\System\MappedFile.h">
</File>

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@ -38,6 +38,7 @@
Name="VCLinkerTool"
OutputFile="$(OutDir)/lli.exe"
LinkIncremental="2"
ForceSymbolReferences="_X86TargetMachineModule"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/lli.pdb"
SubSystem="1"
@ -88,6 +89,7 @@
Name="VCLinkerTool"
OutputFile="$(OutDir)/lli.exe"
LinkIncremental="1"
ForceSymbolReferences="_X86TargetMachineModule"
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"

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@ -72,6 +72,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Configure", "Configure\Conf
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lli", "lli\lli.vcproj", "{FB6FFD68-C1E4-4DCF-AB02-36D205D5263E}"
ProjectSection(ProjectDependencies) = postProject
{0622E827-8464-489D-8B1C-B0B496F35C08} = {0622E827-8464-489D-8B1C-B0B496F35C08}
{28AA9146-3482-4F41-9CC6-407B1D258508} = {28AA9146-3482-4F41-9CC6-407B1D258508}
{F1EFF064-8869-4DFF-8E1A-CD8F4A5F8D61} = {F1EFF064-8869-4DFF-8E1A-CD8F4A5F8D61}
{059FBAB8-C76D-48A0-AA75-3C57BD3EAFE4} = {059FBAB8-C76D-48A0-AA75-3C57BD3EAFE4}
@ -93,7 +94,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "llc", "llc\llc.vcproj", "{A
{059FBAB8-C76D-48A0-AA75-3C57BD3EAFE4} = {059FBAB8-C76D-48A0-AA75-3C57BD3EAFE4}
{45CD78D7-C5D9-47FE-AD12-F3251EEDAFFB} = {45CD78D7-C5D9-47FE-AD12-F3251EEDAFFB}
{0F8407F3-FA23-4CF1-83A9-DCBE0B361489} = {0F8407F3-FA23-4CF1-83A9-DCBE0B361489}
{144EEBF6-8C9B-4473-B715-2C821666AF6C} = {144EEBF6-8C9B-4473-B715-2C821666AF6C}
EndProjectSection
EndProject
Global