[Orc] Reapply r236465 with fixes for the MSVC bots.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@236506 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Lang Hames
2015-05-05 17:37:18 +00:00
parent 18481aac4c
commit 1aeb111842
9 changed files with 569 additions and 537 deletions

View File

@@ -21,6 +21,7 @@
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Mangler.h"
#include "llvm/IR/Module.h"
#include "llvm/Transforms/Utils/ValueMapper.h"
#include <sstream>
namespace llvm {
@@ -32,28 +33,22 @@ class JITCompileCallbackManagerBase {
public:
typedef std::function<TargetAddress()> CompileFtor;
typedef std::function<void(TargetAddress)> UpdateFtor;
/// @brief Handle to a newly created compile callback. Can be used to get an
/// IR constant representing the address of the trampoline, and to set
/// the compile and update actions for the callback.
/// the compile action for the callback.
class CompileCallbackInfo {
public:
CompileCallbackInfo(TargetAddress Addr, CompileFtor &Compile,
UpdateFtor &Update)
: Addr(Addr), Compile(Compile), Update(Update) {}
CompileCallbackInfo(TargetAddress Addr, CompileFtor &Compile)
: Addr(Addr), Compile(Compile) {}
TargetAddress getAddress() const { return Addr; }
void setCompileAction(CompileFtor Compile) {
this->Compile = std::move(Compile);
}
void setUpdateAction(UpdateFtor Update) {
this->Update = std::move(Update);
}
private:
TargetAddress Addr;
CompileFtor &Compile;
UpdateFtor &Update;
};
/// @brief Construct a JITCompileCallbackManagerBase.
@@ -71,8 +66,8 @@ public:
/// @brief Execute the callback for the given trampoline id. Called by the JIT
/// to compile functions on demand.
TargetAddress executeCompileCallback(TargetAddress TrampolineID) {
TrampolineMapT::iterator I = ActiveTrampolines.find(TrampolineID);
TargetAddress executeCompileCallback(TargetAddress TrampolineAddr) {
auto I = ActiveTrampolines.find(TrampolineAddr);
// FIXME: Also raise an error in the Orc error-handler when we finally have
// one.
if (I == ActiveTrampolines.end())
@@ -84,31 +79,43 @@ public:
// Moving the trampoline ID back to the available list first means there's at
// least one available trampoline if the compile action triggers a request for
// a new one.
AvailableTrampolines.push_back(I->first);
auto CallbackHandler = std::move(I->second);
auto Compile = std::move(I->second);
ActiveTrampolines.erase(I);
AvailableTrampolines.push_back(TrampolineAddr);
if (auto Addr = CallbackHandler.Compile()) {
CallbackHandler.Update(Addr);
if (auto Addr = Compile())
return Addr;
}
return ErrorHandlerAddress;
}
/// @brief Get/create a compile callback with the given signature.
/// @brief Reserve a compile callback.
virtual CompileCallbackInfo getCompileCallback(LLVMContext &Context) = 0;
/// @brief Get a CompileCallbackInfo for an existing callback.
CompileCallbackInfo getCompileCallbackInfo(TargetAddress TrampolineAddr) {
auto I = ActiveTrampolines.find(TrampolineAddr);
assert(I != ActiveTrampolines.end() && "Not an active trampoline.");
return CompileCallbackInfo(I->first, I->second);
}
/// @brief Release a compile callback.
///
/// Note: Callbacks are auto-released after they execute. This method should
/// only be called to manually release a callback that is not going to
/// execute.
void releaseCompileCallback(TargetAddress TrampolineAddr) {
auto I = ActiveTrampolines.find(TrampolineAddr);
assert(I != ActiveTrampolines.end() && "Not an active trampoline.");
ActiveTrampolines.erase(I);
AvailableTrampolines.push_back(TrampolineAddr);
}
protected:
struct CallbackHandler {
CompileFtor Compile;
UpdateFtor Update;
};
TargetAddress ErrorHandlerAddress;
unsigned NumTrampolinesPerBlock;
typedef std::map<TargetAddress, CallbackHandler> TrampolineMapT;
typedef std::map<TargetAddress, CompileFtor> TrampolineMapT;
TrampolineMapT ActiveTrampolines;
std::vector<TargetAddress> AvailableTrampolines;
};
@@ -140,11 +147,8 @@ public:
/// @brief Get/create a compile callback with the given signature.
CompileCallbackInfo getCompileCallback(LLVMContext &Context) final {
TargetAddress TrampolineAddr = getAvailableTrampolineAddr(Context);
auto &CallbackHandler =
this->ActiveTrampolines[TrampolineAddr];
return CompileCallbackInfo(TrampolineAddr, CallbackHandler.Compile,
CallbackHandler.Update);
auto &Compile = this->ActiveTrampolines[TrampolineAddr];
return CompileCallbackInfo(TrampolineAddr, Compile);
}
private:
@@ -218,22 +222,6 @@ private:
TargetAddress ResolverBlockAddr;
};
/// @brief Get an update functor that updates the value of a named function
/// pointer.
template <typename JITLayerT>
JITCompileCallbackManagerBase::UpdateFtor
getLocalFPUpdater(JITLayerT &JIT, typename JITLayerT::ModuleSetHandleT H,
std::string Name) {
// FIXME: Move-capture Name once we can use C++14.
return [=,&JIT](TargetAddress Addr) {
auto FPSym = JIT.findSymbolIn(H, Name, true);
assert(FPSym && "Cannot find function pointer to update.");
void *FPAddr = reinterpret_cast<void*>(
static_cast<uintptr_t>(FPSym.getAddress()));
memcpy(FPAddr, &Addr, sizeof(uintptr_t));
};
}
/// @brief Build a function pointer of FunctionType with the given constant
/// address.
///
@@ -250,27 +238,56 @@ GlobalVariable* createImplPointer(PointerType &PT, Module &M,
/// indirect call using the given function pointer.
void makeStub(Function &F, GlobalVariable &ImplPointer);
typedef std::map<Module*, DenseSet<const GlobalValue*>> ModulePartitionMap;
/// @brief Raise linkage types and rename as necessary to ensure that all
/// symbols are accessible for other modules.
///
/// This should be called before partitioning a module to ensure that the
/// partitions retain access to each other's symbols.
void makeAllSymbolsExternallyAccessible(Module &M);
/// @brief Extract subsections of a Module into the given Module according to
/// the given ModulePartitionMap.
void partition(Module &M, const ModulePartitionMap &PMap);
/// @brief Clone a function declaration into a new module.
///
/// This function can be used as the first step towards creating a callback
/// stub (see makeStub), or moving a function body (see moveFunctionBody).
///
/// If the VMap argument is non-null, a mapping will be added between F and
/// the new declaration, and between each of F's arguments and the new
/// declaration's arguments. This map can then be passed in to moveFunction to
/// move the function body if required. Note: When moving functions between
/// modules with these utilities, all decls should be cloned (and added to a
/// single VMap) before any bodies are moved. This will ensure that references
/// between functions all refer to the versions in the new module.
Function* cloneFunctionDecl(Module &Dst, const Function &F,
ValueToValueMapTy *VMap = nullptr);
/// @brief Struct for trivial "complete" partitioning of a module.
class FullyPartitionedModule {
public:
std::unique_ptr<Module> GlobalVars;
std::unique_ptr<Module> Commons;
std::vector<std::unique_ptr<Module>> Functions;
/// @brief Move the body of function 'F' to a cloned function declaration in a
/// different module (See related cloneFunctionDecl).
///
/// If the target function declaration is not supplied via the NewF parameter
/// then it will be looked up via the VMap.
///
/// This will delete the body of function 'F' from its original parent module,
/// but leave its declaration.
void moveFunctionBody(Function &OrigF, ValueToValueMapTy &VMap,
ValueMaterializer *Materializer = nullptr,
Function *NewF = nullptr);
FullyPartitionedModule() = default;
FullyPartitionedModule(FullyPartitionedModule &&S)
: GlobalVars(std::move(S.GlobalVars)), Commons(std::move(S.Commons)),
Functions(std::move(S.Functions)) {}
};
/// @brief Clone a global variable declaration into a new module.
GlobalVariable* cloneGlobalVariableDecl(Module &Dst, const GlobalVariable &GV,
ValueToValueMapTy *VMap = nullptr);
/// @brief Extract every function in M into a separate module.
FullyPartitionedModule fullyPartition(Module &M);
/// @brief Move global variable GV from its parent module to cloned global
/// declaration in a different module.
///
/// If the target global declaration is not supplied via the NewGV parameter
/// then it will be looked up via the VMap.
///
/// This will delete the initializer of GV from its original parent module,
/// but leave its declaration.
void moveGlobalVariableInitializer(GlobalVariable &OrigGV,
ValueToValueMapTy &VMap,
ValueMaterializer *Materializer = nullptr,
GlobalVariable *NewGV = nullptr);
} // End namespace orc.
} // End namespace llvm.