Don't force symbols to be globals in .thumb_set.

We currently force symbols to be globals in .thumb_set. The intent
seems to be that given

.thumb_set foo, bar

we emit an undefined symbol to bar if it is never defined. The side
effect is that we mark bar as global, even if it is defined, which gas
does not.

Producing an undefined reference to bar is a general difference from MC and gas.
For example, given

a = b

gas will produce an undefined reference to b, MC will not. I would be surprised
if any code depends on this, but it it does, we should fix the general
difference, not special case .thumb_set.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207757 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rafael Espindola 2014-05-01 12:45:43 +00:00
parent 3152576ea4
commit 1b68a68c04
2 changed files with 12 additions and 20 deletions

View File

@ -1003,11 +1003,8 @@ ARMTargetELFStreamer::AnnotateTLSDescriptorSequence(const MCSymbolRefExpr *S) {
void ARMTargetELFStreamer::emitThumbSet(MCSymbol *Symbol, const MCExpr *Value) {
if (const MCSymbolRefExpr *SRE = dyn_cast<MCSymbolRefExpr>(Value)) {
// FIXME: Doing a lookup in here is a hack.
MCSymbol *Sym =
getStreamer().getContext().LookupSymbol(SRE->getSymbol().getName());
if (!Sym->isDefined()) {
getStreamer().EmitSymbolAttribute(Sym, MCSA_Global);
const MCSymbol &Sym = SRE->getSymbol();
if (!Sym.isDefined()) {
getStreamer().EmitAssignment(Symbol, Value);
return;
}

View File

@ -59,8 +59,6 @@ beta:
.thumb_set beta, alpha
.thumb_set alias_undefined, undefined
@ CHECK: Symbol {
@ CHECK: Name: alias_arm_func
@ CHECK: Value: 0x1
@ -109,6 +107,16 @@ beta:
@ CHECK: Type: Function
@ CHECK: }
@ CHECK: Symbol {
@ CHECK: Name: badblood
@ CHECK-NEXT: Value: 0x0
@ CHECK-NEXT: Size: 0
@ CHECK-NEXT: Binding: Local
@ CHECK-NEXT: Type: Object
@ CHECK-NEXT: Other: 0
@ CHECK-NEXT: Section: .data
@ CHECK-NEXT: }
@ CHECK: Symbol {
@ CHECK: Name: bedazzle
@ CHECK: Value: 0x4
@ -144,16 +152,3 @@ beta:
@ CHECK: Value: 0x5
@ CHECK: Type: Function
@ CHECK: }
@ CHECK: Symbol {
@ CHECK: Name: badblood
@ CHECK: Value: 0x0
@ CHECK: Type: Object
@ CHECK: }
@ CHECK: Symbol {
@ CHECK: Name: undefined
@ CHECK: Value: 0x0
@ CHECK: Type: None
@ CHECK: }