unique_ptrify RuntimeDyldImpl::loadObject

I'm not sure this is a particularly helpful API (to pass ownership and
then return it unconditionally) rather than just pass the underlying
object by non-const reference, but this was the original API so I'll
just make it more safe/stable and anyone else is free to adjust that at
their whim, of course.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217081 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
David Blaikie 2014-09-03 21:34:34 +00:00
parent 1ad925ccf8
commit 1c71488efc
2 changed files with 7 additions and 8 deletions

View File

@ -137,10 +137,10 @@ static std::error_code getOffset(const SymbolRef &Sym, uint64_t &Result) {
return object_error::success;
}
ObjectImage *RuntimeDyldImpl::loadObject(ObjectImage *InputObject) {
std::unique_ptr<ObjectImage>
RuntimeDyldImpl::loadObject(std::unique_ptr<ObjectImage> Obj) {
MutexGuard locked(lock);
std::unique_ptr<ObjectImage> Obj(InputObject);
if (!Obj)
return nullptr;
@ -250,7 +250,7 @@ ObjectImage *RuntimeDyldImpl::loadObject(ObjectImage *InputObject) {
// Give the subclasses a chance to tie-up any loose ends.
finalizeLoad(*Obj, LocalSections);
return Obj.release();
return Obj;
}
// A helper method for computeTotalAllocSize.
@ -816,8 +816,7 @@ RuntimeDyld::loadObject(std::unique_ptr<ObjectFile> InputObject) {
if (!Dyld->isCompatibleFile(&Obj))
report_fatal_error("Incompatible object format!");
Dyld->loadObject(InputImage.get());
return InputImage;
return Dyld->loadObject(std::move(InputImage));
}
std::unique_ptr<ObjectImage>
@ -865,8 +864,7 @@ RuntimeDyld::loadObject(std::unique_ptr<ObjectBuffer> InputBuffer) {
if (!Dyld->isCompatibleFormat(InputBufferPtr))
report_fatal_error("Incompatible object format!");
Dyld->loadObject(InputImage.get());
return InputImage;
return Dyld->loadObject(std::move(InputImage));
}
void *RuntimeDyld::getSymbolAddress(StringRef Name) {

View File

@ -373,7 +373,8 @@ public:
this->Checker = Checker;
}
ObjectImage *loadObject(ObjectImage *InputObject);
std::unique_ptr<ObjectImage>
loadObject(std::unique_ptr<ObjectImage> InputObject);
uint8_t* getSymbolAddress(StringRef Name) {
// FIXME: Just look up as a function for now. Overly simple of course.